Player Matchup

Nu Wa
Nu Wa
Alexroll07
Nu Wa
Level 85
God Stats
4W - 7L
1,311 SR
Queue Stats
30W - 34L
1,346 Elo+
Party 1
Sun Wukong
Sun Wukong
PLP2007
Sun Wukong
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,298 Elo+
Party 1
Lancelot
Lancelot
TurboGonzalo
Lancelot
Level 88
God Stats
2W - 3L
1,481 SR
Queue Stats
33W - 34L
1,346 Elo+
Party 1
Skadi
Skadi
centre_figure5
Skadi
Level 80
God Stats
3W - 3L
1,546 SR
Queue Stats
299W - 327L
1,400 Elo+
Solo
Ymir
Ymir
frandeCatarina
Ymir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,346 Elo+
Party 1
Team Averages
Level 62
1,468 SR
1,347 Elo+

VS

Team Averages
Level 54
1,624 SR
1,422 Elo+
Jing Wei
Jing Wei
Adabizi520
Jing Wei
Level 68
God Stats
4W - 5L
1,478 SR
Queue Stats
222W - 207L
1,452 Elo+
Party 2
Lancelot
Lancelot
FamiljenRoden
Lancelot
Level 40
God Stats
2W - 1L
1,832 SR
Queue Stats
69W - 78L
1,334 Elo+
Party 2
Kukulkan
Kukulkan
Turbo-SILG7
Kukulkan
Level 23
God Stats
5W - 3L
1,736 SR
Queue Stats
52W - 48L
1,395 Elo+
Party 2
Bacchus
Bacchus
anishgce
Bacchus
Level 106
God Stats
30W - 27L
1,572 SR
Queue Stats
385W - 412L
1,374 Elo+
Solo
Mercury
Mercury
palmate_courage
Mercury
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 3 / 3
9,988
499
8,599
9,468
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
PLP2007
Sun Wukong
16
1 / 3 / 3
9,383
469
8,946
13,131
14,418
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Lancelot
TurboGonzalo
Lancelot
17
8 / 1 / 3
10,676
534
17,575
16,357
7,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 1
10,048
502
17,555
15,031
6,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 3 / 5
8,603
430
3,548
16,178
14,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Adabizi520
Jing Wei
14
1 / 3 / 3
8,990
450
11,584
17,124
6,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
FamiljenRoden
Lancelot
15
0 / 3 / 1
9,476
474
7,576
19,568
15,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Turbo-SILG7
Kukulkan
16
1 / 4 / 2
9,942
497
8,998
10,693
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
anishgce
Bacchus
11
2 / 4 / 2
8,038
402
7,935
18,668
26,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 1
9,388
469
5,838
13,740
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
16
Kills
10
11
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Adabizi520
Jing Wei
1
3
3
0.83
W
Nu Wa
3
3
3
1.5
L
Lancelot
FamiljenRoden
Lancelot
0
3
1
0.17
W
Sun Wukong
PLP2007
Sun Wukong
1
3
3
0.83
L
Kukulkan
Turbo-SILG7
Kukulkan
1
4
2
0.5
W
Lancelot
TurboGonzalo
Lancelot
8
1
3
9.5
L
Bacchus
anishgce
Bacchus
2
4
2
0.75
W
4
1
1
4.5
W
0
3
5
0.83
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,223
Damage
41,931
70,165
Taken
79,793
47,839
Mitigated
59,457
12,364
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Adabizi520
Jing Wei
11,584
7,478
0
6,024
17,124
6,906
164
2,438
14,636
0
77,792
W
Nu Wa
8,599
2,261
0
1,355
9,468
3,754
2,718
4,472
4,996
80,580
0
L
Lancelot
FamiljenRoden
Lancelot
7,576
2,418
0
3,610
19,568
15,994
427
417
19,111
0
71,172
W
Sun Wukong
PLP2007
Sun Wukong
8,946
3,144
0
1,279
13,131
14,418
306
696
12,435
0
58,297
L
Kukulkan
Turbo-SILG7
Kukulkan
8,998
723
0
2,603
10,693
4,643
0
3,549
6,959
86,319
0
W
Lancelot
TurboGonzalo
Lancelot
17,575
4,214
0
4,031
16,357
7,919
0
3,854
12,503
0
80,114
L
Bacchus
anishgce
Bacchus
7,935
602
53
3,950
18,668
26,645
0
2,300
16,035
21,315
0
W
17,555
8,579
0
3,664
15,031
6,767
3,180
4,354
10,468
0
92,075
W
3,548
436
0
2,035
16,178
14,981
390
3,557
12,621
17,574
0
L
5,838
1,913
348
455
13,740
5,269
527
2,945
10,649
0
61,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,698
Gold Earned
45,834
495
Minions Killed
495
0
Camps Cleared
0
1,962,010
Distance Traveled
1,826,210
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,990
450
110
6
0
354,556
5
W
Nu Wa
9,988
499
127
6
0
345,832
1
L
Lancelot
9,476
474
112
6
0
372,710
1
W
Sun Wukong
9,383
469
93
5
0
404,717
0
L
Kukulkan
9,942
497
163
8
0
326,420
5
W
Lancelot
10,676
534
103
5
0
456,735
0
L
Bacchus
8,038
402
25
1
0
371,847
1
W
Skadi
10,048
502
137
7
0
358,509
1
W
Ymir
8,603
430
35
2
0
396,217
0
L
Mercury
9,388
469
85
4
0
400,677
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role