Player Matchup

Anhur
Anhur
Grudacus
Anhur
Level 145
God Stats
12W - 15L
1,380 SR
Queue Stats
686W - 659L
1,546 Elo+
Solo
Bastet
Bastet
PrivatePatsch
Bastet
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 313L
1,615 Elo+
Solo
Chaac
Chaac
Reineke88
Chaac
Level 127
God Stats
2W - 4L
1,514 SR
Queue Stats
226W - 194L
1,551 Elo+
Party 3
Raijin
Raijin
Rаidriar
Raijin
Level 97
God Stats
2W - 1L
1,727 SR
Queue Stats
211W - 174L
1,562 Elo+
Party 3
Cu Chulainn
Cu Chulainn
valiotti
Cu Chulainn
Level 149
God Stats
1W - 3L
1,241 SR
Queue Stats
185W - 146L
1,564 Elo+
Party 3
Team Averages
Level 115
1,472 SR
1,568 Elo+

VS

Team Averages
Level 137
1,439 SR
1,540 Elo+
Hades
Hades
DraganTorbica03
Hades
Level 156
God Stats
2W - 1L
1,815 SR
Queue Stats
65W - 47L
1,630 Elo+
Party 1
Cernunnos
Cernunnos
SpawnOfCosmos
Cernunnos
Level 66
God Stats
1W - 1L
1,301 SR
Queue Stats
255W - 273L
1,567 Elo+
Party 1
Osiris
Osiris
Temial
Osiris
Level 160
God Stats
4W - 4L
1,393 SR
Queue Stats
262W - 261L
1,524 Elo+
Party 2
Thor
Thor
Wilrat
Thor
Level 160
God Stats
1W - 0L
1,518 SR
Queue Stats
97W - 103L
1,477 Elo+
Party 2
Eset
Eset
evilqueeen
Eset
Level 143
God Stats
1W - 2L
1,170 SR
Queue Stats
53W - 57L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Grudacus
Anhur
19
4 / 5 / 17
11,277
663
18,956
19,817
10,987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 6 / 7
10,514
618
14,432
20,609
10,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Reineke88
Chaac
18
1 / 4 / 16
11,492
676
12,860
27,113
33,214
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Rаidriar
Raijin
19
9 / 6 / 9
12,524
737
29,532
15,053
8,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
valiotti
Cu Chulainn
20
5 / 5 / 16
12,651
744
15,375
27,033
35,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 12
13,363
786
14,105
26,534
36,922
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cernunnos
SpawnOfCosmos
Cernunnos
20
6 / 3 / 14
12,381
728
34,333
18,650
10,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Temial
Osiris
20
5 / 4 / 14
12,694
747
16,323
29,880
44,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thor
Wilrat
Thor
18
4 / 9 / 13
12,497
735
13,651
23,360
15,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 5 / 16
12,082
711
19,550
17,623
8,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
95
23
Kills
26
26
Deaths
25
65
Assists
69
Player
Kills
Deaths
Assists
KDA
W
7
4
12
3.25
L
Anhur
Grudacus
Anhur
4
5
17
2.5
L
4
6
7
1.25
L
Chaac
Reineke88
Chaac
1
4
16
2.25
L
Raijin
Rаidriar
Raijin
9
6
9
2.25
W
Cernunnos
SpawnOfCosmos
Cernunnos
6
3
14
4.33
W
Osiris
Temial
Osiris
5
4
14
3
W
Thor
Wilrat
Thor
4
9
13
1.17
W
4
5
16
2.4
L
Cu Chulainn
valiotti
Cu Chulainn
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,155
Damage
97,962
109,625
Taken
116,047
98,953
Mitigated
115,418
31,178
Healing
38,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,105
1,804
5,049
7,569
26,534
36,922
322
5,924
20,610
36,724
0
L
Anhur
Grudacus
Anhur
18,956
9,804
1,866
3,466
19,817
10,987
1,395
7,248
12,569
0
34,365
L
14,432
2,788
1,057
3,501
20,609
10,964
0
8,677
11,932
0
23,281
L
Chaac
Reineke88
Chaac
12,860
1,265
2,614
9,416
27,113
33,214
184
6,036
21,077
0
26,277
L
Raijin
Rаidriar
Raijin
29,532
3,104
1,006
749
15,053
8,594
191
4,664
10,389
48,721
0
W
Cernunnos
SpawnOfCosmos
Cernunnos
34,333
16,271
1,835
4,248
18,650
10,019
4,045
5,589
13,061
0
55,855
W
Osiris
Temial
Osiris
16,323
4,661
1,596
4,597
29,880
44,599
208
7,548
22,332
0
31,818
W
Thor
Wilrat
Thor
13,651
3,008
3,277
2,917
23,360
15,409
796
6,561
16,799
0
24,725
W
19,550
1,289
4,546
2,394
17,623
8,469
1,766
3,910
13,713
36,090
0
L
Cu Chulainn
valiotti
Cu Chulainn
15,375
2,244
3,461
4,042
27,033
35,194
214
7,030
20,003
0
30,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,458
Gold Earned
63,017
165
Minions Killed
190
0
Camps Cleared
0
1,448,885
Distance Traveled
1,456,053
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,363
786
64
4
0
286,520
1
L
Anhur
11,277
663
44
3
0
270,949
3
L
Bastet
10,514
618
17
1
0
292,320
1
L
Chaac
11,492
676
26
2
0
306,691
0
L
Raijin
12,524
737
56
3
0
269,282
3
W
Cernunnos
12,381
728
51
3
0
292,979
0
W
Osiris
12,694
747
22
1
0
288,033
1
W
Thor
12,497
735
19
1
0
296,506
2
W
Eset
12,082
711
34
2
0
292,015
0
L
Cu Chulainn
12,651
744
22
1
0
309,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role