Player Matchup

Arachne
Arachne
EinAffeMitWaffe
Arachne
Level 141
God Stats
6W - 6L
1,642 SR
Queue Stats
82W - 80L
1,620 Elo+
Party 2
Amaterasu
Amaterasu
Lockzi
Amaterasu
Level 29
God Stats
7W - 3L
1,899 SR
Queue Stats
67W - 65L
1,620 Elo+
Party 2
Chronos
Chronos
Raychill
Chronos
Level 122
God Stats
22W - 15L
1,499 SR
Queue Stats
204W - 290L
1,412 Elo+
Party 3
Jormungandr
Jormungandr
Risson94
Jormungandr
Level 119
God Stats
33W - 31L
1,558 SR
Queue Stats
304W - 411L
1,442 Elo+
Party 3
Jing Wei
Jing Wei
gardon-revisite
Jing Wei
Level 136
God Stats
3W - 3L
1,556 SR
Queue Stats
394W - 449L
1,459 Elo+
Party 3
Team Averages
Level 109
1,631 SR
1,511 Elo+

VS

Team Averages
Level 43
1,450 SR
1,322 Elo+
Ravana
Ravana
Adramiel
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,279 Elo+
Party 1
Chernobog
Chernobog
Cinilinia
Chernobog
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,279 Elo+
Party 1
Chronos
Chronos
Sinéon
Chronos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
devil-heart26
Gilgamesh
Level 63
God Stats
0W - 1L
1,418 SR
Queue Stats
4W - 4L
1,279 Elo+
Party 1
Xing Tian
Xing Tian
eljincho1
Xing Tian
Level 33
God Stats
0W - 3L
1,335 SR
Queue Stats
11W - 14L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 3
10,240
640
11,871
12,296
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Lockzi
Amaterasu
16
3 / 0 / 6
10,043
628
7,142
9,735
7,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Raychill
Chronos
12
1 / 2 / 5
7,511
469
9,620
10,859
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Risson94
Jormungandr
12
1 / 2 / 6
7,402
463
5,456
9,401
7,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
14
4 / 2 / 4
8,950
559
11,084
16,313
6,990
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Adramiel
Ravana
12
0 / 5 / 0
7,050
441
4,875
12,407
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chernobog
Cinilinia
Chernobog
11
2 / 4 / 2
6,913
432
8,227
10,378
4,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Sinéon
Chronos
12
4 / 4 / 0
7,519
470
13,728
14,822
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
devil-heart26
Gilgamesh
12
0 / 3 / 0
6,852
428
2,956
8,247
7,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
eljincho1
Xing Tian
9
0 / 5 / 3
6,410
401
4,908
18,135
17,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
21
Kills
6
6
Deaths
21
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
Adramiel
Ravana
0
5
0
0
L
Chernobog
Cinilinia
Chernobog
2
4
2
0.75
W
12
0
3
13.5
W
Amaterasu
Lockzi
Amaterasu
3
0
6
6
W
Chronos
Raychill
Chronos
1
2
5
1.75
W
Jormungandr
Risson94
Jormungandr
1
2
6
2
L
Chronos
Sinéon
Chronos
4
4
0
1
L
Gilgamesh
devil-heart26
Gilgamesh
0
3
0
0
L
Xing Tian
eljincho1
Xing Tian
0
5
3
0.3
W
Jing Wei
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,173
Damage
34,694
58,604
Taken
63,989
30,736
Mitigated
40,093
19,898
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Adramiel
Ravana
4,875
1,644
0
3,862
12,407
5,124
0
530
11,877
0
58,162
L
Chernobog
Cinilinia
Chernobog
8,227
5,559
0
1,966
10,378
4,751
0
5,121
5,257
0
45,301
W
11,871
8,085
0
3,974
12,296
5,059
0
1,346
10,950
0
80,845
W
Amaterasu
Lockzi
Amaterasu
7,142
4,258
0
6,385
9,735
7,644
0
281
9,454
0
78,114
W
Chronos
Raychill
Chronos
9,620
4,655
0
4,848
10,859
4,006
459
3,296
7,563
47,514
0
W
Jormungandr
Risson94
Jormungandr
5,456
2,047
0
0
9,401
7,037
159
3,020
6,381
34,424
0
L
Chronos
Sinéon
Chronos
13,728
3,592
0
2,070
14,822
5,908
1,832
1,795
13,027
45,839
0
L
Gilgamesh
devil-heart26
Gilgamesh
2,956
1,180
0
552
8,247
7,061
0
0
8,247
0
35,040
L
Xing Tian
eljincho1
Xing Tian
4,908
646
0
1,075
18,135
17,249
543
7,630
10,505
18,476
0
W
Jing Wei
11,084
7,555
0
4,691
16,313
6,990
42
10,693
5,620
0
56,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,146
Gold Earned
34,744
465
Minions Killed
359
0
Camps Cleared
0
1,611,613
Distance Traveled
1,472,429
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,050
441
114
7
0
310,217
1
L
Chernobog
6,913
432
83
5
0
297,282
4
W
Arachne
10,240
640
115
7
0
397,163
2
W
Amaterasu
10,043
628
138
9
0
323,642
5
W
Chronos
7,511
469
72
5
0
305,722
2
W
Jormungandr
7,402
463
56
4
0
308,779
2
L
Chronos
7,519
470
66
4
0
266,471
4
L
Gilgamesh
6,852
428
79
5
0
302,016
1
L
Xing Tian
6,410
401
17
1
0
296,443
0
W
Jing Wei
8,950
559
84
5
0
276,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role