Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Blepox
Ymir
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
48W - 32L
1,636 Elo+
Party 2
Ra
Ra
CJJBB21
Ra
Level 160
God Stats
1W - 3L
1,243 SR
Queue Stats
661W - 707L
1,521 Elo+
Solo
Danzaburou
Danzaburou
Oscognuee
Danzaburou
Level 145
God Stats
2W - 2L
1,532 SR
Queue Stats
79W - 52L
1,670 Elo+
Party 2
Lancelot
Lancelot
xiv1x
Lancelot
Level 123
God Stats
14W - 16L
1,544 SR
Queue Stats
356W - 332L
1,567 Elo+
Solo
Team Averages
Level 132
1,507 SR
1,579 Elo+

VS

Team Averages
Level 89
1,548 SR
1,566 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
P3RK ACM1PT
Kuzenbo
Level 7
God Stats
0W - 3L
1,584 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Loki
Loki
blackhalo1
Loki
Level 6
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Fafnir
Fafnir
panduhrific
Fafnir
Level 160
God Stats
10W - 12L
1,623 SR
Queue Stats
158W - 142L
1,641 Elo+
Party 1
Neith
Neith
xZamia
Neith
Level 119
God Stats
0W - 1L
1,777 SR
Queue Stats
54W - 43L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 1 / 9
9,285
929
15,029
7,971
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
Blepox
Ymir
15
4 / 1 / 15
8,939
894
7,116
14,553
19,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 9
7,815
782
4,226
8,658
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Oscognuee
Danzaburou
16
5 / 0 / 16
9,143
914
13,330
9,744
9,412
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
xiv1x
Lancelot
15
8 / 1 / 6
8,761
876
14,640
10,125
5,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 5 / 0
7,316
732
11,263
15,476
11,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
P3RK ACM1PT
Kuzenbo
11
0 / 7 / 4
6,693
669
2,956
15,066
16,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 10 / 2
6,341
634
1,888
12,755
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
14
2 / 2 / 1
7,752
775
6,210
11,858
9,241
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
xZamia
Neith
15
1 / 2 / 3
7,649
765
11,513
7,637
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
26
Kills
5
5
Deaths
26
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
9
12.5
L
Zhong Kui
 
Zhong Kui
2
5
0
0.4
W
Ymir
Blepox
Ymir
4
1
15
11.5
W
1
2
9
2.75
W
Danzaburou
Oscognuee
Danzaburou
5
0
16
13
L
Kuzenbo
P3RK ACM1PT
Kuzenbo
0
7
4
0.29
L
0
10
2
0.1
L
Fafnir
2
2
1
1.25
L
Neith
xZamia
Neith
1
2
3
1.25
W
Lancelot
xiv1x
Lancelot
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,341
Damage
33,830
51,051
Taken
62,792
42,197
Mitigated
45,801
14,447
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,029
7,673
0
1,426
7,971
3,896
2,011
3,589
4,382
0
43,933
L
Zhong Kui
 
Zhong Kui
11,263
980
0
2,003
15,476
11,795
0
1,881
13,595
27,699
0
W
Ymir
Blepox
Ymir
7,116
1,574
0
2,905
14,553
19,442
600
5,186
9,367
13,102
0
W
4,226
215
2,688
2,960
8,658
4,338
175
3,476
5,182
21,574
0
W
Danzaburou
Oscognuee
Danzaburou
13,330
5,586
0
1,603
9,744
9,412
1,261
4,798
4,829
0
35,719
L
Kuzenbo
P3RK ACM1PT
Kuzenbo
2,956
1,329
0
264
15,066
16,217
0
3,128
11,938
6,765
0
L
1,888
417
0
108
12,755
4,986
0
2,722
10,033
0
4,756
L
Fafnir
6,210
842
0
3,006
11,858
9,241
0
2,310
9,548
22,641
0
L
Neith
xZamia
Neith
11,513
4,876
0
2,928
7,637
3,562
0
1,301
6,336
0
37,238
W
Lancelot
xiv1x
Lancelot
14,640
2,970
0
2,865
10,125
5,109
920
3,263
6,862
0
34,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,943
Gold Earned
35,751
227
Minions Killed
165
0
Camps Cleared
0
1,063,490
Distance Traveled
927,323
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,285
929
65
7
0
200,524
0
L
Zhong Kui
7,316
732
41
4
0
188,898
1
W
Ymir
8,939
894
9
1
0
207,910
1
W
Ra
7,815
782
50
5
0
208,626
1
W
Danzaburou
9,143
914
61
6
0
208,931
0
L
Kuzenbo
6,693
669
6
1
0
198,758
0
L
Loki
6,341
634
5
1
0
149,159
0
L
Fafnir
7,752
775
41
4
0
196,514
1
L
Neith
7,649
765
72
7
0
193,994
0
W
Lancelot
8,761
876
42
4
0
237,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role