Player Matchup

Bakasura
Bakasura
CallidusJay
Bakasura
Level 40
God Stats
3W - 5L
1,346 SR
Queue Stats
35W - 54L
1,305 Elo+
Solo
Gilgamesh
Gilgamesh
K0P this
Gilgamesh
Level 66
God Stats
1W - 1L
1,673 SR
Queue Stats
32W - 61L
1,322 Elo+
Party 1
Hel
Hel
Saul Goodmenn
Hel
Level 83
God Stats
0W - 3L
1,084 SR
Queue Stats
25W - 58L
1,276 Elo+
Party 1
Team Averages
Level 63
1,368 SR
1,301 Elo+

VS

Team Averages
Level 100
1,464 SR
1,296 Elo+
Hel
Hel
AvyshJae
Hel
Level 37
God Stats
1W - 1L
1,441 SR
Queue Stats
21W - 36L
1,107 Elo+
Solo
Xing Tian
Xing Tian
Richy1176794
Xing Tian
Level 125
God Stats
1W - 3L
1,510 SR
Queue Stats
13W - 14L
1,387 Elo+
Solo
Neith
Neith
SpookySZN57
Neith
Level 138
God Stats
14W - 17L
1,440 SR
Queue Stats
53W - 70L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CallidusJay
Bakasura
14
1 / 7 / 1
10,697
563
11,251
19,499
9,548
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
K0P this
Gilgamesh
15
0 / 5 / 2
10,279
541
10,574
25,289
35,261
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 3 / 1
11,836
623
15,355
13,778
8,040
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 6
13,622
717
13,013
8,751
5,868
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Richy1176794
Xing Tian
17
3 / 0 / 12
13,363
703
13,637
25,579
33,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 2 / 10
12,389
652
22,408
18,847
9,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
15
15
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
L
Bakasura
CallidusJay
Bakasura
1
7
1
0.21
L
Gilgamesh
K0P this
Gilgamesh
0
5
2
0.2
W
Xing Tian
Richy1176794
Xing Tian
3
0
12
9
L
2
3
1
0.83
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,180
Damage
49,058
58,566
Taken
53,177
52,849
Mitigated
49,579
9,487
Healing
27,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,013
2,015
3,242
3,330
8,751
5,868
561
2,712
5,329
40,407
0
L
Bakasura
CallidusJay
Bakasura
11,251
8,708
0
1,372
19,499
9,548
0
8,822
10,677
0
16,703
L
Gilgamesh
K0P this
Gilgamesh
10,574
1,165
0
675
25,289
35,261
0
11,472
13,817
395
34,267
W
Xing Tian
Richy1176794
Xing Tian
13,637
819
593
12,603
25,579
33,794
230
7,505
17,049
29,413
0
L
15,355
572
3,394
4,046
13,778
8,040
0
7,117
6,661
52,244
0
W
22,408
9,541
651
7,560
18,847
9,917
2,321
6,073
12,414
0
70,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,812
Gold Earned
39,374
161
Minions Killed
192
9
Camps Cleared
4
1,031,788
Distance Traveled
984,191
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,622
717
62
3
0
304,642
0
L
Bakasura
10,697
563
31
2
4
340,569
3
L
Gilgamesh
10,279
541
37
2
3
335,906
2
W
Xing Tian
13,363
703
19
1
2
378,444
6
L
Hel
11,836
623
93
5
2
355,313
6
W
Neith
12,389
652
111
6
2
301,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role