Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
GandhiGodOfWar
Kali
Level 149
God Stats
28W - 15L
1,758 SR
Queue Stats
235W - 213L
1,623 Elo+
Party 1
Ullr
Ullr
Lippii
Ullr
Level 157
God Stats
10W - 13L
1,574 SR
Queue Stats
142W - 141L
1,545 Elo+
Solo
Team Averages
Level 157
1,566 SR
1,534 Elo+

VS

Team Averages
Level 127
1,657 SR
1,660 Elo+
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Destination7F
Chernobog
Level 148
God Stats
6W - 2L
1,771 SR
Queue Stats
452W - 477L
1,523 Elo+
Solo
Athena
Athena
LuluBoxFox
Athena
Level 126
God Stats
2W - 0L
1,735 SR
Queue Stats
9W - 7L
1,589 Elo+
Party 3
Ne Zha
Ne Zha
Stеalth
Ne Zha
Level 65
God Stats
62W - 38L
1,778 SR
Queue Stats
230W - 94L
1,778 Elo+
Party 2
Merlin
Merlin
arnettobrien
Merlin
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,910 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 0 / 0
4,910
614
2,422
3,754
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
 
Odin
9
0 / 1 / 0
4,902
613
2,036
5,841
3,085
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
 
Cabrakan
5
0 / 0 / 1
4,101
513
1,898
5,453
4,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

5
0 / 1 / 0
3,858
482
1,776
4,267
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ullr
Lippii
Ullr
7
1 / 3 / 0
4,629
579
3,658
5,697
1,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 0 / 1
4,623
578
1,244
6,174
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Destination7F
Chernobog
9
3 / 0 / 0
5,171
646
4,582
5,344
1,990
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
LuluBoxFox
Athena
8
0 / 1 / 2
4,684
586
2,121
3,536
1,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Stеalth
Ne Zha
9
2 / 0 / 0
5,245
656
5,172
5,282
1,771
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
8
0 / 0 / 1
4,818
602
1,893
2,861
1,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
L
Odin
 
Odin
0
1
0
0
L
Cabrakan
 
Cabrakan
0
0
1
0.5
W
Yemoja
 
Yemoja
0
0
1
0.5
W
Chernobog
Destination7F
Chernobog
3
0
0
3
L
0
1
0
0
L
Ullr
Lippii
Ullr
1
3
0
0.33
W
Athena
LuluBoxFox
Athena
0
1
2
1
W
Ne Zha
Stеalth
Ne Zha
2
0
0
2
W
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,790
Damage
15,012
25,012
Taken
23,197
12,411
Mitigated
8,977
6,458
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,422
338
0
1,969
3,754
1,701
0
1,348
2,406
28,597
0
L
Odin
 
Odin
2,036
557
0
1,128
5,841
3,085
0
178
5,663
0
29,635
L
Cabrakan
 
Cabrakan
1,898
414
0
1,824
5,453
4,219
0
1,741
3,712
6,328
0
W
Yemoja
 
Yemoja
1,244
569
277
3,564
6,174
2,641
0
743
5,363
28,029
0
W
Chernobog
Destination7F
Chernobog
4,582
3,203
0
3,086
5,344
1,990
0
414
4,930
0
32,139
L
1,776
636
0
946
4,267
1,705
0
1,066
3,201
0
16,134
L
Ullr
Lippii
Ullr
3,658
1,207
0
591
5,697
1,701
0
925
4,772
0
26,306
W
Athena
LuluBoxFox
Athena
2,121
872
0
1,299
3,536
1,543
0
963
2,573
12,432
0
W
Ne Zha
Stеalth
Ne Zha
5,172
1,970
0
2,930
5,282
1,771
0
281
4,977
0
38,808
W
Merlin
1,893
190
0
250
2,861
1,032
0
1,673
1,034
36,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,400
Gold Earned
24,541
233
Minions Killed
292
0
Camps Cleared
0
733,129
Distance Traveled
876,276
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,910
614
75
9
0
162,759
3
L
Odin
4,902
613
64
8
0
151,534
2
L
Cabrakan
4,101
513
10
1
0
160,896
4
W
Yemoja
4,623
578
63
8
0
169,086
3
W
Chernobog
5,171
646
63
8
0
163,400
2
L
Kali
3,858
482
33
4
0
118,853
2
L
Ullr
4,629
579
51
6
0
139,087
1
W
Athena
4,684
586
21
3
0
187,357
2
W
Ne Zha
5,245
656
70
9
0
199,950
4
W
Merlin
4,818
602
75
9
0
156,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role