Player Matchup

Cthulhu
Cthulhu
Hambaby79
Cthulhu
Level 5
God Stats
1W - 3L
1,302 SR
Queue Stats
2W - 8L
1,218 Elo+
Party 2
King Arthur
King Arthur
jumpingimp
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,218 Elo+
Party 2
Agni
Agni
sirjackster
Agni
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,151 Elo+
Party 2
Team Averages
Level 24
1,434 SR
1,196 Elo+

VS

Team Averages
Level 70
1,519 SR
1,394 Elo+
Sylvanus
Sylvanus
Kwilgor
Sylvanus
Level 93
God Stats
2W - 1L
1,520 SR
Queue Stats
13W - 22L
1,428 Elo+
Solo
Susano
Susano
Lykow
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,385 Elo+
Party 1
Vulcan
Vulcan
MonsterShadow00
Vulcan
Level 89
God Stats
229W - 311L
1,537 SR
Queue Stats
239W - 349L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hambaby79
Cthulhu
18
3 / 5 / 1
12,748
637
18,736
36,345
36,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
jumpingimp
King Arthur
12
0 / 4 / 1
10,219
511
10,607
23,693
23,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 3 / 3
12,122
606
17,936
15,580
6,794
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kwilgor
Sylvanus
17
1 / 0 / 11
13,155
658
12,607
25,442
39,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
Lykow
Susano
19
9 / 2 / 3
14,402
720
31,291
25,741
15,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 2 / 8
13,110
656
22,775
12,195
8,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
12
12
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Hambaby79
Cthulhu
3
5
1
0.7
W
Sylvanus
Kwilgor
Sylvanus
1
0
11
6.5
W
Susano
Lykow
Susano
9
2
3
5.25
W
2
2
8
3
L
King Arthur
jumpingimp
King Arthur
0
4
1
0.13
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,279
Damage
66,673
75,618
Taken
63,378
66,582
Mitigated
63,148
6,455
Healing
25,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Hambaby79
Cthulhu
18,736
1,617
1,001
3,882
36,345
36,434
0
16,544
19,275
51,545
0
W
Sylvanus
Kwilgor
Sylvanus
12,607
3,596
7,666
8,872
25,442
39,620
927
15,101
10,341
30,853
0
W
Susano
Lykow
Susano
31,291
8,103
1,022
4,508
25,741
15,444
1,100
15,246
10,495
0
78,939
W
22,775
10,116
0
3,397
12,195
8,084
1,095
6,587
5,608
66,738
0
L
King Arthur
jumpingimp
King Arthur
10,607
1,290
0
250
23,693
23,354
0
10,938
12,625
0
23,550
L
17,936
923
0
1,322
15,580
6,794
0
8,062
7,518
73,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,089
Gold Earned
40,667
220
Minions Killed
213
4
Camps Cleared
9
1,036,238
Distance Traveled
1,055,158
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,748
637
75
4
0
383,867
3
W
Sylvanus
13,155
658
41
2
1
333,681
2
W
Susano
14,402
720
87
4
6
370,197
4
W
Vulcan
13,110
656
85
4
2
351,280
0
L
King Arthur
10,219
511
26
1
1
295,216
6
L
Agni
12,122
606
119
6
3
357,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role