Player Matchup

Pele
Pele
D4ddyL1lM0nst3r
Pele
Level 66
God Stats
8W - 9L
1,502 SR
Queue Stats
44W - 51L
1,325 Elo+
Party 1
Bacchus
Bacchus
Elite7evenN_TTV
Bacchus
Level 125
God Stats
3W - 3L
1,706 SR
Queue Stats
290W - 334L
1,383 Elo+
Party 1
Poseidon
Poseidon
KSIFeltyS
Poseidon
Level 105
God Stats
1W - 3L
1,171 SR
Queue Stats
36W - 59L
1,346 Elo+
Solo
Team Averages
Level 99
1,460 SR
1,351 Elo+

VS

Team Averages
Level 107
1,544 SR
1,472 Elo+
Cupid
Cupid
disrespecful24
Cupid
Level 105
God Stats
10W - 7L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Party 2
Hel
Hel
disrespectful24
Hel
Level 113
God Stats
9W - 5L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Party 2
Horus
Horus
xInFaMoUs ReKkz
Horus
Level 104
God Stats
9W - 7L
1,632 SR
Queue Stats
426W - 408L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,751
547
9,482
10,097
6,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 0 / 0
9,876
617
6,136
12,419
21,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
KSIFeltyS
Poseidon
14
1 / 4 / 0
9,818
614
10,381
11,241
5,664
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
10,395
650
11,790
9,289
5,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 5
9,856
616
11,233
10,643
5,527
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 5
9,155
572
5,813
13,715
15,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
8
8
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
0
0
0
L
Poseidon
KSIFeltyS
Poseidon
1
4
0
0.25
W
4
0
4
6
W
3
1
5
5.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,999
Damage
28,836
33,757
Taken
33,647
33,168
Mitigated
25,690
8,437
Healing
20,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,482
1,077
384
1,193
10,097
6,213
0
2,073
7,784
0
26,271
L
6,136
695
0
3,127
12,419
21,291
0
3,706
8,311
17,241
0
L
Poseidon
KSIFeltyS
Poseidon
10,381
507
648
3,085
11,241
5,664
54
5,820
5,297
56,412
0
W
11,790
7,687
749
2,337
9,289
5,039
0
5,773
3,480
0
42,082
W
11,233
190
7,156
5,527
10,643
5,527
49
5,357
5,218
32,818
0
W
5,813
2,531
1,671
2,660
13,715
15,124
0
5,731
7,490
0
22,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
29,406
171
Minions Killed
160
6
Camps Cleared
6
829,780
Distance Traveled
842,764
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,751
547
46
3
1
265,055
0
L
Bacchus
9,876
617
31
2
2
288,151
4
L
Poseidon
9,818
614
94
6
3
276,574
5
W
Cupid
10,395
650
78
5
3
258,572
0
W
Hel
9,856
616
47
3
3
280,690
1
W
Horus
9,155
572
35
2
0
303,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role