Player Matchup

Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ishtaroth
Kukulkan
Level 125
God Stats
4W - 4L
1,640 SR
Queue Stats
293W - 307L
1,516 Elo+
Solo
Rama
Rama
Semaj0
Rama
Level 61
God Stats
18W - 10L
1,651 SR
Queue Stats
131W - 132L
1,551 Elo+
Solo
Lancelot
Lancelot
Zaylaos
Lancelot
Level 85
God Stats
11W - 5L
1,500 SR
Queue Stats
389W - 402L
1,494 Elo+
Solo
Sylvanus
Sylvanus
twist3d3go
Sylvanus
Level 147
God Stats
21W - 12L
1,681 SR
Queue Stats
348W - 338L
1,480 Elo+
Solo
Team Averages
Level 112
1,594 SR
1,508 Elo+

VS

Team Averages
Level 54
1,458 SR
1,385 Elo+
Ullr
Ullr
ChairJesus
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 63L
1,516 Elo+
Party 1
Bellona
Bellona
DarkD
Bellona
Level 65
God Stats
6W - 13L
1,302 SR
Queue Stats
71W - 57L
1,179 Elo+
Party 2
Medusa
Medusa
Droxcide
Medusa
Level 93
God Stats
2W - 1L
1,491 SR
Queue Stats
59W - 55L
1,475 Elo+
Party 1
Scylla
Scylla
ITSyaBOi666
Scylla
Level 42
God Stats
5W - 7L
1,497 SR
Queue Stats
57W - 77L
1,380 Elo+
Solo
Nemesis
Nemesis
Lunasilver19
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
6 / 1 / 18
12,883
1,074
14,679
13,597
12,128
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Ishtaroth
Kukulkan
19
5 / 0 / 20
12,342
1,029
18,856
7,202
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Semaj0
Rama
19
13 / 1 / 17
13,066
1,089
38,211
17,248
8,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Zaylaos
Lancelot
19
6 / 2 / 19
12,043
1,004
17,344
13,033
16,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
twist3d3go
Sylvanus
19
4 / 0 / 22
12,677
1,056
9,718
11,679
7,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

275

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
11,114
926
7,263
16,698
8,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
DarkD
Bellona
16
0 / 13 / 4
10,956
913
13,123
35,885
48,582
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Droxcide
Medusa
16
1 / 3 / 2
10,925
910
11,675
13,824
7,079
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
1 / 2 / 2
10,920
910
19,379
16,554
7,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Lunasilver19
Nemesis
16
0 / 15 / 2
10,391
866
6,240
23,872
12,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
16
34
Kills
4
4
Deaths
34
96
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
18
15
L
2
1
2
3
L
Bellona
DarkD
Bellona
0
13
4
0.15
L
Medusa
Droxcide
Medusa
1
3
2
0.67
L
Scylla
1
2
2
1
W
Kukulkan
Ishtaroth
Kukulkan
5
0
20
15
L
Nemesis
Lunasilver19
Nemesis
0
15
2
0.07
W
Rama
Semaj0
Rama
13
1
17
21.5
W
Lancelot
Zaylaos
Lancelot
6
2
19
7.75
W
Sylvanus
twist3d3go
Sylvanus
4
0
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,808
Damage
57,680
62,759
Taken
106,833
47,437
Mitigated
83,702
21,958
Healing
2,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,679
4,882
0
4,311
13,597
12,128
0
4,525
9,072
0
42,571
L
7,263
1,924
0
259
16,698
8,321
0
4,459
12,082
0
23,400
L
Bellona
DarkD
Bellona
13,123
4,029
0
430
35,885
48,582
0
10,216
25,213
0
35,520
L
Medusa
Droxcide
Medusa
11,675
4,517
0
518
13,824
7,079
0
2,314
11,403
0
34,777
L
Scylla
19,379
749
0
30
16,554
7,662
0
2,039
14,363
39,136
0
W
Kukulkan
Ishtaroth
Kukulkan
18,856
1,247
793
295
7,202
3,061
0
1,890
5,312
43,221
0
L
Nemesis
Lunasilver19
Nemesis
6,240
2,238
0
803
23,872
12,058
0
9,088
14,548
0
16,520
W
Rama
Semaj0
Rama
38,211
35,336
0
5,609
17,248
8,131
0
5,932
11,316
0
58,965
W
Lancelot
Zaylaos
Lancelot
17,344
1,450
0
955
13,033
16,206
0
5,542
7,491
0
23,775
W
Sylvanus
twist3d3go
Sylvanus
9,718
1,569
5,716
4,279
11,679
7,911
0
1,490
10,189
19,666
3,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,011
Gold Earned
54,306
232
Minions Killed
192
8
Camps Cleared
6
1,216,987
Distance Traveled
994,190
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,883
1,074
76
6
0
254,402
1
L
Ullr
11,114
926
27
2
0
232,254
2
L
Bellona
10,956
913
57
5
1
209,000
1
L
Medusa
10,925
910
37
3
3
183,568
2
L
Scylla
10,920
910
46
4
0
240,575
1
W
Kukulkan
12,342
1,029
75
6
2
247,838
1
L
Nemesis
10,391
866
25
2
2
128,793
0
W
Rama
13,066
1,089
43
4
4
224,888
1
W
Lancelot
12,043
1,004
13
1
2
264,288
0
W
Sylvanus
12,677
1,056
25
2
0
225,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role