Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BoIillo
Xing Tian
Level 154
God Stats
2W - 4L
1,500 SR
Queue Stats
285W - 305L
1,480 Elo+
Party 1
Cupid
Cupid
GORILA-12-23
Cupid
Level 25
God Stats
5W - 4L
1,448 SR
Queue Stats
247W - 303L
1,483 Elo+
Party 1
Team Averages
Level 103
1,483 SR
1,487 Elo+

VS

Team Averages
Level 71
1,452 SR
1,451 Elo+
Arachne
Arachne
JSCACERES
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
MAX_SSJ-GOD
King Arthur
Level 81
God Stats
20W - 25L
1,354 SR
Queue Stats
229W - 228L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
YOUNG-susej-16-
Baron Samedi
Level 64
God Stats
10W - 8L
1,503 SR
Queue Stats
191W - 204L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
5 / 0 / 5
9,147
762
13,655
9,753
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
BoIillo
Xing Tian
13
5 / 0 / 5
8,641
720
10,403
11,158
13,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 3 / 7
7,387
616
2,725
6,959
2,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JSCACERES
Arachne
11
1 / 4 / 2
7,036
586
4,576
10,331
5,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
MAX_SSJ-GOD
King Arthur
11
2 / 2 / 1
7,377
615
10,232
13,197
10,632
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
YOUNG-susej-16-
Baron Samedi
11
0 / 4 / 1
7,146
596
5,747
9,142
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
3
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
0
5
7.5
W
Xing Tian
BoIillo
Xing Tian
5
0
5
7.5
W
0
3
7
1.17
L
Arachne
JSCACERES
Arachne
1
4
2
0.5
L
King Arthur
MAX_SSJ-GOD
King Arthur
2
2
1
1.25
L
Baron Samedi
YOUNG-susej-16-
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,783
Damage
20,555
27,870
Taken
32,670
20,457
Mitigated
20,599
6,320
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
13,655
12,419
0
1,889
9,753
4,438
904
1,547
8,206
0
44,770
W
Xing Tian
BoIillo
Xing Tian
10,403
1,780
844
2,514
11,158
13,193
160
2,974
8,184
24,710
0
W
2,725
1,913
39
1,034
6,959
2,826
228
1,485
5,474
0
12,170
L
Arachne
JSCACERES
Arachne
4,576
1,968
0
1,813
10,331
5,398
0
3,597
6,734
0
14,841
L
King Arthur
MAX_SSJ-GOD
King Arthur
10,232
764
0
998
13,197
10,632
0
4,983
8,214
0
18,878
L
Baron Samedi
YOUNG-susej-16-
Baron Samedi
5,747
627
900
910
9,142
4,569
0
2,119
7,023
25,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,175
Gold Earned
21,559
157
Minions Killed
89
5
Camps Cleared
5
671,166
Distance Traveled
615,266
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,147
762
103
9
2
226,594
4
W
Xing Tian
8,641
720
23
2
2
229,294
2
W
Cupid
7,387
616
31
3
1
215,278
1
L
Arachne
7,036
586
30
3
4
213,682
0
L
King Arthur
7,377
615
24
2
1
214,751
1
L
Baron Samedi
7,146
596
35
3
0
186,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role