Player Matchup

Chaac
Chaac
Mehoww
Chaac
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,271 Elo+
Solo
Khepri
Khepri
NoahYaks
Khepri
Level 117
God Stats
2W - 1L
1,917 SR
Queue Stats
89W - 82L
1,490 Elo+
Party 1
Janus
Janus
TeachMeUrrWayz
Janus
Level 43
God Stats
0W - 5L
1,423 SR
Queue Stats
80W - 86L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
TheBlueMoose
Ao Kuang
Level 153
God Stats
3W - 6L
1,345 SR
Queue Stats
105W - 99L
1,508 Elo+
Solo
Chernobog
Chernobog
WeNeedWardz
Chernobog
Level 25
God Stats
3W - 3L
1,656 SR
Queue Stats
42W - 31L
1,520 Elo+
Party 1
Team Averages
Level 96
1,568 SR
1,444 Elo+

VS

Team Averages
Level 90
1,556 SR
1,571 Elo+
Bastet
Bastet
Clense
Bastet
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,598 Elo+
Solo
Izanami
Izanami
DyingWithHer
Izanami
Level 14
God Stats
10W - 3L
1,529 SR
Queue Stats
28W - 7L
1,763 Elo+
Party 2
Kukulkan
Kukulkan
IBeMeep
Kukulkan
Level 126
God Stats
8W - 16L
1,460 SR
Queue Stats
258W - 264L
1,518 Elo+
Solo
Shiva
Shiva
TiraTira1
Shiva
Level 115
God Stats
10W - 6L
1,879 SR
Queue Stats
204W - 145L
1,620 Elo+
Party 2
Artio
Artio
thecatofall
Artio
Level 156
God Stats
36W - 10L
1,412 SR
Queue Stats
126W - 53L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mehoww
Chaac
18
1 / 5 / 1
11,589
464
14,892
29,904
30,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
NoahYaks
Khepri
13
0 / 8 / 2
9,172
367
6,562
28,948
33,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 3 / 1
12,853
514
17,628
20,106
9,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
TheBlueMoose
Ao Kuang
15
0 / 6 / 1
9,926
397
11,617
29,587
13,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
WeNeedWardz
Chernobog
16
1 / 6 / 1
10,426
417
11,231
20,292
9,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Clense
Bastet
20
5 / 0 / 9
13,582
543
10,860
26,006
13,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
DyingWithHer
Izanami
20
11 / 1 / 7
14,747
590
37,494
24,717
13,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
IBeMeep
Kukulkan
20
4 / 2 / 10
13,720
549
20,027
12,615
6,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
TiraTira1
Shiva
20
7 / 1 / 6
15,238
610
22,155
22,960
20,774
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 0 / 18
12,133
485
11,691
26,045
33,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
78
4
Kills
28
28
Deaths
4
6
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bastet
Clense
Bastet
5
0
9
9.5
W
Izanami
DyingWithHer
Izanami
11
1
7
14.5
W
Kukulkan
IBeMeep
Kukulkan
4
2
10
4.5
L
Chaac
Mehoww
Chaac
1
5
1
0.3
L
Khepri
NoahYaks
Khepri
0
8
2
0.13
L
2
3
1
0.83
L
Ao Kuang
TheBlueMoose
Ao Kuang
0
6
1
0.08
W
Shiva
TiraTira1
Shiva
7
1
6
10
L
Chernobog
WeNeedWardz
Chernobog
1
6
1
0.25
W
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,930
Damage
102,227
128,837
Taken
112,343
96,566
Mitigated
87,418
24,241
Healing
55,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Clense
Bastet
10,860
3,407
0
17,776
26,006
13,492
1,686
6,371
19,635
0
116,617
W
Izanami
DyingWithHer
Izanami
37,494
30,866
0
10,609
24,717
13,150
4,814
10,141
14,576
0
162,256
W
Kukulkan
IBeMeep
Kukulkan
20,027
695
0
1,264
12,615
6,667
2,475
5,885
6,730
137,618
0
L
Chaac
Mehoww
Chaac
14,892
3,224
0
10,000
29,904
30,601
904
5,139
24,613
3,523
94,954
L
Khepri
NoahYaks
Khepri
6,562
583
822
2,813
28,948
33,581
0
9,123
19,517
28,749
0
L
17,628
1,275
19
6,205
20,106
9,649
237
6,136
13,808
134,363
0
L
Ao Kuang
TheBlueMoose
Ao Kuang
11,617
3,200
0
2,732
29,587
13,007
0
6,761
22,680
92,348
0
W
Shiva
TiraTira1
Shiva
22,155
10,294
120
10,176
22,960
20,774
1,734
4,534
18,426
0
153,549
L
Chernobog
WeNeedWardz
Chernobog
11,231
6,187
0
1,650
20,292
9,728
504
3,679
16,501
0
77,803
W
11,691
1,260
4,360
10,805
26,045
33,335
843
11,050
14,995
28,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,966
Gold Earned
69,420
705
Minions Killed
788
0
Camps Cleared
0
2,436,628
Distance Traveled
2,672,633
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,582
543
140
6
0
595,133
8
W
Izanami
14,747
590
201
8
0
456,844
0
W
Kukulkan
13,720
549
195
8
0
502,568
1
L
Chaac
11,589
464
196
8
0
513,576
3
L
Khepri
9,172
367
26
1
0
482,462
3
L
Janus
12,853
514
226
9
0
485,345
9
L
Ao Kuang
9,926
397
115
5
0
483,362
6
W
Shiva
15,238
610
240
10
0
560,442
3
L
Chernobog
10,426
417
142
6
0
471,883
10
W
Artio
12,133
485
12
0
0
557,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role