Player Matchup

Freya
Freya
Brok3nPotato
Freya
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
Daksinamurti
Hera
Level 147
God Stats
6W - 1L
1,500 SR
Queue Stats
125W - 125L
1,520 Elo+
Solo
Yemoja
Yemoja
ELDIIIABLO333
Yemoja
Level 125
God Stats
6W - 7L
1,688 SR
Queue Stats
603W - 625L
1,578 Elo+
Solo
King Arthur
King Arthur
Koala_Fightclub
King Arthur
Level 159
God Stats
1W - 0L
1,320 SR
Queue Stats
43W - 27L
1,525 Elo+
Party 2
Ne Zha
Ne Zha
iiMaXx___
Ne Zha
Level 160
God Stats
2W - 0L
1,783 SR
Queue Stats
50W - 46L
1,504 Elo+
Party 2
Team Averages
Level 145
1,558 SR
1,526 Elo+

VS

Team Averages
Level 132
1,468 SR
1,544 Elo+
Yemoja
Yemoja
ADEBOO
Yemoja
Level 86
God Stats
0W - 3L
1,221 SR
Queue Stats
419W - 397L
1,533 Elo+
Solo
Merlin
Merlin
Crazy_Muffin97
Merlin
Level 143
God Stats
8W - 5L
1,596 SR
Queue Stats
382W - 336L
1,591 Elo+
Party 1
Kuzenbo
Kuzenbo
Michjon
Kuzenbo
Level 160
God Stats
0W - 5L
1,291 SR
Queue Stats
525W - 465L
1,544 Elo+
Party 1
Erlang Shen
Erlang Shen
Raqur
Erlang Shen
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
mederlah
Tsukuyomi
Level 160
God Stats
27W - 23L
1,730 SR
Queue Stats
859W - 823L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 13
14,777
704
28,874
23,675
12,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 6 / 14
13,808
658
30,146
17,888
8,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 1 / 28
14,593
695
9,762
19,583
21,412
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Koala_Fightclub
King Arthur
20
2 / 3 / 21
12,464
594
24,095
34,183
33,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
iiMaXx___
Ne Zha
20
8 / 6 / 19
14,460
689
27,856
30,541
27,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ADEBOO
Yemoja
20
2 / 5 / 12
13,139
626
6,286
27,286
36,888
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

20
5 / 5 / 10
14,775
704
33,279
21,893
14,523
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Michjon
Kuzenbo
20
2 / 7 / 12
12,257
584
18,325
32,671
62,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Raqur
Erlang Shen
18
1 / 7 / 8
11,324
539
13,527
29,783
27,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
mederlah
Tsukuyomi
20
9 / 10 / 5
13,559
646
30,192
26,217
17,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
66
33
Kills
19
19
Deaths
34
95
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ADEBOO
Yemoja
2
5
12
1.6
W
13
3
13
6.5
L
5
5
10
2
W
8
6
14
2.5
W
2
1
28
16
W
King Arthur
Koala_Fightclub
King Arthur
2
3
21
4.17
L
Kuzenbo
Michjon
Kuzenbo
2
7
12
1.14
L
Erlang Shen
Raqur
Erlang Shen
1
7
8
0.71
W
Ne Zha
iiMaXx___
Ne Zha
8
6
19
2.92
L
Tsukuyomi
mederlah
Tsukuyomi
9
10
5
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,733
Damage
101,609
125,870
Taken
137,850
103,166
Mitigated
158,206
66,446
Healing
32,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ADEBOO
Yemoja
6,286
1,848
11,492
5,361
27,286
36,888
1,413
13,137
14,149
17,332
0
W
28,874
9,178
2,607
8,934
23,675
12,089
1,010
12,776
10,899
57,686
0
L
33,279
664
812
2,020
21,893
14,523
1,507
8,764
13,129
90,659
0
W
30,146
8,616
2,877
2,472
17,888
8,404
4,032
7,797
10,091
54,383
0
W
9,762
2,542
16,047
6,330
19,583
21,412
1,787
10,165
9,418
27,733
0
W
King Arthur
Koala_Fightclub
King Arthur
24,095
947
3,790
12,351
34,183
33,408
325
14,318
19,865
0
48,601
L
Kuzenbo
Michjon
Kuzenbo
18,325
4,171
35
3,633
32,671
62,670
30
16,836
15,835
35,338
0
L
Erlang Shen
Raqur
Erlang Shen
13,527
4,676
860
4,301
29,783
27,084
153
16,674
13,109
0
23,089
W
Ne Zha
iiMaXx___
Ne Zha
27,856
7,929
113
10,925
30,541
27,853
1,519
12,834
17,707
0
59,323
L
Tsukuyomi
mederlah
Tsukuyomi
30,192
4,956
2,459
1,583
26,217
17,041
84
13,371
12,846
0
44,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,102
Gold Earned
65,054
248
Minions Killed
191
0
Camps Cleared
0
1,798,880
Distance Traveled
1,582,611
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,139
626
27
1
0
326,958
0
W
Freya
14,777
704
63
3
0
385,039
6
L
Merlin
14,775
704
109
5
0
360,944
4
W
Hera
13,808
658
50
2
0
335,725
0
W
Yemoja
14,593
695
32
2
0
317,938
4
W
King Arthur
12,464
594
53
3
0
394,317
2
L
Kuzenbo
12,257
584
20
1
0
312,645
0
L
Erlang Shen
11,324
539
17
1
0
290,952
0
W
Ne Zha
14,460
689
50
2
0
365,861
0
L
Tsukuyomi
13,559
646
18
1
0
291,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role