Player Matchup

Merlin
Merlin
K9 Akimbo
Merlin
Level 27
God Stats
16W - 5L
1,423 SR
Queue Stats
72W - 43L
1,637 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Makkuh
Ah Muzen Cab
Level 42
God Stats
1W - 0L
1,674 SR
Queue Stats
47W - 36L
1,521 Elo+
Party 2
Sobek
Sobek
Mudlarky
Sobek
Level 86
God Stats
1W - 1L
1,769 SR
Queue Stats
16W - 13L
1,766 Elo+
Party 2
Odin
Odin
PushaaPee
Odin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,679 Elo+
Party 2
Mercury
Mercury
TheYungCuh
Mercury
Level 103
God Stats
2W - 2L
1,658 SR
Queue Stats
181W - 155L
1,613 Elo+
Party 2
Team Averages
Level 61
1,605 SR
1,643 Elo+

VS

Team Averages
Level 84
1,360 SR
1,421 Elo+
Chernobog
Chernobog
ArrestSpoonBOI
Chernobog
Level 77
God Stats
3W - 3L
1,272 SR
Queue Stats
98W - 115L
1,431 Elo+
Party 1
Lancelot
Lancelot
B1gNose75
Lancelot
Level 86
God Stats
5W - 9L
1,545 SR
Queue Stats
111W - 129L
1,430 Elo+
Party 1
Heimdallr
Heimdallr
Kaal Se Yol
Heimdallr
Level 46
God Stats
1W - 5L
1,347 SR
Queue Stats
99W - 118L
1,440 Elo+
Party 1
Hercules
Hercules
MR DATA 534
Hercules
Level 104
God Stats
6W - 6L
1,438 SR
Queue Stats
121W - 131L
1,379 Elo+
Solo
Tiamat
Tiamat
SonaHat
Tiamat
Level 105
God Stats
0W - 3L
1,197 SR
Queue Stats
417W - 433L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
K9 Akimbo
Merlin
20
14 / 4 / 7
14,424
555
28,597
15,788
8,314
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Makkuh
Ah Muzen Cab
18
7 / 8 / 5
12,732
490
20,029
26,074
12,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Mudlarky
Sobek
17
0 / 5 / 13
11,827
455
9,589
29,358
44,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
20
1 / 3 / 2
12,935
498
6,747
13,383
14,818
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
TheYungCuh
Mercury
20
8 / 3 / 9
15,034
578
26,563
27,361
13,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ArrestSpoonBOI
Chernobog
19
13 / 4 / 5
13,732
528
27,675
20,362
12,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
B1gNose75
Lancelot
20
4 / 9 / 8
13,746
529
19,900
25,619
15,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Kaal Se Yol
Heimdallr
17
4 / 8 / 2
11,003
423
12,358
23,225
11,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
MR DATA 534
Hercules
16
1 / 1 / 7
11,018
424
5,709
28,649
36,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
SonaHat
Tiamat
17
1 / 8 / 5
11,531
444
13,529
20,314
13,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
50
30
Kills
23
23
Deaths
30
36
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ArrestSpoonBOI
Chernobog
13
4
5
3.88
L
Lancelot
B1gNose75
Lancelot
4
9
8
0.89
W
Merlin
K9 Akimbo
Merlin
14
4
7
4.38
L
Heimdallr
Kaal Se Yol
Heimdallr
4
8
2
0.63
L
Hercules
MR DATA 534
Hercules
1
1
7
4.5
W
Ah Muzen Cab
Makkuh
Ah Muzen Cab
7
8
5
1.19
W
Sobek
Mudlarky
Sobek
0
5
13
1.3
W
Odin
1
3
2
0.67
L
Tiamat
SonaHat
Tiamat
1
8
5
0.44
W
Mercury
TheYungCuh
Mercury
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,525
Damage
79,171
111,964
Taken
118,169
94,029
Mitigated
89,540
21,643
Healing
35,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ArrestSpoonBOI
Chernobog
27,675
17,453
0
5,274
20,362
12,406
39
5,906
14,456
0
104,743
L
Lancelot
B1gNose75
Lancelot
19,900
2,703
0
6,282
25,619
15,196
0
6,513
19,106
0
122,201
W
Merlin
K9 Akimbo
Merlin
28,597
2,033
654
3,318
15,788
8,314
1,229
3,264
12,524
98,281
0
L
Heimdallr
Kaal Se Yol
Heimdallr
12,358
5,072
0
5,174
23,225
11,642
870
5,574
17,651
0
69,581
L
Hercules
MR DATA 534
Hercules
5,709
1,774
0
15,916
28,649
36,611
13
10,729
17,920
0
33,540
W
Ah Muzen Cab
Makkuh
Ah Muzen Cab
20,029
9,233
0
6,451
26,074
12,955
2,560
2,464
23,610
0
91,378
W
Sobek
Mudlarky
Sobek
9,589
574
0
5,211
29,358
44,176
217
4,661
24,697
33,571
0
W
Odin
6,747
1,199
0
125
13,383
14,818
2,977
1,751
11,632
0
83,833
L
Tiamat
SonaHat
Tiamat
13,529
602
0
2,951
20,314
13,685
260
9,464
10,850
93,033
0
W
Mercury
TheYungCuh
Mercury
26,563
15,680
0
5,884
27,361
13,766
1,379
2,518
24,843
0
164,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,952
Gold Earned
61,030
607
Minions Killed
634
0
Camps Cleared
0
2,606,192
Distance Traveled
2,432,589
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,732
528
158
6
0
524,967
5
L
Lancelot
13,746
529
180
7
0
535,197
5
W
Merlin
14,424
555
153
6
0
456,150
4
L
Heimdallr
11,003
423
96
4
0
420,564
3
L
Hercules
11,018
424
45
2
0
489,263
5
W
Ah Muzen Cab
12,732
490
123
5
0
453,028
0
W
Sobek
11,827
455
29
1
0
537,886
0
W
Odin
12,935
498
142
5
0
534,933
2
L
Tiamat
11,531
444
155
6
0
462,598
2
W
Mercury
15,034
578
160
6
0
624,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role