Player Matchup

Freya
Freya
Gold V
God Tier NRG
Freya
Gold V
Level 157
God Stats
1W - 0L
1,316 SR
Queue Stats
144W - 140L
1,237 MMR
Party 1
Ymir
Ymir
Silver I
jonnnyj
Ymir
Silver I
Level 84
God Stats
15W - 9L
1,576 SR
Queue Stats
48W - 43L
1,417 MMR
Party 1
Mulan
Mulan
Silver IV
v1KnownByALL
Mulan
Silver IV
Level 124
God Stats
17W - 9L
1,439 SR
Queue Stats
102W - 100L
1,227 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,444 SR
1,294 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,586 SR
1,265 MMR
Hercules
Hercules
Silver I
AQUA DEM00N
Hercules
Silver I
Level 104
God Stats
1W - 2L
1,896 SR
Queue Stats
357W - 364L
1,209 MMR
Party 2
Chaac
Chaac
Bronze V
Hirntot121
Chaac
Bronze V
Level 58
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 10L
1,313 MMR
Solo
Aphrodite
Aphrodite
Gold III
lobito chido
Aphrodite
Gold III
Level 159
God Stats
0W - 1L
1,592 SR
Queue Stats
221W - 206L
1,272 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 17
10,825
722
20,898
14,307
8,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
jonnnyj
Ymir
16
5 / 0 / 14
12,447
830
8,638
20,872
27,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
14 / 1 / 6
12,525
835
27,127
23,317
13,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
MedusaGilgameshBastetZeusCu Chulainn

VS

Bans
Ah Muzen CabGebUllrAtlasIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AQUA DEM00N
Hercules
12
1 / 9 / 0
8,702
580
11,083
25,166
19,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
13
0 / 6 / 1
8,884
592
11,465
21,521
22,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
lobito chido
Aphrodite
13
0 / 5 / 1
8,786
586
12,948
15,890
7,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
20
Kills
1
1
Deaths
20
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
AQUA DEM00N
Hercules
1
9
0
0.11
W
1
0
17
9.5
L
Chaac
0
6
1
0.08
W
Ymir
jonnnyj
Ymir
5
0
14
12
L
Aphrodite
lobito chido
Aphrodite
0
5
1
0.1
W
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,663
Damage
35,496
58,496
Taken
62,577
49,498
Mitigated
49,346
27,636
Healing
20,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AQUA DEM00N
Hercules
11,083
3,092
529
4,824
25,166
19,351
0
11,203
13,963
0
24,078
W
20,898
6,523
0
8,229
14,307
8,254
1,515
3,111
10,917
62,506
6,216
L
Chaac
11,465
1,786
0
5,659
21,521
22,541
23
9,607
11,914
0
36,529
W
Ymir
jonnnyj
Ymir
8,638
1,250
0
6,069
20,872
27,951
281
5,399
15,099
26,449
0
L
Aphrodite
lobito chido
Aphrodite
12,948
1,216
4,636
4,644
15,890
7,454
0
6,652
9,238
33,094
0
W
27,127
5,238
802
12,536
23,317
13,293
682
5,096
15,890
0
59,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,797
Gold Earned
26,372
182
Minions Killed
135
9
Camps Cleared
4
875,233
Distance Traveled
761,993
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,702
580
24
2
1
242,772
3
W
Freya
10,825
722
91
6
5
275,903
2
L
Chaac
8,884
592
39
3
1
266,752
5
W
Ymir
12,447
830
24
2
1
289,760
1
L
Aphrodite
8,786
586
72
5
2
252,469
1
W
Mulan
12,525
835
67
4
3
309,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role