Player Matchup

Thanatos
Thanatos
Boman44
Thanatos
Level 16
God Stats
4W - 3L
1,612 SR
Queue Stats
8W - 5L
1,582 Elo+
Party 1
Thoth
Thoth
ItsGoldTho
Thoth
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,691 Elo+
Party 1
Sylvanus
Sylvanus
LordPocky
Sylvanus
Level 155
God Stats
20W - 10L
1,517 SR
Queue Stats
306W - 221L
1,550 Elo+
Party 1
Mercury
Mercury
MehTheGodDeer
Mercury
Level 138
God Stats
4W - 4L
1,706 SR
Queue Stats
149W - 89L
1,668 Elo+
Party 1
Ullr
Ullr
SoulBison
Ullr
Level 157
God Stats
1W - 1L
1,543 SR
Queue Stats
42W - 34L
1,584 Elo+
Party 1
Team Averages
Level 125
1,575 SR
1,615 Elo+

VS

Team Averages
Level 79
1,445 SR
1,473 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AKXXT
Lancelot
Level 98
God Stats
16W - 28L
1,221 SR
Queue Stats
568W - 612L
1,412 Elo+
Solo
Ravana
Ravana
Rian7075
Ravana
Level 79
God Stats
3W - 10L
1,500 SR
Queue Stats
169W - 194L
1,428 Elo+
Solo
Heimdallr
Heimdallr
omnishow
Heimdallr
Level 102
God Stats
7W - 12L
1,506 SR
Queue Stats
138W - 162L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Boman44
Thanatos
10
3 / 3 / 2
5,813
528
4,129
8,310
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
10
3 / 2 / 6
6,669
606
6,809
5,242
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
LordPocky
Sylvanus
9
2 / 0 / 2
6,006
546
3,467
5,149
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
11
0 / 0 / 0
6,193
563
2,960
5,716
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
10
2 / 0 / 2
5,760
524
5,612
4,333
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
2 / 4 / 2
5,760
524
2,792
7,581
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
8
0 / 0 / 1
5,190
472
3,317
6,537
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
AKXXT
Lancelot
9
0 / 2 / 1
5,690
517
3,023
6,729
2,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Rian7075
Ravana
9
2 / 2 / 0
5,558
505
3,017
6,103
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
omnishow
Heimdallr
8
1 / 2 / 0
4,975
452
1,855
5,441
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
5
5
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
2
0.75
L
Geb
 
Geb
0
0
1
0.5
L
Lancelot
AKXXT
Lancelot
0
2
1
0.25
W
Thanatos
Boman44
Thanatos
3
3
2
1.33
W
Thoth
3
2
6
3
W
Sylvanus
LordPocky
Sylvanus
2
0
2
3
W
Mercury
0
0
0
0
L
Ravana
Rian7075
Ravana
2
2
0
1
W
Ullr
2
0
2
3
L
Heimdallr
omnishow
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,977
Damage
14,004
28,750
Taken
32,391
14,137
Mitigated
13,187
14,863
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,792
784
0
1,148
7,581
2,425
0
4,940
2,641
26,448
0
L
Geb
 
Geb
3,317
550
442
2,589
6,537
3,874
0
2,159
4,378
17,796
0
L
Lancelot
AKXXT
Lancelot
3,023
351
0
1,929
6,729
2,923
0
426
6,303
0
34,025
W
Thanatos
Boman44
Thanatos
4,129
1,324
0
7,612
8,310
3,728
0
1,325
6,985
0
31,828
W
Thoth
6,809
204
0
390
5,242
1,798
0
1,637
3,605
42,177
0
W
Sylvanus
LordPocky
Sylvanus
3,467
1,344
746
1,927
5,149
4,255
15
1,213
3,936
20,152
0
W
Mercury
2,960
1,392
0
3,111
5,716
2,662
0
0
5,716
0
41,938
L
Ravana
Rian7075
Ravana
3,017
1,128
0
2,406
6,103
2,294
0
964
5,139
0
32,192
W
Ullr
5,612
1,656
0
1,077
4,333
1,694
0
1,934
2,399
0
37,641
L
Heimdallr
omnishow
Heimdallr
1,855
846
0
816
5,441
1,671
0
1,787
3,654
0
22,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,441
Gold Earned
27,173
323
Minions Killed
257
0
Camps Cleared
0
1,135,423
Distance Traveled
1,005,416
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,760
524
57
5
0
187,030
0
L
Geb
5,190
472
23
2
0
215,577
2
L
Lancelot
5,690
517
76
7
0
216,169
5
W
Thanatos
5,813
528
56
5
0
236,999
2
W
Thoth
6,669
606
85
8
0
252,876
1
W
Sylvanus
6,006
546
44
4
0
196,519
1
W
Mercury
6,193
563
80
7
0
244,372
4
L
Ravana
5,558
505
63
6
0
212,275
4
W
Ullr
5,760
524
58
5
0
204,657
2
L
Heimdallr
4,975
452
38
3
0
174,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role