Player Matchup

Fenrir
Fenrir
DSI PSYCHOTIC
Fenrir
Level 91
God Stats
3W - 3L
1,619 SR
Queue Stats
50W - 71L
1,452 Elo+
Solo
King Arthur
King Arthur
Knight_C1ouD21
King Arthur
Level 122
God Stats
6W - 7L
1,529 SR
Queue Stats
24W - 37L
1,348 Elo+
Solo
Agni
Agni
SeaYuhhhh
Agni
Level 128
God Stats
2W - 5L
1,114 SR
Queue Stats
186W - 172L
1,532 Elo+
Solo
Team Averages
Level 114
1,421 SR
1,444 Elo+

VS

Team Averages
Level 101
1,382 SR
1,440 Elo+
Izanami
Izanami
Amnaisia Vodka
Izanami
Level 104
God Stats
7W - 14L
1,315 SR
Queue Stats
148W - 203L
1,426 Elo+
Solo
Zeus
Zeus
Popitsa86
Zeus
Level 86
God Stats
235W - 219L
1,566 SR
Queue Stats
1,048W - 1,305L
1,469 Elo+
Solo
Lancelot
Lancelot
TankHolmes18
Lancelot
Level 112
God Stats
1W - 2L
1,264 SR
Queue Stats
115W - 146L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 1
10,135
780
10,103
13,174
5,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Knight_C1ouD21
King Arthur
15
1 / 0 / 10
10,212
786
11,943
16,676
16,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
14
2 / 0 / 10
9,276
714
7,258
6,831
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,942
688
6,428
11,755
4,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
13
3 / 5 / 1
9,259
712
13,528
10,704
4,105
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
TankHolmes18
Lancelot
11
0 / 6 / 2
7,603
585
3,823
10,898
4,677
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
10
4
1
2.63
W
King Arthur
Knight_C1ouD21
King Arthur
1
0
10
6
L
Zeus
3
5
1
0.7
W
Agni
2
0
10
7
L
Lancelot
TankHolmes18
Lancelot
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,304
Damage
23,779
36,681
Taken
33,357
24,654
Mitigated
13,621
9,828
Healing
2,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,428
4,194
0
912
11,755
4,839
0
2,530
9,225
0
32,320
W
10,103
1,277
0
1,372
13,174
5,158
1,413
4,707
7,288
0
32,071
W
King Arthur
Knight_C1ouD21
King Arthur
11,943
898
0
7,090
16,676
16,737
548
6,447
10,229
2,191
37,015
L
Zeus
13,528
1,885
0
970
10,704
4,105
25
2,394
8,310
35,261
0
W
Agni
7,258
423
0
1,366
6,831
2,759
1,104
3,519
3,312
37,275
0
L
Lancelot
TankHolmes18
Lancelot
3,823
738
0
625
10,898
4,677
0
3,236
7,662
0
18,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
25,804
152
Minions Killed
129
8
Camps Cleared
4
774,758
Distance Traveled
629,119
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,942
688
55
4
0
219,742
1
W
Fenrir
10,135
780
31
2
6
255,173
1
W
King Arthur
10,212
786
45
3
1
265,611
1
L
Zeus
9,259
712
50
4
1
199,648
1
W
Agni
9,276
714
76
6
1
253,974
0
L
Lancelot
7,603
585
24
2
3
209,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role