Player Matchup

Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Aleavali
Cerberus
Level 148
God Stats
3W - 3L
1,359 SR
Queue Stats
166W - 169L
1,466 Elo+
Solo
Izanami
Izanami
iDuaLiTz-F
Izanami
Level 128
God Stats
9W - 7L
1,608 SR
Queue Stats
264W - 291L
1,517 Elo+
Solo
Team Averages
Level 133
1,493 SR
1,497 Elo+

VS

Team Averages
Level 145
1,547 SR
1,590 Elo+
Shiva
Shiva
 
Shiva
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ALEDRAKO
Chiron
Level 160
God Stats
11W - 12L
1,450 SR
Queue Stats
451W - 474L
1,503 Elo+
Solo
Nike
Nike
ArbexXXX
Nike
Level 103
God Stats
3W - 1L
1,538 SR
Queue Stats
10W - 3L
1,711 Elo+
Solo
Yu Huang
Yu Huang
Herdt
Yu Huang
Level 160
God Stats
9W - 16L
1,585 SR
Queue Stats
298W - 237L
1,662 Elo+
Solo
Lancelot
Lancelot
temp-220504
Lancelot
Level 160
God Stats
6W - 5L
1,659 SR
Queue Stats
60W - 36L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
5 / 0 / 3
11,959
664
16,081
19,231
16,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
 
Lancelot
16
4 / 4 / 2
10,192
566
6,009
13,900
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
 
Ra
14
1 / 4 / 1
9,072
504
4,750
11,885
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
Aleavali
Cerberus
12
0 / 2 / 7
8,540
474
4,009
13,285
11,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
iDuaLiTz-F
Izanami
17
1 / 3 / 2
10,779
599
10,780
18,945
7,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
5 / 6 / 1
8,255
459
9,306
18,579
7,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
ALEDRAKO
Chiron
4
0 / 0 / 1
5,428
302
1,797
612
132
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
14
1 / 2 / 1
7,880
438
6,574
13,871
7,442
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
Herdt
Yu Huang
16
1 / 1 / 6
9,322
518
15,980
8,592
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
temp-220504
Lancelot
16
6 / 2 / 5
9,521
529
12,423
18,817
10,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
11
Kills
13
13
Deaths
11
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
3
6.5
W
Lancelot
 
Lancelot
4
4
2
1.25
W
Ra
 
Ra
1
4
1
0.38
L
Shiva
 
Shiva
5
6
1
0.92
L
Chiron
ALEDRAKO
Chiron
0
0
1
0.5
W
Cerberus
Aleavali
Cerberus
0
2
7
1.75
L
Nike
1
2
1
0.75
L
Yu Huang
Herdt
Yu Huang
1
1
6
4
W
Izanami
iDuaLiTz-F
Izanami
1
3
2
0.67
L
Lancelot
temp-220504
Lancelot
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,629
Damage
46,080
77,246
Taken
60,471
47,524
Mitigated
29,502
33,380
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,081
1,615
0
12,066
19,231
16,208
1,040
1,620
17,559
0
104,795
W
Lancelot
 
Lancelot
6,009
679
0
5,046
13,900
6,530
306
4,124
9,540
0
69,957
W
Ra
 
Ra
4,750
190
796
3,131
11,885
5,567
229
4,074
7,541
73,804
0
L
Shiva
 
Shiva
9,306
1,806
453
4,235
18,579
7,975
0
3,712
14,867
0
51,985
L
Chiron
ALEDRAKO
Chiron
1,797
854
43
266
612
132
0
0
612
0
11,245
W
Cerberus
Aleavali
Cerberus
4,009
626
158
2,695
13,285
11,803
459
3,684
9,363
17,620
0
L
Nike
6,574
814
0
1,584
13,871
7,442
0
834
13,037
0
52,500
L
Yu Huang
Herdt
Yu Huang
15,980
1,290
0
1,244
8,592
3,839
0
2,291
6,301
80,084
0
W
Izanami
iDuaLiTz-F
Izanami
10,780
7,668
0
9,488
18,945
7,416
1,980
1,958
16,937
0
113,667
L
Lancelot
temp-220504
Lancelot
12,423
2,746
0
8,582
18,817
10,114
0
1,922
16,895
0
68,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,542
Gold Earned
40,406
629
Minions Killed
409
0
Camps Cleared
0
1,782,202
Distance Traveled
1,512,281
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,959
664
176
10
0
351,183
7
W
Lancelot
10,192
566
122
7
0
423,050
4
W
Ra
9,072
504
107
6
0
343,780
9
L
Shiva
8,255
459
72
4
0
359,334
3
L
Chiron
5,428
302
13
1
0
54,879
1
W
Cerberus
8,540
474
38
2
0
342,597
0
L
Nike
7,880
438
90
5
0
355,111
3
L
Yu Huang
9,322
518
131
7
0
358,675
6
W
Izanami
10,779
599
186
10
0
321,592
3
L
Lancelot
9,521
529
103
6
0
384,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role