Player Matchup

Olorun
Olorun
 
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Dradn
Cthulhu
Level 160
God Stats
2W - 0L
1,394 SR
Queue Stats
41W - 42L
1,534 Elo+
Party 2
Bellona
Bellona
NightmareBunnys
Bellona
Level 155
God Stats
1W - 0L
1,363 SR
Queue Stats
30W - 25L
1,517 Elo+
Party 2
Team Averages
Level 148
1,419 SR
1,517 Elo+

VS

Team Averages
Level 118
1,653 SR
1,520 Elo+
Kukulkan
Kukulkan
Coyson
Kukulkan
Level 115
God Stats
8W - 6L
1,750 SR
Queue Stats
139W - 117L
1,583 Elo+
Party 1
Hercules
Hercules
johnny2tymes2
Hercules
Level 157
God Stats
5W - 7L
1,674 SR
Queue Stats
243W - 222L
1,539 Elo+
Party 1
Izanami
Izanami
vx Hi Lo xv
Izanami
Level 82
God Stats
14W - 11L
1,535 SR
Queue Stats
41W - 40L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 2 / 9
11,177
657
9,579
13,947
7,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Dradn
Cthulhu
18
6 / 0 / 10
12,467
733
15,496
16,122
17,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 0 / 9
13,012
765
15,916
17,623
19,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Coyson
Kukulkan
13
0 / 6 / 2
9,671
569
14,241
10,799
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
johnny2tymes2
Hercules
14
2 / 2 / 0
9,880
581
9,125
21,475
21,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
vx Hi Lo xv
Izanami
14
0 / 8 / 0
9,532
561
4,063
14,539
6,550
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
16
Kills
2
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
2
9
3.75
L
Kukulkan
Coyson
Kukulkan
0
6
2
0.17
W
Cthulhu
Dradn
Cthulhu
6
0
10
11
W
7
0
9
11.5
L
Hercules
johnny2tymes2
Hercules
2
2
0
1
L
Izanami
vx Hi Lo xv
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,991
Damage
27,429
47,692
Taken
46,813
44,771
Mitigated
32,619
14,504
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,579
4,057
1,794
4,422
13,947
7,561
2,155
4,684
9,263
40,628
3,821
L
Kukulkan
Coyson
Kukulkan
14,241
578
0
1,026
10,799
5,012
0
6,255
4,544
48,570
0
W
Cthulhu
Dradn
Cthulhu
15,496
1,396
991
1,983
16,122
17,963
487
5,338
10,784
53,559
0
W
15,916
7,017
1,043
4,271
17,623
19,247
371
4,712
12,911
415
37,424
L
Hercules
johnny2tymes2
Hercules
9,125
1,697
152
7,302
21,475
21,057
0
10,729
10,746
0
20,268
L
Izanami
vx Hi Lo xv
Izanami
4,063
2,678
0
250
14,539
6,550
0
7,452
7,087
0
44,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,656
Gold Earned
29,083
186
Minions Killed
162
10
Camps Cleared
4
980,470
Distance Traveled
860,236
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,177
657
60
4
1
284,912
11
L
Kukulkan
9,671
569
72
4
2
292,518
4
W
Cthulhu
12,467
733
80
5
5
355,521
0
W
Bellona
13,012
765
46
3
4
340,037
1
L
Hercules
9,880
581
19
1
0
311,242
5
L
Izanami
9,532
561
71
4
2
256,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role