Player Matchup

Jormungandr
Jormungandr
Ashranach
Jormungandr
Level 119
God Stats
23W - 29L
1,508 SR
Queue Stats
96W - 218L
1,358 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hoodhero1028
Ah Muzen Cab
Level 65
God Stats
3W - 8L
1,281 SR
Queue Stats
7W - 10L
1,346 Elo+
Solo
Hel
Hel
JtMartin
Hel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,242 Elo+
Solo
Team Averages
Level 74
1,430 SR
1,315 Elo+

VS

Team Averages
Level 79
1,604 SR
1,334 Elo+
Medusa
Medusa
Gunterberry
Medusa
Level 107
God Stats
2W - 1L
1,733 SR
Queue Stats
117W - 202L
1,337 Elo+
Party 1
King Arthur
King Arthur
MythicChimera
King Arthur
Level 46
God Stats
8W - 8L
1,576 SR
Queue Stats
210W - 312L
1,365 Elo+
Party 1
Ao Kuang
Ao Kuang
Raintai1
Ao Kuang
Level 83
God Stats
23W - 39L
1,503 SR
Queue Stats
108W - 190L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ashranach
Jormungandr
13
0 / 3 / 2
8,811
551
6,314
17,358
12,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Hoodhero1028
Ah Muzen Cab
14
2 / 4 / 1
9,605
600
13,687
12,369
5,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 2
9,426
589
9,269
12,944
7,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 0 / 4
12,043
753
19,026
10,715
5,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
MythicChimera
King Arthur
17
1 / 0 / 6
10,610
663
7,738
16,798
18,249
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Raintai1
Ao Kuang
15
3 / 3 / 6
10,665
667
10,791
16,119
8,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ashranach
Jormungandr
0
3
2
0.33
W
Medusa
6
0
4
8
L
Ah Muzen Cab
Hoodhero1028
Ah Muzen Cab
2
4
1
0.63
L
1
3
2
0.67
W
King Arthur
MythicChimera
King Arthur
1
0
6
4
W
Ao Kuang
Raintai1
Ao Kuang
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,270
Damage
37,555
42,671
Taken
43,632
26,845
Mitigated
32,031
9,373
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ashranach
Jormungandr
6,314
256
0
2,896
17,358
12,955
0
2,127
15,231
22,373
0
W
Medusa
19,026
9,360
417
4,985
10,715
5,371
0
4,902
5,813
0
83,123
L
Ah Muzen Cab
Hoodhero1028
Ah Muzen Cab
13,687
5,658
210
1,580
12,369
5,900
0
4,776
7,593
0
40,397
L
9,269
1,509
1,660
3,027
12,944
7,990
0
2,672
10,272
28,665
0
W
King Arthur
MythicChimera
King Arthur
7,738
554
219
4,130
16,798
18,249
54
6,826
9,972
0
37,566
W
Ao Kuang
Raintai1
Ao Kuang
10,791
4,128
0
4,818
16,119
8,411
1,521
5,626
10,493
24,198
4,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,842
Gold Earned
33,318
146
Minions Killed
232
2
Camps Cleared
11
774,052
Distance Traveled
889,325
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,811
551
20
1
1
260,131
7
W
Medusa
12,043
753
138
9
6
306,991
2
L
Ah Muzen Cab
9,605
600
77
5
1
264,097
3
L
Hel
9,426
589
49
3
0
249,824
1
W
King Arthur
10,610
663
55
3
1
302,668
2
W
Ao Kuang
10,665
667
39
2
4
279,666
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role