Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Haunted Forrest
Zeus
Level 158
God Stats
6W - 7L
1,598 SR
Queue Stats
306W - 347L
1,432 Elo+
Party 2
Ao Kuang
Ao Kuang
JKedney
Ao Kuang
Level 133
God Stats
2W - 1L
1,735 SR
Queue Stats
265W - 288L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
Raktora
Cthulhu
Level 16
God Stats
3W - 7L
1,548 SR
Queue Stats
142W - 168L
1,342 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rotty Snockets
Ah Muzen Cab
Level 128
God Stats
13W - 7L
1,581 SR
Queue Stats
272W - 321L
1,432 Elo+
Party 2
Team Averages
Level 94
1,592 SR
1,429 Elo+

VS

Team Averages
Level 87
1,444 SR
1,471 Elo+
Rama
Rama
Nionro
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,504 Elo+
Party 1
Lancelot
Lancelot
SuperAdobo
Lancelot
Level 139
God Stats
29W - 17L
1,504 SR
Queue Stats
323W - 306L
1,484 Elo+
Solo
Odin
Odin
deathmaster2021
Odin
Level 31
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 11L
1,391 Elo+
Party 1
King Arthur
King Arthur
drumstik2
King Arthur
Level 160
God Stats
4W - 2L
1,276 SR
Queue Stats
299W - 272L
1,599 Elo+
Solo
Tyr
Tyr
watarikira
Tyr
Level 77
God Stats
11W - 11L
1,440 SR
Queue Stats
161W - 166L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 2 / 3
6,043
549
2,935
8,852
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 3 / 1
6,394
581
9,264
6,907
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
JKedney
Ao Kuang
11
0 / 1 / 0
5,738
522
826
7,338
3,853
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Raktora
Cthulhu
8
1 / 2 / 1
5,251
477
2,784
7,355
4,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Muzen Cab
Rotty Snockets
Ah Muzen Cab
9
1 / 0 / 1
5,307
482
3,611
5,370
1,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Nionro
Rama
8
2 / 0 / 0
5,237
476
5,034
5,207
1,685
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
SuperAdobo
Lancelot
11
3 / 2 / 0
6,422
584
4,534
8,991
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 4
5,424
493
3,192
7,655
4,363
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
drumstik2
King Arthur
13
3 / 0 / 0
7,417
674
4,164
7,229
4,869
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 2
5,396
491
4,164
8,508
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
7
Kills
8
8
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
2
3
1.75
L
3
3
1
1.17
L
Ao Kuang
JKedney
Ao Kuang
0
1
0
0
W
Rama
Nionro
Rama
2
0
0
2
L
Cthulhu
Raktora
Cthulhu
1
2
1
0.75
L
Ah Muzen Cab
Rotty Snockets
Ah Muzen Cab
1
0
1
1.5
W
Lancelot
SuperAdobo
Lancelot
3
2
0
1.5
W
0
3
4
0.67
W
King Arthur
drumstik2
King Arthur
3
0
0
3
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,420
Damage
21,088
35,822
Taken
37,590
15,659
Mitigated
19,334
9,096
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,935
953
0
3,778
8,852
2,975
0
0
8,852
0
31,338
L
9,264
1,435
0
140
6,907
2,356
0
0
6,907
42,674
0
L
Ao Kuang
JKedney
Ao Kuang
826
102
0
2,324
7,338
3,853
0
0
7,338
31,897
0
W
Rama
Nionro
Rama
5,034
4,200
0
1,997
5,207
1,685
282
733
4,474
0
26,870
L
Cthulhu
Raktora
Cthulhu
2,784
431
88
1,439
7,355
4,608
0
0
7,355
14,758
0
L
Ah Muzen Cab
Rotty Snockets
Ah Muzen Cab
3,611
1,098
0
1,327
5,370
1,867
0
0
5,370
0
38,786
W
Lancelot
SuperAdobo
Lancelot
4,534
518
0
2,984
8,991
3,709
0
3,135
5,856
0
42,487
W
3,192
461
0
0
7,655
4,363
0
4,621
2,602
0
24,251
W
King Arthur
drumstik2
King Arthur
4,164
431
0
1,928
7,229
4,869
0
1,825
5,404
0
62,979
W
4,164
433
124
2,832
8,508
4,708
0
2,560
5,948
0
20,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,733
Gold Earned
29,896
299
Minions Killed
336
0
Camps Cleared
0
1,033,467
Distance Traveled
1,091,628
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,043
549
59
5
0
237,785
6
L
Zeus
6,394
581
71
6
0
164,311
3
L
Ao Kuang
5,738
522
74
7
0
207,588
0
W
Rama
5,237
476
42
4
0
185,966
1
L
Cthulhu
5,251
477
18
2
0
220,079
0
L
Ah Muzen Cab
5,307
482
77
7
0
203,704
0
W
Lancelot
6,422
584
82
7
0
249,951
2
W
Odin
5,424
493
40
4
0
206,850
1
W
King Arthur
7,417
674
125
11
0
233,847
2
W
Tyr
5,396
491
47
4
0
215,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role