Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Aphr0disiac
Chernobog
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
249W - 238L
1,518 Elo+
Party 2
Yu Huang
Yu Huang
Brísingamen
Yu Huang
Level 160
God Stats
2W - 1L
1,529 SR
Queue Stats
100W - 98L
1,507 Elo+
Party 2
Bacchus
Bacchus
MelkorTheKind
Bacchus
Level 72
God Stats
6W - 1L
1,736 SR
Queue Stats
68W - 78L
1,497 Elo+
Party 3
Cliodhna
Cliodhna
wiperstreet
Cliodhna
Level 147
God Stats
0W - 1L
1,163 SR
Queue Stats
97W - 85L
1,527 Elo+
Solo
Team Averages
Level 127
1,486 SR
1,510 Elo+

VS

Team Averages
Level 63
1,474 SR
1,489 Elo+
Bastet
Bastet
 
Bastet
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
TTmC4
Terra
Level 47
God Stats
4W - 3L
1,365 SR
Queue Stats
255W - 273L
1,458 Elo+
Party 1
Izanami
Izanami
pabculerocky
Izanami
Level 64
God Stats
2W - 1L
1,503 SR
Queue Stats
120W - 96L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
3 / 3 / 2
9,228
615
12,953
26,339
24,804
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Aphr0disiac
Chernobog
16
2 / 2 / 4
9,050
603
19,617
14,694
8,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Brísingamen
Yu Huang
18
0 / 1 / 6
9,790
653
15,880
13,212
8,483
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
17
0 / 2 / 6
8,819
588
9,595
19,238
24,296
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
wiperstreet
Cliodhna
15
4 / 6 / 2
9,647
643
13,394
17,305
9,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
5 / 3 / 8
10,351
690
24,626
16,646
7,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
 
Gilgamesh
17
1 / 1 / 10
10,300
687
7,289
25,544
20,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
 
Tiamat
15
1 / 3 / 7
8,801
587
9,433
8,694
5,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
TTmC4
Terra
16
0 / 1 / 10
9,950
663
5,172
14,887
13,861
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
pabculerocky
Izanami
19
6 / 1 / 5
11,149
743
27,667
15,011
6,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
9
Kills
13
14
Deaths
9
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
3
2
1.33
W
Bastet
 
Bastet
5
3
8
3
W
Gilgamesh
 
Gilgamesh
1
1
10
6
W
Tiamat
 
Tiamat
1
3
7
1.5
L
Chernobog
Aphr0disiac
Chernobog
2
2
4
2
L
Yu Huang
Brísingamen
Yu Huang
0
1
6
3
L
Bacchus
0
2
6
1.5
W
Terra
TTmC4
Terra
0
1
10
5
W
Izanami
pabculerocky
Izanami
6
1
5
8.5
L
Cliodhna
wiperstreet
Cliodhna
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,439
Damage
74,187
90,788
Taken
80,782
75,326
Mitigated
54,552
37,105
Healing
46,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
12,953
1,128
6,680
12,466
26,339
24,804
0
4,297
22,042
0
26,549
W
Bastet
 
Bastet
24,626
4,112
2,921
5,110
16,646
7,740
86
5,940
10,706
0
31,643
W
Gilgamesh
 
Gilgamesh
7,289
1,492
1,629
11,335
25,544
20,782
79
7,234
18,310
0
13,638
W
Tiamat
 
Tiamat
9,433
293
844
1,200
8,694
5,599
0
2,101
6,593
20,290
0
L
Chernobog
Aphr0disiac
Chernobog
19,617
8,540
924
3,082
14,694
8,736
0
2,011
12,683
0
32,719
L
Yu Huang
Brísingamen
Yu Huang
15,880
1,855
2,437
2,154
13,212
8,483
463
1,882
11,330
50,056
0
L
Bacchus
9,595
931
1,546
2,818
19,238
24,296
32
4,505
14,733
13,029
0
W
Terra
TTmC4
Terra
5,172
517
8,252
5,977
14,887
13,861
0
5,816
9,071
10,904
0
W
Izanami
pabculerocky
Izanami
27,667
20,659
3,202
5,931
15,011
6,570
1,509
4,384
10,627
0
68,832
L
Cliodhna
wiperstreet
Cliodhna
13,394
857
1,891
3,107
17,305
9,007
0
1,910
15,395
0
19,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
50,551
183
Minions Killed
166
0
Camps Cleared
0
1,348,215
Distance Traveled
1,516,905
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,228
615
19
1
0
275,303
1
W
Bastet
10,351
690
21
1
0
338,773
3
W
Gilgamesh
10,300
687
21
1
0
299,402
0
W
Tiamat
8,801
587
16
1
0
310,838
0
L
Chernobog
9,050
603
51
3
0
253,346
0
L
Yu Huang
9,790
653
90
6
0
256,656
1
L
Bacchus
8,819
588
11
1
0
295,927
6
W
Terra
9,950
663
10
1
0
297,631
1
W
Izanami
11,149
743
98
7
0
270,261
3
L
Cliodhna
9,647
643
12
1
0
266,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role