Player Matchup

Agni
Agni
 
Agni
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Philipmycup
Athena
Level 29
God Stats
2W - 2L
1,579 SR
Queue Stats
21W - 20L
1,517 Elo+
Party 3
Susano
Susano
chibulls33
Susano
Level 86
God Stats
5W - 2L
1,691 SR
Queue Stats
19W - 14L
1,566 Elo+
Party 3
Skadi
Skadi
sreynoso1776
Skadi
Level 36
God Stats
2W - 2L
1,735 SR
Queue Stats
19W - 11L
1,545 Elo+
Party 3
Team Averages
Level 72
1,601 SR
1,526 Elo+

VS

Team Averages
Level 76
1,647 SR
1,528 Elo+
Ravana
Ravana
Dariues
Ravana
Level 68
God Stats
3W - 5L
1,731 SR
Queue Stats
66W - 89L
1,546 Elo+
Party 2
Nox
Nox
ObiDongKenobi
Nox
Level 118
God Stats
1W - 1L
1,786 SR
Queue Stats
106W - 80L
1,558 Elo+
Party 1
Geb
Geb
Strykaaa
Geb
Level 114
God Stats
1W - 1L
1,716 SR
Queue Stats
133W - 116L
1,585 Elo+
Party 1
Guan Yu
Guan Yu
TryeasyMessiah
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,555 Elo+
Party 1
Jing Wei
Jing Wei
Usoh
Jing Wei
Level 53
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 73L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
7 / 1 / 12
8,547
855
17,061
5,529
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
 
Nu Wa
14
0 / 2 / 7
7,257
726
4,065
5,252
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
1 / 0 / 17
7,762
776
4,813
10,691
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
chibulls33
Susano
16
10 / 1 / 9
9,130
913
12,145
8,748
4,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 2 / 10
8,258
826
9,312
7,057
3,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dariues
Ravana
14
3 / 5 / 2
7,678
768
5,365
10,126
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 2
8,174
817
6,270
5,953
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 4 / 2
6,727
673
6,969
13,964
9,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 5 / 2
6,321
632
5,699
13,389
6,310
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Usoh
Jing Wei
12
1 / 6 / 2
6,796
680
4,433
11,332
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
22
Kills
6
6
Deaths
22
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
1
12
13
W
Nu Wa
 
Nu Wa
0
2
7
1.75
L
Ravana
Dariues
Ravana
3
5
2
0.8
L
2
2
2
1.5
W
Athena
1
0
17
9.5
L
0
4
2
0.25
L
0
5
2
0.2
L
Jing Wei
Usoh
Jing Wei
1
6
2
0.33
W
Susano
chibulls33
Susano
10
1
9
14.5
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,396
Damage
28,736
37,277
Taken
54,764
24,125
Mitigated
27,355
4,426
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
17,061
3,146
0
905
5,529
2,817
110
3,084
2,367
31,954
0
W
Nu Wa
 
Nu Wa
4,065
3,101
155
237
5,252
2,665
720
2,806
2,262
21,856
0
L
Ravana
Dariues
Ravana
5,365
1,147
0
1,331
10,126
4,811
0
3,910
6,054
0
14,083
L
6,270
593
0
1,146
5,953
2,477
627
2,633
3,194
32,690
0
W
Athena
4,813
1,117
0
869
10,691
11,025
0
2,867
7,798
9,742
0
L
6,969
515
374
1,349
13,964
9,533
0
7,290
6,390
15,004
0
L
5,699
1,166
802
2,488
13,389
6,310
0
5,941
7,216
0
13,542
L
Jing Wei
Usoh
Jing Wei
4,433
2,930
0
1,479
11,332
4,224
0
5,205
5,971
0
21,448
W
Susano
chibulls33
Susano
12,145
4,059
0
684
8,748
4,522
0
1,906
6,706
0
34,474
W
9,312
4,450
0
1,576
7,057
3,096
1,248
2,100
4,905
0
26,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,954
Gold Earned
35,696
181
Minions Killed
151
0
Camps Cleared
0
1,006,056
Distance Traveled
965,009
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,547
855
46
5
0
197,381
2
W
Nu Wa
7,257
726
37
4
0
174,558
2
L
Ravana
7,678
768
28
3
0
196,518
3
L
Nox
8,174
817
67
7
0
186,999
1
W
Athena
7,762
776
5
1
0
204,281
2
L
Geb
6,727
673
5
1
0
213,191
0
L
Guan Yu
6,321
632
13
1
0
203,057
0
L
Jing Wei
6,796
680
38
4
0
165,244
1
W
Susano
9,130
913
49
5
0
226,286
0
W
Skadi
8,258
826
44
4
0
203,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role