Player Matchup

Medusa
Medusa
TheWalbertoaos
Medusa
Level 102
God Stats
0W - 1L
1,240 SR
Queue Stats
1W - 6L
1,117 Elo+
Solo
Shiva
Shiva
kong_gulerod_84
Shiva
Level 61
God Stats
6W - 3L
1,680 SR
Queue Stats
12W - 13L
1,290 Elo+
Party 1
Aphrodite
Aphrodite
oSHAINo
Aphrodite
Level 128
God Stats
0W - 2L
1,623 SR
Queue Stats
73W - 63L
1,601 Elo+
Party 1
Team Averages
Level 97
1,514 SR
1,336 Elo+

VS

Team Averages
Level 73
1,534 SR
1,535 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kloof
Ah Muzen Cab
Level 102
God Stats
2W - 0L
1,798 SR
Queue Stats
3W - 0L
1,680 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Legend21484
Morgan Le Fay
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,387 Elo+
Solo
Guan Yu
Guan Yu
Twinz33
Guan Yu
Level 53
God Stats
5W - 3L
1,306 SR
Queue Stats
197W - 190L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
11,415
601
19,813
21,215
8,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 4 / 6
12,308
648
16,643
29,849
40,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
oSHAINo
Aphrodite
15
3 / 6 / 4
11,399
600
19,961
21,828
13,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kloof
Ah Muzen Cab
19
5 / 2 / 9
13,185
694
23,243
18,541
9,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Legend21484
Morgan Le Fay
19
5 / 5 / 10
12,975
683
26,408
22,000
11,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Twinz33
Guan Yu
19
6 / 0 / 9
14,472
762
19,331
29,155
48,814
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
7
Kills
16
16
Deaths
7
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Kloof
Ah Muzen Cab
5
2
9
4.75
W
Morgan Le Fay
Legend21484
Morgan Le Fay
5
5
10
2
L
3
6
4
0.83
W
Guan Yu
Twinz33
Guan Yu
6
0
9
10.5
L
1
4
6
1
L
Aphrodite
oSHAINo
Aphrodite
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,417
Damage
68,982
72,892
Taken
69,696
61,804
Mitigated
69,459
26,072
Healing
23,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Kloof
Ah Muzen Cab
23,243
10,322
0
4,376
18,541
9,467
1,160
5,411
13,130
0
91,475
W
Morgan Le Fay
Legend21484
Morgan Le Fay
26,408
2,015
318
5,357
22,000
11,178
854
7,944
14,056
54,495
0
L
19,813
8,120
0
2,873
21,215
8,650
290
8,100
13,115
0
57,439
W
Guan Yu
Twinz33
Guan Yu
19,331
2,233
4,063
9,188
29,155
48,814
137
7,328
21,827
2,594
37,877
L
16,643
860
1,047
2,722
29,849
40,016
0
12,820
17,029
0
38,206
L
Aphrodite
oSHAINo
Aphrodite
19,961
1,415
9,095
10,335
21,828
13,138
0
7,121
14,707
51,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,122
Gold Earned
40,632
230
Minions Killed
224
7
Camps Cleared
9
981,821
Distance Traveled
1,086,049
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,185
694
132
7
2
379,731
2
W
Morgan Le Fay
12,975
683
57
3
3
320,661
1
L
Medusa
11,415
601
88
5
3
281,101
0
W
Guan Yu
14,472
762
35
2
4
385,657
1
L
Shiva
12,308
648
50
3
1
378,761
3
L
Aphrodite
11,399
600
92
5
3
321,959
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role