Player Matchup

Kukulkan
Kukulkan
FATE-SOMNIAK_
Kukulkan
Level 76
God Stats
6W - 1L
1,500 SR
Queue Stats
88W - 94L
1,396 Elo+
Solo
Lancelot
Lancelot
JinCampeador
Lancelot
Level 46
God Stats
2W - 5L
1,158 SR
Queue Stats
7W - 9L
1,207 Elo+
Solo
Charybdis
Charybdis
PATO_NINJA14
Charybdis
Level 58
God Stats
3W - 1L
1,861 SR
Queue Stats
23W - 25L
1,333 Elo+
Solo
Heimdallr
Heimdallr
TTV_destroyer2
Heimdallr
Level 42
God Stats
17W - 19L
1,528 SR
Queue Stats
78W - 87L
1,323 Elo+
Solo
Horus
Horus
bloodomen155
Horus
Level 95
God Stats
26W - 18L
1,554 SR
Queue Stats
240W - 259L
1,293 Elo+
Solo
Team Averages
Level 63
1,520 SR
1,310 Elo+

VS

Team Averages
Level 80
1,473 SR
1,322 Elo+
Anubis
Anubis
ShadowMonarch7
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
594W - 633L
1,429 Elo+
Solo
Freya
Freya
WET-Nefarious
Freya
Level 67
God Stats
0W - 1L
1,439 SR
Queue Stats
217W - 259L
1,359 Elo+
Solo
Ao Kuang
Ao Kuang
benho94
Ao Kuang
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 48L
1,287 Elo+
Solo
Jing Wei
Jing Wei
kush25420
Jing Wei
Level 50
God Stats
17W - 28L
1,449 SR
Queue Stats
104W - 154L
1,312 Elo+
Solo
Persephone
Persephone
servus_idile4356
Persephone
Level 80
God Stats
2W - 3L
1,476 SR
Queue Stats
85W - 135L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FATE-SOMNIAK_
Kukulkan
15
6 / 1 / 1
8,834
680
4,792
6,078
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
JinCampeador
Lancelot
11
1 / 0 / 0
6,816
524
2,285
9,527
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
PATO_NINJA14
Charybdis
12
5 / 4 / 3
7,729
595
7,150
8,783
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
TTV_destroyer2
Heimdallr
10
2 / 4 / 4
6,836
526
5,550
9,021
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 1
8,651
665
7,180
6,038
3,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 7 / 2
5,664
436
3,309
8,248
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
4 / 4 / 2
6,137
472
7,794
11,828
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
benho94
Ao Kuang
10
1 / 2 / 1
6,220
478
3,426
9,786
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
kush25420
Jing Wei
7
0 / 1 / 0
5,322
409
1,588
4,121
1,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
servus_idile4356
Persephone
11
2 / 4 / 0
6,946
534
3,967
7,914
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
18
Kills
9
9
Deaths
18
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FATE-SOMNIAK_
Kukulkan
6
1
1
6.5
W
Lancelot
JinCampeador
Lancelot
1
0
0
1
W
Charybdis
PATO_NINJA14
Charybdis
5
4
3
1.63
L
2
7
2
0.43
W
Heimdallr
TTV_destroyer2
Heimdallr
2
4
4
1
L
4
4
2
1.25
L
Ao Kuang
benho94
Ao Kuang
1
2
1
0.75
W
4
0
1
4.5
L
Jing Wei
kush25420
Jing Wei
0
1
0
0
L
Persephone
servus_idile4356
Persephone
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,957
Damage
20,084
39,447
Taken
41,897
15,471
Mitigated
14,286
7,729
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FATE-SOMNIAK_
Kukulkan
4,792
454
0
490
6,078
2,423
0
2,663
3,415
55,795
0
W
Lancelot
JinCampeador
Lancelot
2,285
1,333
0
1,616
9,527
3,638
0
2,490
7,037
0
47,553
W
Charybdis
PATO_NINJA14
Charybdis
7,150
3,874
0
2,694
8,783
2,899
2,448
5,140
3,643
0
35,186
L
3,309
42
0
634
8,248
3,404
0
899
7,295
19,201
0
W
Heimdallr
TTV_destroyer2
Heimdallr
5,550
4,188
0
182
9,021
3,408
1,460
6,576
2,445
0
30,115
L
7,794
3,759
0
3,950
11,828
4,253
0
497
11,303
27,250
0
L
Ao Kuang
benho94
Ao Kuang
3,426
1,016
0
355
9,786
3,194
0
1,040
8,716
37,030
0
W
7,180
2,341
0
2,747
6,038
3,103
609
1,627
4,411
0
52,682
L
Jing Wei
kush25420
Jing Wei
1,588
1,359
0
541
4,121
1,018
0
0
4,121
0
20,981
L
Persephone
servus_idile4356
Persephone
3,967
277
0
805
7,914
2,417
450
2,184
5,668
34,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,866
Gold Earned
30,289
386
Minions Killed
217
0
Camps Cleared
0
1,256,724
Distance Traveled
1,108,947
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,834
680
114
9
0
254,410
3
W
Lancelot
6,816
524
70
5
0
270,374
0
W
Charybdis
7,729
595
67
5
0
226,357
1
L
Anubis
5,664
436
32
2
0
194,834
0
W
Heimdallr
6,836
526
39
3
0
212,146
0
L
Freya
6,137
472
32
2
0
281,777
1
L
Ao Kuang
6,220
478
59
5
0
245,042
0
W
Horus
8,651
665
96
7
0
293,437
3
L
Jing Wei
5,322
409
39
3
0
145,732
0
L
Persephone
6,946
534
55
4
0
241,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role