Player Matchup

Freya
Freya
Silver II
Off The Redd
Freya
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,319 MMR
Party 1
Artemis
Artemis
Gold V
Qchonz
Artemis
Gold V
Level 65
God Stats
3W - 4L
1,607 SR
Queue Stats
125W - 129L
1,370 MMR
Solo
Bastet
Bastet
Silver I
dookie3000
Bastet
Silver I
Level 106
God Stats
1W - 3L
1,687 SR
Queue Stats
9W - 16L
1,263 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,598 SR
1,317 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,479 SR
1,330 MMR
Discordia
Discordia
Gold III
Darth_Reuben
Discordia
Gold III
Level 150
God Stats
6W - 6L
1,539 SR
Queue Stats
51W - 70L
1,552 MMR
Solo
Chiron
Chiron
Silver III
Kinng Tigger
Chiron
Silver III
Level 89
God Stats
12W - 15L
1,369 SR
Queue Stats
202W - 303L
708 MMR
Solo
Terra
Terra
Gold IV
Yangxiaolong594
Terra
Gold IV
Level 49
God Stats
2W - 1L
1,529 SR
Queue Stats
13W - 7L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
10,548
620
13,036
21,411
10,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Qchonz
Artemis
15
2 / 9 / 2
11,209
659
12,559
18,054
7,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
dookie3000
Bastet
17
3 / 5 / 4
11,430
672
14,512
23,567
10,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GilgameshAphroditeAtlasCthulhuAh Muzen Cab

VS

Bans
MedusaNeithCabrakanShivaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darth_Reuben
Discordia
18
8 / 2 / 11
13,182
775
17,772
11,751
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
16
5 / 5 / 11
12,250
721
15,249
19,856
9,656
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 0 / 10
14,378
846
21,229
31,191
43,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
7
Kills
23
23
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Discordia
Darth_Reuben
Discordia
8
2
11
6.75
W
Chiron
5
5
11
2.1
L
2
9
2
0.33
L
Artemis
Qchonz
Artemis
2
9
2
0.33
W
10
0
10
15
L
Bastet
dookie3000
Bastet
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,107
Damage
54,250
63,032
Taken
62,798
27,215
Mitigated
59,037
7,613
Healing
26,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Darth_Reuben
Discordia
17,772
579
0
3,954
11,751
5,542
812
2,644
9,107
44,700
0
W
Chiron
15,249
5,621
855
4,750
19,856
9,656
2,680
2,207
17,597
0
64,821
L
13,036
4,161
0
2,473
21,411
10,046
0
14,284
6,547
37,279
2,806
L
Artemis
Qchonz
Artemis
12,559
5,752
53
176
18,054
7,144
0
11,314
6,327
0
38,436
W
21,229
2,888
2,829
13,945
31,191
43,839
128
7,103
24,088
41,629
0
L
Bastet
dookie3000
Bastet
14,512
4,152
0
4,911
23,567
10,025
0
12,565
10,579
0
40,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,187
Gold Earned
39,810
144
Minions Killed
204
4
Camps Cleared
10
841,433
Distance Traveled
913,346
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,182
775
55
3
1
312,088
6
W
Chiron
12,250
721
100
6
8
240,405
1
L
Freya
10,548
620
54
3
2
264,217
1
L
Artemis
11,209
659
50
3
1
249,853
0
W
Terra
14,378
846
49
3
1
360,853
3
L
Bastet
11,430
672
40
2
1
327,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role