Player Matchup

Janus
Janus
Frostyyy G
Janus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
H1appyman
Cthulhu
Level 8
God Stats
1W - 3L
1,254 SR
Queue Stats
2W - 5L
1,197 Elo+
Party 2
Artemis
Artemis
awaffles249
Artemis
Level 67
God Stats
0W - 1L
1,299 SR
Queue Stats
38W - 40L
1,462 Elo+
Party 2
Team Averages
Level 59
1,351 SR
1,344 Elo+

VS

Team Averages
Level 115
1,589 SR
1,554 Elo+
Geb
Geb
BlueFreeze2011
Geb
Level 27
God Stats
40W - 39L
1,520 SR
Queue Stats
194W - 233L
1,384 Elo+
Party 1
Zeus
Zeus
Sleak87
Zeus
Level 159
God Stats
27W - 18L
1,640 SR
Queue Stats
288W - 359L
1,424 Elo+
Party 1
Lancelot
Lancelot
ledwin114
Lancelot
Level 160
God Stats
14W - 3L
1,608 SR
Queue Stats
401W - 172L
1,855 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 6 / 0
6,203
620
2,524
9,580
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
H1appyman
Cthulhu
8
0 / 3 / 0
5,873
587
3,209
12,356
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
awaffles249
Artemis
11
0 / 1 / 1
6,072
607
4,367
5,389
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
7,792
779
2,988
8,706
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
Sleak87
Zeus
12
2 / 0 / 7
7,454
745
12,577
3,328
1,200
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
ledwin114
Lancelot
13
7 / 1 / 2
7,803
780
9,216
7,753
3,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Janus
1
6
0
0.17
L
Cthulhu
H1appyman
Cthulhu
0
3
0
0
W
Zeus
Sleak87
Zeus
2
0
7
5.5
L
Artemis
awaffles249
Artemis
0
1
1
0.5
W
Lancelot
ledwin114
Lancelot
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,100
Damage
24,781
27,325
Taken
19,787
14,695
Mitigated
12,167
2,845
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,988
177
0
2,380
8,706
7,203
78
3,863
4,843
7,555
0
L
Janus
2,524
241
0
500
9,580
3,104
0
4,262
5,318
17,883
0
L
Cthulhu
H1appyman
Cthulhu
3,209
245
163
1,041
12,356
9,337
0
8,070
4,286
7,501
0
W
Zeus
Sleak87
Zeus
12,577
777
0
244
3,328
1,200
591
735
2,593
36,903
0
L
Artemis
awaffles249
Artemis
4,367
1,639
214
927
5,389
2,254
0
3,362
2,027
0
16,873
W
Lancelot
ledwin114
Lancelot
9,216
2,380
0
2,138
7,753
3,764
55
1,401
6,352
0
27,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,148
Gold Earned
23,049
70
Minions Killed
119
1
Camps Cleared
8
503,966
Distance Traveled
593,173
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,792
779
5
1
0
198,373
2
L
Janus
6,203
620
33
3
0
150,028
2
L
Cthulhu
5,873
587
9
1
0
184,537
1
W
Zeus
7,454
745
70
7
3
170,823
5
L
Artemis
6,072
607
28
3
1
169,401
5
W
Lancelot
7,803
780
44
4
5
223,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role