Player Matchup

Ra
Ra
Silver II
Arch-K1NG
Ra
Silver II
Level 116
God Stats
1W - 2L
1,677 SR
Queue Stats
82W - 79L
1,386 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze IV
BK_Avocado
Cu Chulainn
Bronze IV
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,451 MMR
Party 1
Apollo
Apollo
Gold IV
Papa_Baer_93
Apollo
Gold IV
Level 160
God Stats
0W - 2L
1,286 SR
Queue Stats
246W - 249L
1,403 MMR
Solo
Yemoja
Yemoja
Bronze V
ScarletWitch453
Yemoja
Bronze V
Level 104
God Stats
10W - 6L
1,579 SR
Queue Stats
91W - 100L
1,454 MMR
Solo
Mercury
Mercury
Gold III
ZeroTurtle7700
Mercury
Gold III
Level 115
God Stats
12W - 15L
1,460 SR
Queue Stats
101W - 111L
1,438 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,500 SR
1,426 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,577 SR
1,261 MMR
Mulan
Mulan
Gold III
Dxeath__
Mulan
Gold III
Level 69
God Stats
4W - 6L
1,508 SR
Queue Stats
176W - 144L
1,642 MMR
Party 2
Tiamat
Tiamat
Gold V
Firemaidn
Tiamat
Gold V
Level 47
God Stats
7W - 9L
1,555 SR
Queue Stats
155W - 146L
1,514 MMR
Party 2
Ares
Ares
Bronze II
I0wish0I
Ares
Bronze II
Level 123
God Stats
60W - 38L
1,584 SR
Queue Stats
244W - 294L
193 MMR
Solo
Kali
Kali
Silver II
deathbringer3469
Kali
Silver II
Level 160
God Stats
4W - 1L
1,646 SR
Queue Stats
16W - 10L
1,455 MMR
Solo
Chiron
Chiron
Bronze III
dimmotiv
Chiron
Bronze III
Level 83
God Stats
2W - 2L
1,593 SR
Queue Stats
6W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 1
10,814
433
13,755
20,588
11,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
BK_Avocado
Cu Chulainn
14
1 / 4 / 1
8,887
355
11,046
30,736
32,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
17
1 / 3 / 1
10,719
429
6,448
22,261
11,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 3 / 3
9,528
381
8,073
23,245
33,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 7 / 2
9,899
396
10,675
23,583
10,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PoseidonCerberusFreyaArachne

VS

Bans
ChaacKumbhakarnaLokiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dxeath__
Mulan
20
6 / 0 / 10
15,179
607
33,741
29,166
39,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Firemaidn
Tiamat
20
7 / 0 / 9
14,656
586
31,349
20,899
17,187
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ares
18
1 / 3 / 12
12,691
508
6,802
32,304
35,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 1 / 8
13,736
549
16,596
30,938
21,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
dimmotiv
Chiron
17
1 / 1 / 6
12,309
492
9,327
14,358
6,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
5
Kills
22
22
Deaths
5
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Cu Chulainn
BK_Avocado
Cu Chulainn
1
4
1
0.38
W
Mulan
Dxeath__
Mulan
6
0
10
11
W
Tiamat
Firemaidn
Tiamat
7
0
9
11.5
W
Ares
1
3
12
2.33
L
Apollo
1
3
1
0.5
L
0
3
3
0.5
L
1
7
2
0.29
W
7
1
8
11
W
Chiron
dimmotiv
Chiron
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,997
Damage
97,815
120,413
Taken
127,665
100,016
Mitigated
120,980
21,076
Healing
66,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,755
1,876
3,049
3,302
20,588
11,848
0
8,356
11,800
101,487
0
L
Cu Chulainn
BK_Avocado
Cu Chulainn
11,046
2,764
0
316
30,736
32,650
0
7,588
22,978
0
54,094
W
Mulan
Dxeath__
Mulan
33,741
3,454
0
19,037
29,166
39,992
1,902
4,648
24,374
0
145,064
W
Tiamat
Firemaidn
Tiamat
31,349
2,339
619
10,562
20,899
17,187
3,943
5,455
14,973
144,385
0
W
Ares
6,802
0
3,804
9,842
32,304
35,497
343
8,491
23,548
57,303
0
L
Apollo
6,448
4,007
0
3,462
22,261
11,753
515
6,992
15,187
0
100,717
L
8,073
1,464
4,945
3,878
23,245
33,725
0
9,697
13,270
28,223
0
L
10,675
5,081
2
2,122
23,583
10,040
0
4,400
19,027
0
81,402
W
16,596
6,995
0
13,045
30,938
21,312
4,301
6,796
24,000
0
138,816
W
Chiron
dimmotiv
Chiron
9,327
584
1,923
7,722
14,358
6,992
4,965
1,531
12,567
0
105,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,847
Gold Earned
68,571
576
Minions Killed
786
0
Camps Cleared
0
2,256,199
Distance Traveled
2,383,310
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,814
433
200
8
0
456,469
4
L
Cu Chulainn
8,887
355
71
3
0
398,492
1
W
Mulan
15,179
607
214
9
0
459,863
3
W
Tiamat
14,656
586
197
8
0
474,293
2
W
Ares
12,691
508
64
3
0
422,353
8
L
Apollo
10,719
429
163
7
0
439,702
9
L
Yemoja
9,528
381
35
1
0
438,317
2
L
Mercury
9,899
396
107
4
0
523,219
11
W
Kali
13,736
549
160
6
0
563,348
4
W
Chiron
12,309
492
151
6
0
463,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role