Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BOATSNHOES_74
King Arthur
Level 82
God Stats
22W - 35L
1,366 SR
Queue Stats
396W - 430L
1,256 Elo+
Party 2
Cupid
Cupid
FreshDaBeast
Cupid
Level 43
God Stats
22W - 34L
1,166 SR
Queue Stats
286W - 289L
1,153 Elo+
Solo
Cerberus
Cerberus
Rajzaun
Cerberus
Level 128
God Stats
4W - 11L
1,458 SR
Queue Stats
240W - 266L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
UnoMarkG
Zhong Kui
Level 78
God Stats
9W - 5L
1,308 SR
Queue Stats
354W - 379L
1,286 Elo+
Party 2
Team Averages
Level 88
1,360 SR
1,324 Elo+

VS

Team Averages
Level 67
1,440 SR
1,116 Elo+
Ymir
Ymir
BlackVader42
Ymir
Level 65
God Stats
1W - 5L
1,500 SR
Queue Stats
117W - 202L
1,149 Elo+
Party 1
Sol
Sol
D3VL1SH
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
904 Elo+
Party 1
Artemis
Artemis
Deppresed_Waffle
Artemis
Level 66
God Stats
5W - 8L
1,290 SR
Queue Stats
88W - 142L
1,152 Elo+
Party 1
Arachne
Arachne
OpeningSole
Arachne
Level 81
God Stats
59W - 43L
1,409 SR
Queue Stats
386W - 526L
1,198 Elo+
Party 1
Nike
Nike
xxbotchixx
Nike
Level 57
God Stats
14W - 14L
1,500 SR
Queue Stats
203W - 341L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
11 / 0 / 7
10,340
574
19,648
11,592
5,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
BOATSNHOES_74
King Arthur
16
6 / 0 / 3
9,303
517
7,849
13,258
12,168
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

1
0 / 0 / 0
3,687
205
0
0
0
Cerberus
Rajzaun
Cerberus
16
6 / 0 / 6
9,585
533
6,089
14,223
12,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
UnoMarkG
Zhong Kui
16
2 / 1 / 6
9,698
539
13,841
13,073
11,047
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,366
409
3,696
13,968
6,587
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sol
11
0 / 5 / 0
7,276
404
7,400
12,711
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
0 / 5 / 1
7,278
404
8,199
9,934
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
OpeningSole
Arachne
11
0 / 6 / 0
7,035
391
6,041
18,580
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 0
7,838
435
7,349
13,104
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
25
Kills
1
1
Deaths
26
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
11
0
7
14.5
W
King Arthur
BOATSNHOES_74
King Arthur
6
0
3
7.5
L
1
6
0
0.17
L
Sol
0
5
0
0
L
0
5
1
0.1
W
0
0
0
0
L
Arachne
OpeningSole
Arachne
0
6
0
0
W
Cerberus
Rajzaun
Cerberus
6
0
6
9
W
Zhong Kui
UnoMarkG
Zhong Kui
2
1
6
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,427
Damage
32,685
52,146
Taken
68,297
41,992
Mitigated
25,806
18,614
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
19,648
4,133
0
4,844
11,592
5,953
0
1,456
10,136
0
87,395
W
King Arthur
BOATSNHOES_74
King Arthur
7,849
636
0
1,271
13,258
12,168
690
902
12,356
0
56,423
L
3,696
459
0
0
13,968
6,587
0
7,504
6,464
27,859
0
L
Sol
7,400
2,683
0
4,146
12,711
4,026
0
5,275
7,385
48,054
0
L
8,199
3,792
0
1,407
9,934
2,571
1,122
5,503
4,395
0
38,803
W
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
OpeningSole
Arachne
6,041
4,081
0
5,459
18,580
6,709
0
1,492
17,088
0
54,142
W
Cerberus
Rajzaun
Cerberus
6,089
415
346
5,126
14,223
12,824
193
2,940
11,283
49,908
0
W
Zhong Kui
UnoMarkG
Zhong Kui
13,841
2,481
0
7,027
13,073
11,047
1,799
5,798
7,275
84,022
0
L
7,349
1,738
0
2,769
13,104
5,913
0
69
13,035
0
53,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,613
Gold Earned
36,793
431
Minions Killed
345
0
Camps Cleared
0
1,321,075
Distance Traveled
1,478,560
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,340
574
113
6
0
428,365
0
W
King Arthur
9,303
517
75
4
0
285,323
1
L
Ymir
7,366
409
44
2
0
290,014
5
L
Sol
7,276
404
74
4
0
264,276
0
L
Artemis
7,278
404
64
4
0
296,615
5
W
Cupid
3,687
205
0
0
0
0
0
L
Arachne
7,035
391
82
5
0
341,251
0
W
Cerberus
9,585
533
118
7
0
306,449
3
W
Zhong Kui
9,698
539
125
7
0
300,938
3
L
Nike
7,838
435
81
5
0
286,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role