Player Matchup

Ah Puch
Ah Puch
KateHikes
Ah Puch
Level 36
God Stats
6W - 3L
1,642 SR
Queue Stats
32W - 41L
1,432 Elo+
Solo
Cthulhu
Cthulhu
NinjaBurr
Cthulhu
Level 124
God Stats
9W - 10L
1,437 SR
Queue Stats
149W - 155L
1,496 Elo+
Party 2
Guan Yu
Guan Yu
RustyThroat
Guan Yu
Level 121
God Stats
3W - 4L
1,455 SR
Queue Stats
83W - 70L
1,524 Elo+
Party 2
Team Averages
Level 94
1,511 SR
1,484 Elo+

VS

Team Averages
Level 80
1,463 SR
1,502 Elo+
Apollo
Apollo
BlueBarn
Apollo
Level 17
God Stats
0W - 1L
1,474 SR
Queue Stats
2W - 3L
1,472 Elo+
Party 1
Fenrir
Fenrir
Gator72
Fenrir
Level 101
God Stats
0W - 1L
1,293 SR
Queue Stats
12W - 9L
1,605 Elo+
Party 1
Sol
Sol
danicocs
Sol
Level 121
God Stats
22W - 20L
1,620 SR
Queue Stats
463W - 549L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KateHikes
Ah Puch
12
3 / 1 / 4
7,509
751
9,201
6,212
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
NinjaBurr
Cthulhu
11
0 / 0 / 7
7,243
724
6,581
11,172
10,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
RustyThroat
Guan Yu
12
4 / 0 / 3
7,172
717
4,335
8,047
5,961
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BlueBarn
Apollo
9
0 / 3 / 0
5,734
573
5,355
6,315
2,357
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Gator72
Fenrir
10
1 / 3 / 0
6,486
649
5,971
11,351
7,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 1
6,322
632
8,314
6,175
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
7
Kills
1
1
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
BlueBarn
Apollo
0
3
0
0
L
Fenrir
Gator72
Fenrir
1
3
0
0.33
W
Ah Puch
KateHikes
Ah Puch
3
1
4
5
W
Cthulhu
NinjaBurr
Cthulhu
0
0
7
3.5
W
Guan Yu
RustyThroat
Guan Yu
4
0
3
5.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,117
Damage
19,640
25,431
Taken
23,841
18,668
Mitigated
12,347
9,353
Healing
2,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BlueBarn
Apollo
5,355
2,975
0
983
6,315
2,357
0
4,048
2,267
0
14,486
L
Fenrir
Gator72
Fenrir
5,971
1,175
0
1,004
11,351
7,126
0
6,550
4,801
0
14,132
W
Ah Puch
KateHikes
Ah Puch
9,201
509
0
1,675
6,212
2,628
0
1,499
4,713
26,781
0
W
Cthulhu
NinjaBurr
Cthulhu
6,581
1,121
466
4,529
11,172
10,079
0
4,029
7,143
18,482
0
W
Guan Yu
RustyThroat
Guan Yu
4,335
993
1,187
1,496
8,047
5,961
0
2,582
5,465
0
21,462
L
8,314
3,041
0
517
6,175
2,864
354
5,184
991
22,497
2,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,924
Gold Earned
18,542
121
Minions Killed
102
8
Camps Cleared
1
610,235
Distance Traveled
519,229
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,734
573
33
3
0
158,945
3
L
Fenrir
6,486
649
24
2
1
187,374
2
W
Ah Puch
7,509
751
65
7
1
194,991
1
W
Cthulhu
7,243
724
22
2
1
202,833
2
W
Guan Yu
7,172
717
34
3
6
212,411
1
L
Sol
6,322
632
45
5
0
172,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role