Player Matchup

Jormungandr
Jormungandr
FlipperHawk
Jormungandr
Level 106
God Stats
19W - 13L
1,488 SR
Queue Stats
49W - 43L
1,346 Elo+
Party 1
Rama
Rama
Ledezma420
Rama
Level 146
God Stats
4W - 10L
1,220 SR
Queue Stats
122W - 136L
1,443 Elo+
Party 2
Arachne
Arachne
Little_joker5033
Arachne
Level 44
God Stats
6W - 6L
1,429 SR
Queue Stats
126W - 143L
1,448 Elo+
Party 2
Hera
Hera
TheWeirdedBeard
Hera
Level 89
God Stats
16W - 8L
1,578 SR
Queue Stats
111W - 111L
1,360 Elo+
Party 1
Fafnir
Fafnir
xNOVAxFLOW
Fafnir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 79L
1,391 Elo+
Solo
Team Averages
Level 101
1,443 SR
1,398 Elo+

VS

Team Averages
Level 94
1,435 SR
1,406 Elo+
Sol
Sol
I Sided I
Sol
Level 45
God Stats
2W - 6L
1,500 SR
Queue Stats
284W - 328L
1,401 Elo+
Party 3
Lancelot
Lancelot
R3ignOfChaos
Lancelot
Level 154
God Stats
3W - 7L
1,500 SR
Queue Stats
211W - 259L
1,393 Elo+
Solo
Kuzenbo
Kuzenbo
TheylooseGaming
Kuzenbo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 96L
1,467 Elo+
Party 3
Mercury
Mercury
iSlipNot
Mercury
Level 39
God Stats
2W - 9L
1,174 SR
Queue Stats
521W - 568L
1,451 Elo+
Party 3
Bacchus
Bacchus
snm_kitty
Bacchus
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 122L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FlipperHawk
Jormungandr
15
2 / 3 / 12
9,754
464
10,318
17,875
16,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 2 / 7
11,184
533
13,722
17,543
8,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
11 / 1 / 4
12,028
573
11,969
17,681
9,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
4 / 7 / 4
10,823
515
12,704
12,774
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
xNOVAxFLOW
Fafnir
15
2 / 0 / 4
10,206
486
8,534
15,695
17,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 0
10,114
482
9,210
17,008
6,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
R3ignOfChaos
Lancelot
16
2 / 3 / 0
10,357
493
7,409
15,133
15,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 4 / 4
9,881
471
11,060
17,062
12,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
iSlipNot
Mercury
14
2 / 5 / 1
8,829
420
6,598
16,852
6,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
snm_kitty
Bacchus
13
3 / 7 / 2
8,104
386
6,689
20,648
16,358
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
24
Kills
13
13
Deaths
24
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FlipperHawk
Jormungandr
2
3
12
2.67
L
1
5
0
0.2
W
5
2
7
4.25
W
11
1
4
13
L
Lancelot
R3ignOfChaos
Lancelot
2
3
0
0.67
W
4
7
4
0.86
L
5
4
4
1.75
L
Mercury
iSlipNot
Mercury
2
5
1
0.5
L
Bacchus
snm_kitty
Bacchus
3
7
2
0.57
W
Fafnir
xNOVAxFLOW
Fafnir
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,247
Damage
40,966
81,568
Taken
86,703
57,878
Mitigated
57,723
21,262
Healing
18,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FlipperHawk
Jormungandr
10,318
5,193
95
2,880
17,875
16,809
1,561
8,013
9,862
58,525
0
L
9,210
5,039
0
5,694
17,008
6,799
3,258
2,781
14,227
110,254
0
W
13,722
11,952
0
10,092
17,543
8,112
783
7,363
10,180
0
98,670
W
11,969
10,457
0
2,391
17,681
9,601
193
5,555
12,126
0
81,106
L
Lancelot
R3ignOfChaos
Lancelot
7,409
1,201
0
3,295
15,133
15,444
175
5,192
9,321
0
67,639
W
12,704
4,295
113
1,902
12,774
5,735
2,016
6,635
6,139
89,560
0
L
11,060
3,660
0
2,814
17,062
12,161
0
11,102
5,960
58,372
0
L
Mercury
iSlipNot
Mercury
6,598
2,233
0
5,378
16,852
6,961
0
3,823
12,917
0
61,247
L
Bacchus
snm_kitty
Bacchus
6,689
1,167
162
1,346
20,648
16,358
212
7,714
12,722
30,465
0
W
Fafnir
xNOVAxFLOW
Fafnir
8,534
2,456
0
3,789
15,695
17,621
869
2,620
13,075
53,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,995
Gold Earned
47,285
574
Minions Killed
470
0
Camps Cleared
0
1,904,000
Distance Traveled
1,949,487
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,754
464
80
4
0
390,063
7
L
Sol
10,114
482
151
7
0
357,692
2
W
Rama
11,184
533
130
6
0
361,409
3
W
Arachne
12,028
573
125
6
0
474,129
1
L
Lancelot
10,357
493
109
5
0
415,310
8
W
Hera
10,823
515
150
7
0
322,452
0
L
Kuzenbo
9,881
471
86
4
0
358,129
1
L
Mercury
8,829
420
94
4
0
450,471
6
L
Bacchus
8,104
386
30
1
0
367,885
1
W
Fafnir
10,206
486
89
4
0
355,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role