Player Matchup

Lancelot
Lancelot
Borrex18
Lancelot
Level 146
God Stats
13W - 8L
1,652 SR
Queue Stats
145W - 101L
1,558 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Horusgebel
Kumbhakarna
Level 159
God Stats
5W - 5L
1,553 SR
Queue Stats
172W - 141L
1,593 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JMVB_Kairos
Morgan Le Fay
Level 160
God Stats
10W - 2L
1,617 SR
Queue Stats
89W - 65L
1,638 Elo+
Party 1
Ymir
Ymir
MiniZButter
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,758 Elo+
Party 1
Charybdis
Charybdis
RPS_ZzROTIXzZ
Charybdis
Level 78
God Stats
5W - 1L
1,720 SR
Queue Stats
282W - 296L
1,407 Elo+
Party 1
Team Averages
Level 110
1,608 SR
1,591 Elo+

VS

Team Averages
Level 123
1,508 SR
1,404 Elo+
Sol
Sol
Frankdup14
Sol
Level 105
God Stats
28W - 37L
1,445 SR
Queue Stats
225W - 234L
1,368 Elo+
Solo
Bacchus
Bacchus
GGN Orphan
Bacchus
Level 116
God Stats
24W - 30L
1,522 SR
Queue Stats
430W - 497L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
MOJO-_-5
Gilgamesh
Level 128
God Stats
8W - 12L
1,538 SR
Queue Stats
180W - 194L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
popaslugg
Ah Muzen Cab
Level 149
God Stats
3W - 4L
1,537 SR
Queue Stats
20W - 27L
1,453 Elo+
Solo
Da Ji
Da Ji
zekkey543210
Da Ji
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 201L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Borrex18
Lancelot
20
13 / 3 / 5
13,774
574
22,681
21,738
13,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Horusgebel
Kumbhakarna
18
5 / 5 / 7
12,295
512
12,563
21,536
21,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
JMVB_Kairos
Morgan Le Fay
20
5 / 2 / 10
12,587
524
24,207
13,362
7,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 0 / 13
11,893
496
9,666
17,472
21,739
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
RPS_ZzROTIXzZ
Charybdis
20
3 / 1 / 2
12,884
537
14,087
21,030
9,839
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
7,790
325
5,433
10,993
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
GGN Orphan
Bacchus
16
3 / 3 / 4
10,771
449
8,791
27,777
34,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
MOJO-_-5
Gilgamesh
19
6 / 7 / 3
12,760
532
13,993
22,577
19,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
popaslugg
Ah Muzen Cab
17
0 / 7 / 1
10,544
439
9,541
18,959
7,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 8 / 4
10,644
444
9,505
27,124
12,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
29
Kills
11
11
Deaths
29
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Borrex18
Lancelot
13
3
5
5.17
L
0
4
1
0.13
L
Bacchus
GGN Orphan
Bacchus
3
3
4
1.67
W
Kumbhakarna
Horusgebel
Kumbhakarna
5
5
7
1.7
W
Morgan Le Fay
JMVB_Kairos
Morgan Le Fay
5
2
10
5
L
Gilgamesh
MOJO-_-5
Gilgamesh
6
7
3
1.07
W
3
0
13
9.5
W
Charybdis
RPS_ZzROTIXzZ
Charybdis
3
1
2
4
L
Ah Muzen Cab
popaslugg
Ah Muzen Cab
0
7
1
0.07
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,204
Damage
47,263
95,138
Taken
107,430
73,670
Mitigated
77,668
29,283
Healing
20,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Borrex18
Lancelot
22,681
5,184
0
7,121
21,738
13,428
338
3,458
18,280
0
140,928
L
5,433
1,153
0
3,757
10,993
4,225
330
4,184
6,517
36,917
5,390
L
Bacchus
GGN Orphan
Bacchus
8,791
1,071
1,039
6,100
27,777
34,393
0
14,825
12,652
33,810
0
W
Kumbhakarna
Horusgebel
Kumbhakarna
12,563
2,003
0
2,340
21,536
21,189
2,270
544
20,992
78,326
0
W
Morgan Le Fay
JMVB_Kairos
Morgan Le Fay
24,207
2,604
0
1,020
13,362
7,475
1,732
2,848
10,514
126,216
0
L
Gilgamesh
MOJO-_-5
Gilgamesh
13,993
4,312
0
977
22,577
19,195
1,308
12,491
9,912
0
65,594
W
9,666
2,532
788
5,063
17,472
21,739
26
5,146
12,326
43,757
0
W
Charybdis
RPS_ZzROTIXzZ
Charybdis
14,087
9,905
0
12,951
21,030
9,839
3,757
1,875
19,155
0
136,269
L
Ah Muzen Cab
popaslugg
Ah Muzen Cab
9,541
2,806
0
4,565
18,959
7,845
2,480
4,959
13,940
0
99,445
L
9,505
1,605
0
4,482
27,124
12,010
0
9,015
17,973
0
69,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,433
Gold Earned
52,509
768
Minions Killed
487
0
Camps Cleared
0
2,230,392
Distance Traveled
1,845,468
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,774
574
175
7
0
512,420
0
L
Sol
7,790
325
74
3
0
189,837
0
L
Bacchus
10,771
449
29
1
0
455,992
4
W
Kumbhakarna
12,295
512
129
5
0
413,748
1
W
Morgan Le Fay
12,587
524
191
8
0
443,494
7
L
Gilgamesh
12,760
532
101
4
0
357,876
6
W
Ymir
11,893
496
67
3
0
455,544
0
W
Charybdis
12,884
537
206
9
0
405,186
1
L
Ah Muzen Cab
10,544
439
167
7
0
440,061
0
L
Da Ji
10,644
444
116
5
0
401,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role