Player Matchup

Lancelot
Lancelot
Conorlp1234
Lancelot
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,727 Elo+
Solo
Ra
Ra
JangoDia
Ra
Level 124
God Stats
34W - 12L
1,788 SR
Queue Stats
803W - 331L
1,654 Elo+
Party 1
Fenrir
Fenrir
ShadowMedy
Fenrir
Level 155
God Stats
8W - 9L
1,616 SR
Queue Stats
2,904W - 1,876L
1,546 Elo+
Party 1
Shiva
Shiva
strohhut118
Shiva
Level 46
God Stats
7W - 2L
1,929 SR
Queue Stats
103W - 74L
1,629 Elo+
Party 1
Baron Samedi
Baron Samedi
xReiN_SolzeNx
Baron Samedi
Level 102
God Stats
15W - 7L
1,629 SR
Queue Stats
458W - 292L
1,512 Elo+
Party 1
Team Averages
Level 99
1,692 SR
1,614 Elo+

VS

Team Averages
Level 62
1,475 SR
1,497 Elo+
Gilgamesh
Gilgamesh
EchoTheGecko1998
Gilgamesh
Level 85
God Stats
3W - 3L
1,575 SR
Queue Stats
33W - 38L
1,463 Elo+
Party 2
Ymir
Ymir
KORN-KILLER
Ymir
Level 69
God Stats
3W - 3L
1,547 SR
Queue Stats
66W - 67L
1,517 Elo+
Solo
Discordia
Discordia
Sptfire_
Discordia
Level 13
God Stats
0W - 1L
1,252 SR
Queue Stats
10W - 12L
1,560 Elo+
Party 2
Freya
Freya
brownwolf1996icn
Freya
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,479 Elo+
Party 2
Ullr
Ullr
Óscar301
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Conorlp1234
Lancelot
17
0 / 2 / 15
10,563
960
13,771
13,347
7,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 0 / 12
13,543
1,231
20,790
5,084
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ShadowMedy
Fenrir
17
6 / 1 / 12
12,581
1,144
15,568
16,711
14,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 1 / 19
11,379
1,034
15,779
13,161
14,287
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
xReiN_SolzeNx
Baron Samedi
18
5 / 0 / 16
12,026
1,093
22,637
9,362
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

249

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
1 / 7 / 3
11,167
1,015
7,194
24,907
22,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 4 / 3
10,073
916
7,955
24,445
16,972
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Sptfire_
Discordia
16
1 / 5 / 3
10,149
923
10,286
11,640
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 3
10,345
940
13,012
16,916
7,713
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
16
1 / 2 / 2
10,565
960
14,818
15,460
7,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
18
22
Kills
4
4
Deaths
22
74
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Conorlp1234
Lancelot
0
2
15
3.75
L
Gilgamesh
1
7
3
0.36
W
9
0
12
15
L
0
4
3
0.38
W
Fenrir
ShadowMedy
Fenrir
6
1
12
12
L
Discordia
Sptfire_
Discordia
1
5
3
0.5
L
1
4
3
0.63
W
2
1
19
11.5
W
Baron Samedi
xReiN_SolzeNx
Baron Samedi
5
0
16
13
L
Ullr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,545
Damage
53,265
57,665
Taken
93,368
44,390
Mitigated
59,704
25,090
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Conorlp1234
Lancelot
13,771
1,795
0
256
13,347
7,192
0
6,959
6,388
0
29,889
L
Gilgamesh
7,194
1,415
2,176
2,026
24,907
22,605
0
9,444
15,463
0
19,927
W
20,790
1,276
5,410
2,613
5,084
2,407
0
2,034
3,050
58,827
0
L
7,955
942
0
0
24,445
16,972
0
11,662
12,783
20,270
0
W
Fenrir
ShadowMedy
Fenrir
15,568
1,961
0
1,541
16,711
14,592
0
9,279
7,432
0
24,531
L
Discordia
Sptfire_
Discordia
10,286
1,007
0
252
11,640
5,005
0
6,172
5,468
27,218
0
L
13,012
2,889
0
4,185
16,916
7,713
0
8,896
8,020
41,132
0
W
15,779
2,088
1,393
1,735
13,161
14,287
0
6,975
6,186
934
22,285
W
Baron Samedi
xReiN_SolzeNx
Baron Samedi
22,637
494
8,010
4,132
9,362
5,912
0
6,006
3,356
43,390
0
L
Ullr
14,818
6,108
0
313
15,460
7,409
0
7,654
7,806
0
46,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,092
Gold Earned
52,299
226
Minions Killed
231
10
Camps Cleared
4
1,167,688
Distance Traveled
1,033,028
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,563
960
47
4
2
236,365
2
L
Gilgamesh
11,167
1,015
28
3
0
210,607
0
W
Ra
13,543
1,231
114
10
2
237,790
1
L
Ymir
10,073
916
33
3
1
216,284
0
W
Fenrir
12,581
1,144
9
1
5
250,089
1
L
Discordia
10,149
923
38
3
1
186,503
0
L
Freya
10,345
940
56
5
0
208,366
1
W
Shiva
11,379
1,034
16
1
0
221,893
2
W
Baron Samedi
12,026
1,093
40
4
1
221,551
0
L
Ullr
10,565
960
76
7
2
211,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role