Player Matchup

Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GreyManor16
Xing Tian
Level 63
God Stats
2W - 2L
1,707 SR
Queue Stats
38W - 41L
1,474 Elo+
Solo
Pele
Pele
TTK_971
Pele
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
shiro542
Kukulkan
Level 88
God Stats
56W - 40L
1,565 SR
Queue Stats
296W - 296L
1,464 Elo+
Party 1
Sol
Sol
whiz-kush
Sol
Level 80
God Stats
8W - 13L
1,358 SR
Queue Stats
305W - 277L
1,536 Elo+
Solo
Team Averages
Level 72
1,526 SR
1,483 Elo+

VS

Team Averages
Level 83
1,547 SR
1,469 Elo+
Achilles
Achilles
HEDSON_122
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,456 Elo+
Solo
Danzaburou
Danzaburou
MagiWax94
Danzaburou
Level 29
God Stats
36W - 28L
1,562 SR
Queue Stats
85W - 96L
1,473 Elo+
Party 2
Atlas
Atlas
kudeiro74
Atlas
Level 80
God Stats
23W - 11L
1,601 SR
Queue Stats
290W - 311L
1,487 Elo+
Solo
Charybdis
Charybdis
ruggi_devastante
Charybdis
Level 108
God Stats
46W - 43L
1,473 SR
Queue Stats
200W - 188L
1,434 Elo+
Party 2
Nox
Nox
theobg1606
Nox
Level 128
God Stats
29W - 25L
1,597 SR
Queue Stats
942W - 1,007L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 0 / 7
11,545
1,155
16,501
12,348
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
GreyManor16
Xing Tian
17
2 / 0 / 12
10,659
1,066
16,021
15,161
19,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
TTK_971
Pele
16
0 / 0 / 9
9,554
955
6,162
9,195
4,517
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
shiro542
Kukulkan
16
2 / 0 / 11
10,435
1,044
14,329
1,982
949
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 8
11,080
1,108
14,567
11,495
5,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

269

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HEDSON_122
Achilles
15
0 / 5 / 2
9,431
943
8,241
20,607
14,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
MagiWax94
Danzaburou
15
0 / 4 / 2
9,569
957
8,721
15,269
7,254
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
kudeiro74
Atlas
15
1 / 2 / 1
10,844
1,084
7,234
14,837
16,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
15
1 / 2 / 1
9,834
983
12,707
15,100
6,914
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 1 / 2
10,204
1,020
8,984
7,421
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
14
Kills
2
2
Deaths
14
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
7
9.5
W
Xing Tian
GreyManor16
Xing Tian
2
0
12
8
L
Achilles
HEDSON_122
Achilles
0
5
2
0.2
L
Danzaburou
MagiWax94
Danzaburou
0
4
2
0.25
W
Pele
TTK_971
Pele
0
0
9
4.5
L
Atlas
kudeiro74
Atlas
1
2
1
0.75
L
Charybdis
1
2
1
0.75
W
Kukulkan
shiro542
Kukulkan
2
0
11
7.5
L
0
1
2
1
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,580
Damage
45,887
50,181
Taken
73,234
36,547
Mitigated
48,555
8,050
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,501
9,087
0
2,374
12,348
5,936
0
3,988
8,360
0
33,291
W
Xing Tian
GreyManor16
Xing Tian
16,021
994
0
0
15,161
19,583
0
4,371
10,790
31,688
0
L
Achilles
HEDSON_122
Achilles
8,241
3,475
0
1,301
20,607
14,452
0
13,700
6,907
587
19,183
L
Danzaburou
MagiWax94
Danzaburou
8,721
4,035
0
1,406
15,269
7,254
0
10,498
4,771
0
29,304
W
Pele
TTK_971
Pele
6,162
2,363
0
228
9,195
4,517
0
3,704
5,491
0
11,598
L
Atlas
kudeiro74
Atlas
7,234
2,894
0
4,858
14,837
16,347
0
7,871
6,966
20,859
0
L
Charybdis
12,707
5,390
0
703
15,100
6,914
0
9,119
5,981
0
37,034
W
Kukulkan
shiro542
Kukulkan
14,329
370
0
0
1,982
949
0
579
1,403
39,872
0
L
8,984
594
0
0
7,421
3,588
0
3,729
3,692
35,379
0
W
14,567
2,712
623
4,825
11,495
5,562
0
4,130
7,365
35,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,273
Gold Earned
49,882
214
Minions Killed
218
3
Camps Cleared
13
1,070,821
Distance Traveled
964,758
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,545
1,155
50
5
0
202,756
0
W
Xing Tian
10,659
1,066
37
4
0
220,659
0
L
Achilles
9,431
943
30
3
0
180,210
0
L
Danzaburou
9,569
957
58
6
0
185,136
0
W
Pele
9,554
955
15
2
2
224,861
1
L
Atlas
10,844
1,084
23
2
2
193,164
1
L
Charybdis
9,834
983
59
6
2
191,283
0
W
Kukulkan
10,435
1,044
61
6
0
226,326
0
L
Nox
10,204
1,020
48
5
9
214,965
3
W
Sol
11,080
1,108
51
5
1
196,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role