Player Matchup

Merlin
Merlin
Crixxos
Merlin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 33L
1,365 Elo+
Party 3
Yu Huang
Yu Huang
DNL04
Yu Huang
Level 140
God Stats
2W - 3L
1,199 SR
Queue Stats
205W - 198L
1,528 Elo+
Party 3
Ra
Ra
ProxGT
Ra
Level 128
God Stats
4W - 2L
1,458 SR
Queue Stats
113W - 98L
1,506 Elo+
Party 2
Mulan
Mulan
SnappiestJam20
Mulan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 13L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Zonkachu
Gilgamesh
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 91L
1,530 Elo+
Party 2
Team Averages
Level 110
1,432 SR
1,486 Elo+

VS

Team Averages
Level 108
1,619 SR
1,577 Elo+
Cliodhna
Cliodhna
HeadHunter240
Cliodhna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,668 Elo+
Party 1
Neith
Neith
Heathen Witch
Neith
Level 108
God Stats
6W - 2L
1,743 SR
Queue Stats
309W - 332L
1,482 Elo+
Solo
Cabrakan
Cabrakan
LoNeBLiMP12
Cabrakan
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,668 Elo+
Party 1
Horus
Horus
Proteuswins
Horus
Level 126
God Stats
6W - 5L
1,615 SR
Queue Stats
183W - 167L
1,553 Elo+
Solo
Cthulhu
Cthulhu
WaterMelonMan00
Cthulhu
Level 80
God Stats
14W - 3L
1,737 SR
Queue Stats
746W - 796L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crixxos
Merlin
20
4 / 4 / 18
12,641
665
22,502
18,964
11,251
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
DNL04
Yu Huang
20
4 / 2 / 21
12,972
683
27,899
13,421
8,525
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
20
8 / 3 / 17
13,972
735
29,044
23,841
14,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 21
13,170
693
29,862
34,551
51,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
Zonkachu
Gilgamesh
20
8 / 7 / 16
13,845
729
20,366
39,089
42,813
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HeadHunter240
Cliodhna
16
3 / 10 / 5
10,695
563
17,355
25,733
12,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 6 / 8
12,089
636
22,372
23,038
12,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
LoNeBLiMP12
Cabrakan
18
4 / 8 / 7
11,863
624
17,571
29,170
36,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
3 / 4 / 12
13,370
704
15,172
29,611
36,831
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 4 / 11
13,199
695
32,172
41,517
40,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
62
31
Kills
19
19
Deaths
32
93
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
Crixxos
Merlin
4
4
18
3.25
W
Yu Huang
DNL04
Yu Huang
4
2
21
7.25
L
Cliodhna
HeadHunter240
Cliodhna
3
10
5
0.55
L
4
6
8
1.33
L
Cabrakan
LoNeBLiMP12
Cabrakan
4
8
7
0.94
L
3
4
12
2.25
W
Ra
8
3
17
5.5
W
7
3
21
5.83
L
5
4
11
2.63
W
Gilgamesh
Zonkachu
Gilgamesh
8
7
16
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,673
Damage
104,642
129,866
Taken
149,069
128,724
Mitigated
139,308
54,868
Healing
68,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Crixxos
Merlin
22,502
464
1,178
2,024
18,964
11,251
1,774
11,005
7,735
45,160
0
W
Yu Huang
DNL04
Yu Huang
27,899
1,273
1,795
1,070
13,421
8,525
2,391
6,183
6,991
56,318
0
L
Cliodhna
HeadHunter240
Cliodhna
17,355
2,576
2,302
5,016
25,733
12,655
437
12,187
13,237
0
27,559
L
22,372
8,486
1,853
6,097
23,038
12,368
1,771
11,820
10,915
0
45,948
L
Cabrakan
LoNeBLiMP12
Cabrakan
17,571
1,552
1,266
3,395
29,170
36,850
0
15,948
12,984
26,642
0
L
15,172
7,234
9,877
13,856
29,611
36,831
583
14,115
15,070
0
41,926
W
Ra
29,044
3,012
13,764
9,996
23,841
14,704
1,626
12,050
11,639
66,383
0
W
29,862
3,594
1,503
11,803
34,551
51,431
624
11,611
22,401
0
45,834
L
32,172
1,280
6,146
18,547
41,517
40,604
84
25,375
15,581
58,460
0
W
Gilgamesh
Zonkachu
Gilgamesh
20,366
4,911
3,069
8,666
39,089
42,813
1,038
8,894
28,698
0
28,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,600
Gold Earned
61,216
221
Minions Killed
208
0
Camps Cleared
0
1,707,755
Distance Traveled
1,689,933
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,641
665
45
2
0
338,667
0
W
Yu Huang
12,972
683
69
4
0
351,524
0
L
Cliodhna
10,695
563
13
1
0
330,473
0
L
Neith
12,089
636
63
3
0
321,938
1
L
Cabrakan
11,863
624
21
1
0
272,553
0
L
Horus
13,370
704
52
3
0
386,662
1
W
Ra
13,972
735
79
4
0
350,238
1
W
Mulan
13,170
693
19
1
0
365,583
0
L
Cthulhu
13,199
695
59
3
0
378,307
0
W
Gilgamesh
13,845
729
9
0
0
301,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role