Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
AGodNamedJae
Lancelot
Level 108
God Stats
1W - 4L
1,324 SR
Queue Stats
85W - 96L
1,479 Elo+
Solo
Yu Huang
Yu Huang
Sub999
Yu Huang
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,245 Elo+
Party 2
Team Averages
Level 90
1,441 SR
1,408 Elo+

VS

Team Averages
Level 117
1,571 SR
1,504 Elo+
Merlin
Merlin
AN000000BIS
Merlin
Level 160
God Stats
16W - 9L
1,702 SR
Queue Stats
518W - 495L
1,486 Elo+
Solo
Skadi
Skadi
MarkLost
Skadi
Level 105
God Stats
11W - 9L
1,506 SR
Queue Stats
43W - 38L
1,515 Elo+
Party 1
Ymir
Ymir
V1ctr0n
Ymir
Level 85
God Stats
48W - 43L
1,505 SR
Queue Stats
59W - 64L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 5 / 3
6,789
617
2,636
11,834
7,959
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
AGodNamedJae
Lancelot
11
1 / 2 / 2
6,977
634
6,251
8,784
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
Sub999
Yu Huang
11
2 / 1 / 1
7,168
652
7,031
5,978
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 1 / 4
7,550
686
6,347
4,078
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
MarkLost
Skadi
13
6 / 1 / 1
8,203
746
11,361
7,494
2,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
V1ctr0n
Ymir
13
0 / 1 / 7
8,154
741
4,254
7,324
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
8
8
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
5
3
0.3
L
Lancelot
AGodNamedJae
Lancelot
1
2
2
1
W
Merlin
2
1
4
4
W
Skadi
MarkLost
Skadi
6
1
1
6.5
L
Yu Huang
Sub999
Yu Huang
2
1
1
2.5
W
Ymir
V1ctr0n
Ymir
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,918
Damage
21,962
26,596
Taken
18,896
15,059
Mitigated
10,981
1,720
Healing
3,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,636
287
195
331
11,834
7,959
0
4,192
7,642
0
11,934
L
Lancelot
AGodNamedJae
Lancelot
6,251
871
0
956
8,784
4,634
0
3,711
5,073
0
20,812
W
Merlin
6,347
371
595
413
4,078
1,414
0
1,477
2,468
28,005
0
W
Skadi
MarkLost
Skadi
11,361
4,322
0
722
7,494
2,569
96
1,649
5,667
0
32,662
L
Yu Huang
Sub999
Yu Huang
7,031
410
0
238
5,978
2,466
0
3,032
2,946
23,466
0
W
Ymir
V1ctr0n
Ymir
4,254
558
0
1,521
7,324
6,998
0
3,988
3,193
12,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,934
Gold Earned
23,907
101
Minions Killed
121
3
Camps Cleared
6
620,577
Distance Traveled
622,941
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,789
617
18
2
0
211,112
1
L
Lancelot
6,977
634
45
4
2
209,825
0
W
Merlin
7,550
686
51
5
2
200,264
1
W
Skadi
8,203
746
48
4
0
214,915
2
L
Yu Huang
7,168
652
38
3
1
199,640
3
W
Ymir
8,154
741
22
2
4
207,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role