Player Matchup

Mercury
Mercury
Gold III
JuiceOvrWatr
Mercury
Gold III
Level 76
God Stats
10W - 6L
1,606 SR
Queue Stats
97W - 82L
1,682 MMR
Party 2
Neith
Neith
Gold III
NoPAINjuztGAINZ
Neith
Gold III
Level 154
God Stats
8W - 5L
1,575 SR
Queue Stats
291W - 290L
1,417 MMR
Party 2
Mulan
Mulan
Gold II
Tastybb
Mulan
Gold II
Level 127
God Stats
35W - 13L
1,720 SR
Queue Stats
164W - 154L
1,525 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
TrapLover48
Morgan Le Fay
Gold II
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
480W - 506L
1,521 MMR
Solo
Athena
Athena
Bronze IV
hypnotic_allure
Athena
Bronze IV
Level 69
God Stats
1W - 0L
1,192 SR
Queue Stats
1W - 2L
1,413 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,519 SR
1,512 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,581 SR
1,525 MMR
Ne Zha
Ne Zha
Gold V
DiaBadAss21
Ne Zha
Gold V
Level 144
God Stats
0W - 1L
1,607 SR
Queue Stats
13W - 14L
1,678 MMR
Solo
Xing Tian
Xing Tian
Gold III
DrxmR
Xing Tian
Gold III
Level 157
God Stats
0W - 3L
1,511 SR
Queue Stats
66W - 65L
1,437 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
Iver974
Gilgamesh
Gold III
Level 154
God Stats
38W - 51L
1,460 SR
Queue Stats
472W - 504L
1,459 MMR
Solo
Janus
Janus
Gold I
StinkRimwork
Janus
Gold I
Level 141
God Stats
1W - 2L
1,701 SR
Queue Stats
150W - 150L
1,794 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
xTeacHz
Ah Muzen Cab
Gold V
Level 148
God Stats
2W - 2L
1,625 SR
Queue Stats
79W - 79L
1,258 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JuiceOvrWatr
Mercury
20
15 / 0 / 5
13,573
679
18,541
16,947
8,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 8
10,942
547
10,951
9,540
4,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Tastybb
Mulan
18
4 / 2 / 8
11,913
596
13,793
19,129
19,280
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
TrapLover48
Morgan Le Fay
18
6 / 2 / 11
12,078
604
14,705
15,102
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 3 / 6
9,751
488
3,891
14,647
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
BakasuraBastetAtlasKing Arthur

VS

Bans
GebShivaCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 8 / 1
8,163
408
5,996
19,427
8,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
DrxmR
Xing Tian
12
1 / 5 / 3
8,168
408
7,516
19,831
16,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Iver974
Gilgamesh
16
1 / 3 / 3
9,105
455
7,664
15,802
12,887
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 8 / 3
8,188
409
9,163
18,152
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
xTeacHz
Ah Muzen Cab
13
2 / 5 / 0
8,541
427
7,449
12,779
5,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
29
Kills
7
7
Deaths
29
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
8
1
0.31
L
Xing Tian
DrxmR
Xing Tian
1
5
3
0.5
L
Gilgamesh
Iver974
Gilgamesh
1
3
3
0.83
W
Mercury
JuiceOvrWatr
Mercury
15
0
5
17.5
W
4
0
8
8
L
1
8
3
0.31
W
Mulan
Tastybb
Mulan
4
2
8
4
W
Morgan Le Fay
TrapLover48
Morgan Le Fay
6
2
11
5.75
W
0
3
6
1
L
Ah Muzen Cab
xTeacHz
Ah Muzen Cab
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,881
Damage
37,788
75,365
Taken
85,991
50,949
Mitigated
49,509
22,309
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,996
2,517
0
3,315
19,427
8,517
0
4,366
15,061
0
63,694
L
Xing Tian
DrxmR
Xing Tian
7,516
858
326
3,682
19,831
16,172
0
4,613
15,218
36,707
0
L
Gilgamesh
Iver974
Gilgamesh
7,664
2,124
0
1,023
15,802
12,887
0
2,257
13,545
0
67,491
W
Mercury
JuiceOvrWatr
Mercury
18,541
13,801
0
4,251
16,947
8,590
0
4,032
12,915
0
156,878
W
10,951
4,706
0
6,277
9,540
4,327
1,160
2,639
6,901
0
84,465
L
9,163
727
166
3,173
18,152
6,369
0
4,590
13,562
62,587
0
W
Mulan
Tastybb
Mulan
13,793
1,564
0
5,602
19,129
19,280
906
2,874
16,255
41
80,787
W
Morgan Le Fay
TrapLover48
Morgan Le Fay
14,705
1,074
0
3,952
15,102
6,902
3,226
6,302
8,800
86,908
0
W
3,891
934
477
1,750
14,647
11,850
268
4,939
9,708
33,119
0
L
Ah Muzen Cab
xTeacHz
Ah Muzen Cab
7,449
3,649
0
2,168
12,779
5,564
168
2,811
9,968
0
70,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,257
Gold Earned
42,165
615
Minions Killed
481
0
Camps Cleared
0
1,943,493
Distance Traveled
1,756,923
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,163
408
87
4
0
378,469
5
L
Xing Tian
8,168
408
35
2
0
344,054
2
L
Gilgamesh
9,105
455
133
7
0
356,206
4
W
Mercury
13,573
679
169
8
0
501,237
1
W
Neith
10,942
547
143
7
0
347,387
6
L
Janus
8,188
409
102
5
0
347,138
9
W
Mulan
11,913
596
131
7
0
362,029
1
W
Morgan Le Fay
12,078
604
118
6
0
367,626
2
W
Athena
9,751
488
54
3
0
365,214
5
L
Ah Muzen Cab
8,541
427
124
6
0
331,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role