Player Matchup

Chang'e
Chang'e
BoboMonster315
Chang'e
Level 37
God Stats
8W - 10L
1,838 SR
Queue Stats
134W - 156L
1,323 Elo+
Solo
Olorun
Olorun
Daddypfizer
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Party 2
Lancelot
Lancelot
Hey Its Creez
Lancelot
Level 119
God Stats
16W - 20L
1,195 SR
Queue Stats
143W - 160L
1,533 Elo+
Solo
Kukulkan
Kukulkan
On Clown 9
Kukulkan
Level 129
God Stats
0W - 1L
1,332 SR
Queue Stats
35W - 36L
1,573 Elo+
Party 2
Arachne
Arachne
iDoctorRangelX_
Arachne
Level 87
God Stats
7W - 14L
1,495 SR
Queue Stats
90W - 81L
1,533 Elo+
Solo
Team Averages
Level 76
1,472 SR
1,490 Elo+

VS

Team Averages
Level 69
1,479 SR
1,480 Elo+
Skadi
Skadi
Derpy Poo
Skadi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,467 Elo+
Solo
Chang'e
Chang'e
McFallenOver
Chang'e
Level 61
God Stats
5W - 5L
1,449 SR
Queue Stats
142W - 121L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
anthonyl8881
Jormungandr
Level 84
God Stats
16W - 7L
1,507 SR
Queue Stats
226W - 229L
1,472 Elo+
Solo
Thanatos
Thanatos
cap_underpants44
Thanatos
Level 56
God Stats
3W - 5L
1,434 SR
Queue Stats
126W - 111L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
is123wa
Morgan Le Fay
Level 106
God Stats
13W - 11L
1,504 SR
Queue Stats
117W - 113L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 4
11,440
477
13,340
26,442
10,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
12
1 / 5 / 1
8,202
342
6,378
11,156
4,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
Hey Its Creez
Lancelot
1
0 / 1 / 0
5,844
244
0
1,963
495
Kukulkan
On Clown 9
Kukulkan
11
0 / 4 / 2
8,287
345
3,480
9,272
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 8 / 1
14,201
592
23,791
26,249
11,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Derpy Poo
Skadi
17
4 / 6 / 5
12,087
504
9,356
14,994
7,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
McFallenOver
Chang'e
19
5 / 1 / 3
13,720
572
10,917
13,996
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
anthonyl8881
Jormungandr
18
1 / 1 / 11
12,755
531
5,158
20,228
29,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 4 / 5
14,579
607
12,864
21,967
12,152
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
is123wa
Morgan Le Fay
20
11 / 2 / 6
15,127
630
18,766
16,917
9,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
14
Kills
27
27
Deaths
14
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
Olorun
1
5
1
0.3
W
Skadi
Derpy Poo
Skadi
4
6
5
1.08
L
Lancelot
Hey Its Creez
Lancelot
0
1
0
0
W
Chang'e
McFallenOver
Chang'e
5
1
3
6.5
L
Kukulkan
On Clown 9
Kukulkan
0
4
2
0.25
W
Jormungandr
anthonyl8881
Jormungandr
1
1
11
6.5
W
6
4
5
2.13
L
11
8
1
1.44
W
Morgan Le Fay
is123wa
Morgan Le Fay
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,989
Damage
57,061
75,082
Taken
88,102
31,216
Mitigated
67,215
15,346
Healing
32,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,340
461
473
6,276
26,442
10,702
0
10,657
15,785
97,449
0
L
Olorun
6,378
2,321
56
3,381
11,156
4,812
0
3,034
8,122
40,882
6,064
W
Skadi
Derpy Poo
Skadi
9,356
4,381
54
763
14,994
7,772
4,728
4,464
10,530
0
91,964
L
Lancelot
Hey Its Creez
Lancelot
0
0
0
0
1,963
495
0
1,963
0
0
0
W
Chang'e
McFallenOver
Chang'e
10,917
504
2,017
7,776
13,996
8,119
2,717
3,648
10,348
92,919
0
L
Kukulkan
On Clown 9
Kukulkan
3,480
674
0
900
9,272
3,572
0
6,622
2,309
44,638
0
W
Jormungandr
anthonyl8881
Jormungandr
5,158
1,697
0
2,530
20,228
29,967
1,191
5,076
15,152
69,451
0
W
12,864
6,881
0
16,326
21,967
12,152
745
5,386
16,581
0
162,394
L
23,791
13,972
0
4,260
26,249
11,635
0
11,958
14,025
0
135,969
W
Morgan Le Fay
is123wa
Morgan Le Fay
18,766
3,133
219
2,887
16,917
9,205
4,045
6,208
10,709
116,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,974
Gold Earned
68,268
498
Minions Killed
771
0
Camps Cleared
0
1,350,264
Distance Traveled
2,103,999
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,440
477
146
6
0
374,263
1
L
Olorun
8,202
342
68
3
0
235,112
5
W
Skadi
12,087
504
116
5
0
392,916
0
L
Lancelot
5,844
244
0
0
0
95
0
W
Chang'e
13,720
572
172
7
0
344,775
3
L
Kukulkan
8,287
345
82
3
0
313,086
3
W
Jormungandr
12,755
531
108
5
0
447,138
5
W
Thanatos
14,579
607
201
8
0
483,399
0
L
Arachne
14,201
592
202
8
0
427,708
0
W
Morgan Le Fay
15,127
630
174
7
0
435,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role