Player Matchup

Charybdis
Charybdis
ThiefSain
Charybdis
Level 75
God Stats
0W - 3L
1,521 SR
Queue Stats
0W - 4L
1,179 Elo+
Party 2
Lancelot
Lancelot
kevin102
Lancelot
Level 61
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 3L
1,225 Elo+
Party 2
Hera
Hera
redwallmoss
Hera
Level 101
God Stats
0W - 5L
1,423 SR
Queue Stats
39W - 57L
1,469 Elo+
Party 2
Team Averages
Level 79
1,409 SR
1,291 Elo+

VS

Team Averages
Level 57
1,666 SR
1,419 Elo+
Zeus
Zeus
Mec0B0yy
Zeus
Level 69
God Stats
3W - 0L
1,735 SR
Queue Stats
42W - 59L
1,365 Elo+
Party 1
Bellona
Bellona
agentecod
Bellona
Level 26
God Stats
19W - 15L
1,763 SR
Queue Stats
28W - 32L
1,367 Elo+
Party 1
Cerberus
Cerberus
arthurboymx
Cerberus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ThiefSain
Charybdis
16
2 / 8 / 6
12,404
620
15,185
23,154
7,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
kevin102
Lancelot
17
3 / 5 / 4
13,076
654
15,740
25,480
8,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
4 / 4 / 5
13,181
659
28,326
19,025
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
9 / 3 / 7
14,715
736
28,160
13,354
7,254
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
agentecod
Bellona
18
6 / 4 / 6
13,957
698
12,660
24,102
24,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
arthurboymx
Cerberus
19
2 / 2 / 13
14,299
715
15,349
39,324
71,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
9
Kills
17
17
Deaths
9
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
9
3
7
4.17
L
Charybdis
ThiefSain
Charybdis
2
8
6
0.63
W
Bellona
agentecod
Bellona
6
4
6
2.25
W
Cerberus
arthurboymx
Cerberus
2
2
13
4.25
L
Lancelot
kevin102
Lancelot
3
5
4
1
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,251
Damage
56,169
67,659
Taken
76,780
21,616
Mitigated
103,131
12,342
Healing
21,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
28,160
4,370
723
2,770
13,354
7,254
1,798
4,849
8,505
101,520
0
L
Charybdis
ThiefSain
Charybdis
15,185
7,782
0
2,697
23,154
7,354
1,275
17,083
6,071
0
41,209
W
Bellona
agentecod
Bellona
12,660
4,115
74
4,464
24,102
24,079
732
11,710
12,392
0
51,715
W
Cerberus
arthurboymx
Cerberus
15,349
907
0
13,587
39,324
71,798
176
13,329
25,995
45,249
0
L
Lancelot
kevin102
Lancelot
15,740
2,158
0
3,114
25,480
8,477
525
15,509
9,971
0
37,927
L
28,326
6,712
396
6,135
19,025
5,785
930
11,260
7,765
79,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,661
Gold Earned
42,971
202
Minions Killed
247
9
Camps Cleared
7
1,133,398
Distance Traveled
1,112,403
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,715
736
94
5
4
326,261
3
L
Charybdis
12,404
620
67
3
3
336,235
3
W
Bellona
13,957
698
74
4
2
402,656
1
W
Cerberus
14,299
715
79
4
1
383,486
3
L
Lancelot
13,076
654
42
2
2
433,885
2
L
Hera
13,181
659
93
5
4
363,278
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role