Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AstaMamadisimo
Mercury
Level 94
God Stats
43W - 25L
1,683 SR
Queue Stats
97W - 89L
1,576 Elo+
Solo
Atlas
Atlas
Danual
Atlas
Level 149
God Stats
3W - 12L
1,500 SR
Queue Stats
187W - 212L
1,407 Elo+
Solo
Bellona
Bellona
Mimitjee
Bellona
Level 89
God Stats
41W - 42L
1,515 SR
Queue Stats
86W - 77L
1,525 Elo+
Solo
Amaterasu
Amaterasu
slayxrzz-
Amaterasu
Level 104
God Stats
5W - 2L
1,577 SR
Queue Stats
169W - 150L
1,593 Elo+
Solo
Team Averages
Level 118
1,555 SR
1,520 Elo+

VS

Team Averages
Level 128
1,435 SR
1,522 Elo+
Lancelot
Lancelot
KDYER124
Lancelot
Level 157
God Stats
12W - 12L
1,475 SR
Queue Stats
303W - 296L
1,560 Elo+
Party 1
Shiva
Shiva
Kurumilover69
Shiva
Level 108
God Stats
16W - 14L
1,546 SR
Queue Stats
144W - 150L
1,477 Elo+
Party 1
Poseidon
Poseidon
Mistashot
Poseidon
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 129L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
cem-iksde
Nu Wa
Level 107
God Stats
0W - 2L
1,335 SR
Queue Stats
174W - 210L
1,489 Elo+
Solo
Medusa
Medusa
elias93400
Medusa
Level 144
God Stats
1W - 3L
1,320 SR
Queue Stats
184W - 199L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
6 / 1 / 2
7,378
615
7,558
7,391
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 1
6,642
554
2,924
8,970
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
Danual
Atlas
11
0 / 1 / 8
6,952
579
4,144
6,239
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Mimitjee
Bellona
12
6 / 2 / 0
7,439
620
8,985
10,646
7,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
slayxrzz-
Amaterasu
13
0 / 0 / 0
7,386
616
3,742
9,744
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KDYER124
Lancelot
10
2 / 3 / 2
6,699
558
5,870
8,190
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 0 / 0
6,800
567
5,716
6,848
5,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Mistashot
Poseidon
9
1 / 6 / 1
5,719
477
4,714
9,050
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
cem-iksde
Nu Wa
9
0 / 2 / 2
5,799
483
3,680
8,978
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
elias93400
Medusa
9
3 / 4 / 0
5,697
475
5,732
9,133
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
6
6
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
1
2
7
W
3
2
1
1.75
W
Atlas
Danual
Atlas
0
1
8
4
L
Lancelot
KDYER124
Lancelot
2
3
2
1
L
0
0
0
0
W
Bellona
Mimitjee
Bellona
6
2
0
3
L
Poseidon
Mistashot
Poseidon
1
6
1
0.25
L
Nu Wa
cem-iksde
Nu Wa
0
2
2
0.5
L
Medusa
elias93400
Medusa
3
4
0
0.75
W
Amaterasu
slayxrzz-
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,353
Damage
25,712
42,990
Taken
42,199
24,440
Mitigated
20,752
14,652
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,558
1,609
0
1,395
7,391
2,894
0
3,361
4,030
57,683
0
W
2,924
1,988
0
625
8,970
3,561
0
2,397
6,573
0
56,116
W
Atlas
Danual
Atlas
4,144
1,780
0
1,582
6,239
4,879
0
1,409
4,830
26,256
0
L
Lancelot
KDYER124
Lancelot
5,870
1,321
0
1,966
8,190
3,141
0
2,115
6,075
0
34,955
L
5,716
1,237
0
1,882
6,848
5,287
0
0
6,848
0
53,383
W
Bellona
Mimitjee
Bellona
8,985
3,859
0
4,104
10,646
7,808
222
1,092
9,554
0
51,562
L
Poseidon
Mistashot
Poseidon
4,714
728
0
1,620
9,050
3,548
0
4,718
4,332
41,616
0
L
Nu Wa
cem-iksde
Nu Wa
3,680
1,560
283
2,662
8,978
5,093
0
4,269
4,709
22,634
0
L
Medusa
elias93400
Medusa
5,732
2,531
0
2,474
9,133
3,683
52
600
8,533
0
29,497
W
Amaterasu
slayxrzz-
Amaterasu
3,742
1,901
0
6,946
9,744
5,298
0
135
9,012
0
63,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,797
Gold Earned
30,714
440
Minions Killed
323
0
Camps Cleared
0
1,216,063
Distance Traveled
1,078,027
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,378
615
92
8
0
232,956
2
W
Mercury
6,642
554
98
8
0
261,256
3
W
Atlas
6,952
579
42
4
0
229,310
1
L
Lancelot
6,699
558
72
6
0
257,605
2
L
Shiva
6,800
567
112
9
0
215,918
0
W
Bellona
7,439
620
86
7
0
249,032
2
L
Poseidon
5,719
477
75
6
0
198,902
2
L
Nu Wa
5,799
483
21
2
0
190,097
1
L
Medusa
5,697
475
43
4
0
215,505
2
W
Amaterasu
7,386
616
122
10
0
243,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role