Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GiggsOtto
Ares
Level 125
God Stats
1W - 3L
1,745 SR
Queue Stats
177W - 189L
1,513 Elo+
Solo
Sol
Sol
askarbиnka
Sol
Level 59
God Stats
3W - 3L
1,325 SR
Queue Stats
11W - 23L
1,368 Elo+
Party 2
Odin
Odin
hellpawny
Odin
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,210 Elo+
Party 2
Scylla
Scylla
litlvil
Scylla
Level 28
God Stats
0W - 1L
1,358 SR
Queue Stats
12W - 20L
1,347 Elo+
Party 2
Team Averages
Level 86
1,486 SR
1,388 Elo+

VS

Team Averages
Level 107
1,515 SR
1,464 Elo+
Osiris
Osiris
Jomann1337
Osiris
Level 121
God Stats
6W - 3L
1,500 SR
Queue Stats
272W - 239L
1,450 Elo+
Party 1
Anhur
Anhur
M1337
Anhur
Level 98
God Stats
6W - 4L
1,777 SR
Queue Stats
156W - 126L
1,472 Elo+
Party 1
Hercules
Hercules
Marenasg03
Hercules
Level 104
God Stats
82W - 95L
1,495 SR
Queue Stats
161W - 199L
1,502 Elo+
Solo
Kukulkan
Kukulkan
WaldemarWaleczny
Kukulkan
Level 108
God Stats
22W - 15L
1,512 SR
Queue Stats
98W - 114L
1,489 Elo+
Solo
Tiamat
Tiamat
oOAugureOo
Tiamat
Level 105
God Stats
2W - 0L
1,292 SR
Queue Stats
11W - 14L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
4 / 5 / 3
9,052
823
13,335
12,222
6,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
15
5 / 6 / 4
9,459
860
8,113
16,999
17,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 5 / 2
8,478
771
9,667
12,534
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
15
2 / 7 / 8
8,017
729
7,730
13,268
12,432
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
litlvil
Scylla
14
0 / 5 / 5
7,818
711
3,425
8,495
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jomann1337
Osiris
15
1 / 6 / 15
8,281
753
11,529
16,363
13,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
M1337
Anhur
17
8 / 4 / 10
9,439
858
10,480
10,713
5,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
Marenasg03
Hercules
16
4 / 2 / 10
8,598
782
7,733
14,913
10,888
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
11 / 2 / 7
9,771
888
15,960
6,577
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
oOAugureOo
Tiamat
15
4 / 1 / 8
8,321
756
8,045
6,522
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
15
Kills
28
28
Deaths
15
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
5
3
1.1
L
Ares
5
6
4
1.17
W
Osiris
Jomann1337
Osiris
1
6
15
1.42
W
Anhur
M1337
Anhur
8
4
10
3.25
W
Hercules
Marenasg03
Hercules
4
2
10
4.5
W
11
2
7
7.25
L
4
5
2
1
L
Odin
2
7
8
0.86
L
Scylla
litlvil
Scylla
0
5
5
0.5
W
Tiamat
oOAugureOo
Tiamat
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,270
Damage
53,747
63,518
Taken
55,088
46,110
Mitigated
36,480
4,884
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
13,335
2,057
0
1,176
12,222
6,644
0
4,966
7,204
0
39,041
L
Ares
8,113
619
368
1,160
16,999
17,089
0
6,149
10,752
10,216
0
W
Osiris
Jomann1337
Osiris
11,529
4,580
0
2,773
16,363
13,073
266
5,672
10,691
137
29,628
W
Anhur
M1337
Anhur
10,480
5,016
0
0
10,713
5,299
67
3,837
6,876
0
24,468
W
Hercules
Marenasg03
Hercules
7,733
2,297
0
4,970
14,913
10,888
21
6,472
8,441
0
23,977
W
15,960
2,972
0
480
6,577
3,073
1,606
2,099
4,478
37,122
0
L
9,667
3,858
0
1,930
12,534
6,426
0
2,714
9,676
24,411
2,783
L
Odin
7,730
2,129
0
0
13,268
12,432
0
5,383
7,701
0
17,076
L
Scylla
litlvil
Scylla
3,425
543
0
250
8,495
3,519
84
4,221
4,076
22,220
0
W
Tiamat
oOAugureOo
Tiamat
8,045
1,246
0
1,188
6,522
4,147
446
1,674
4,848
23,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,824
Gold Earned
44,410
183
Minions Killed
215
0
Camps Cleared
0
1,012,048
Distance Traveled
1,071,253
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,052
823
64
6
0
230,817
2
L
Ares
9,459
860
5
0
0
199,625
1
W
Osiris
8,281
753
39
4
0
213,584
4
W
Anhur
9,439
858
42
4
0
204,290
3
W
Hercules
8,598
782
39
4
0
221,347
0
W
Kukulkan
9,771
888
57
5
0
207,686
1
L
Sol
8,478
771
45
4
0
197,067
1
L
Odin
8,017
729
23
2
0
193,704
0
L
Scylla
7,818
711
46
4
0
190,835
1
W
Tiamat
8,321
756
38
3
0
224,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role