Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
OverhandTiger89
Lancelot
Level 35
God Stats
9W - 15L
1,639 SR
Queue Stats
190W - 207L
1,455 Elo+
Solo
Zeus
Zeus
PZ_AchilianoRed_
Zeus
Level 68
God Stats
0W - 2L
1,251 SR
Queue Stats
169W - 193L
1,333 Elo+
Solo
Agni
Agni
SlowMotion2017
Agni
Level 86
God Stats
4W - 5L
1,471 SR
Queue Stats
92W - 82L
1,452 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Yungxsick
Ah Muzen Cab
Level 47
God Stats
1W - 3L
1,728 SR
Queue Stats
82W - 112L
1,272 Elo+
Solo
Team Averages
Level 60
1,518 SR
1,403 Elo+

VS

Team Averages
Level 77
1,488 SR
1,342 Elo+
Scylla
Scylla
 
Scylla
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
FJ CAMBY FJ
Lancelot
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 43L
1,251 Elo+
Solo
Cthulhu
Cthulhu
KYS0038
Cthulhu
Level 66
God Stats
2W - 3L
1,314 SR
Queue Stats
118W - 146L
1,277 Elo+
Party 3
Arachne
Arachne
NightWarperGhost
Arachne
Level 41
God Stats
24W - 30L
1,390 SR
Queue Stats
196W - 289L
1,268 Elo+
Party 1
Heimdallr
Heimdallr
sirpoto
Heimdallr
Level 144
God Stats
3W - 0L
1,734 SR
Queue Stats
175W - 195L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 2 / 1
8,985
529
9,751
14,357
7,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
16
2 / 0 / 3
9,276
546
11,781
9,883
6,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 5 / 1
8,505
500
9,467
12,094
5,181
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 3
7,051
415
6,521
10,231
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Yungxsick
Ah Muzen Cab
12
0 / 1 / 3
7,073
416
4,162
10,719
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 2 / 2
8,183
481
6,566
10,908
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
FJ CAMBY FJ
Lancelot
13
1 / 4 / 1
8,272
487
6,831
15,107
7,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KYS0038
Cthulhu
13
0 / 1 / 5
8,183
481
7,830
11,646
10,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 2 / 1
9,089
535
5,356
15,987
8,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
sirpoto
Heimdallr
14
4 / 3 / 1
8,796
517
8,616
14,463
6,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
12
Kills
12
12
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
2
1
3.75
W
Scylla
 
Scylla
2
2
2
1.5
W
Lancelot
FJ CAMBY FJ
Lancelot
1
4
1
0.38
W
Cthulhu
KYS0038
Cthulhu
0
1
5
2.5
W
5
2
1
2.75
L
Lancelot
2
0
3
3.5
L
2
5
1
0.5
L
1
4
3
0.63
L
Ah Muzen Cab
Yungxsick
Ah Muzen Cab
0
1
3
1.5
W
Heimdallr
sirpoto
Heimdallr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,682
Damage
35,199
57,284
Taken
68,111
26,819
Mitigated
36,351
17,165
Healing
24,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,751
4,297
0
6,724
14,357
7,188
0
2,422
11,935
0
56,188
W
Scylla
 
Scylla
6,566
472
0
4,749
10,908
4,187
1,142
5,201
5,243
46,911
0
W
Lancelot
FJ CAMBY FJ
Lancelot
6,831
1,629
0
5,229
15,107
7,213
334
871
14,186
0
49,910
W
Cthulhu
KYS0038
Cthulhu
7,830
606
93
3,379
11,646
10,222
69
3,267
8,355
35,368
0
W
5,356
3,222
0
5,455
15,987
8,368
0
2,188
13,679
0
73,429
L
Lancelot
11,781
2,925
0
4,950
9,883
6,812
1,258
600
9,283
0
74,155
L
9,467
1,836
0
500
12,094
5,181
0
4,675
7,418
57,959
0
L
6,521
1,291
44
2,535
10,231
3,264
0
2,632
7,596
38,248
0
L
Ah Muzen Cab
Yungxsick
Ah Muzen Cab
4,162
1,438
111
2,301
10,719
4,374
448
4,067
6,652
0
49,694
W
Heimdallr
sirpoto
Heimdallr
8,616
3,658
36
5,428
14,463
6,361
813
3,763
10,660
0
67,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,890
Gold Earned
42,523
452
Minions Killed
457
0
Camps Cleared
0
1,611,727
Distance Traveled
1,642,227
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,985
529
74
4
0
370,674
0
W
Scylla
8,183
481
74
4
0
297,424
5
W
Lancelot
8,272
487
100
6
0
340,105
6
W
Cthulhu
8,183
481
41
2
0
362,003
4
W
Arachne
9,089
535
110
6
0
364,616
0
L
Lancelot
9,276
546
121
7
0
329,854
5
L
Zeus
8,505
500
120
7
0
273,689
1
L
Agni
7,051
415
66
4
0
327,965
2
L
Ah Muzen Cab
7,073
416
71
4
0
309,545
4
W
Heimdallr
8,796
517
132
8
0
278,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role