Player Matchup

Anhur
Anhur
Hadesidon
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 54L
1,188 Elo+
Solo
Thoth
Thoth
Lady_Rapture
Thoth
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,327 Elo+
Solo
Cupid
Cupid
lunaraku
Cupid
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,484 Elo+
Solo
He Bo
He Bo
myIesHlGH
He Bo
Level 88
God Stats
13W - 18L
1,337 SR
Queue Stats
713W - 808L
1,354 Elo+
Solo
Danzaburou
Danzaburou
rfgdfgyru7y
Danzaburou
Level 23
God Stats
1W - 2L
1,692 SR
Queue Stats
85W - 125L
1,322 Elo+
Solo
Team Averages
Level 63
1,506 SR
1,335 Elo+

VS

Team Averages
Level 71
1,486 SR
1,329 Elo+
Khepri
Khepri
SePEnHoFF
Khepri
Level 81
God Stats
3W - 1L
1,669 SR
Queue Stats
140W - 167L
1,341 Elo+
Solo
Ne Zha
Ne Zha
Terrell4625
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,212 Elo+
Solo
Tiamat
Tiamat
kamaleonpe
Tiamat
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 125L
1,313 Elo+
Solo
Eset
Eset
thee nubb
Eset
Level 78
God Stats
1W - 1L
1,262 SR
Queue Stats
103W - 90L
1,467 Elo+
Solo
Olorun
Olorun
tomm711
Olorun
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
158W - 242L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hadesidon
Anhur
11
2 / 5 / 2
9,245
544
2,690
9,388
4,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 6 / 5
10,610
624
9,164
14,105
6,436
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cupid
lunaraku
Cupid
20
2 / 4 / 8
11,419
672
8,809
17,616
9,239
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
myIesHlGH
He Bo
19
7 / 9 / 9
12,219
719
23,831
19,039
9,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
rfgdfgyru7y
Danzaburou
17
4 / 6 / 2
11,035
649
9,335
15,409
7,156
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SePEnHoFF
Khepri
20
4 / 3 / 15
13,066
769
6,543
20,215
32,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
15
1 / 8 / 14
10,710
630
12,577
17,439
8,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tiamat
kamaleonpe
Tiamat
18
2 / 2 / 10
11,357
668
11,058
12,613
10,187
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
20
11 / 3 / 15
13,933
820
18,127
16,175
10,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
tomm711
Olorun
20
12 / 3 / 9
13,818
813
18,396
17,119
12,660
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
93
16
Kills
30
30
Deaths
19
26
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Anhur
Hadesidon
Anhur
2
5
2
0.6
L
1
6
5
0.58
W
Khepri
SePEnHoFF
Khepri
4
3
15
3.83
W
Ne Zha
1
8
14
1
W
Tiamat
kamaleonpe
Tiamat
2
2
10
3.5
L
Cupid
lunaraku
Cupid
2
4
8
1.5
L
He Bo
myIesHlGH
He Bo
7
9
9
1.28
L
Danzaburou
rfgdfgyru7y
Danzaburou
4
6
2
0.83
W
Eset
11
3
15
6.17
W
Olorun
tomm711
Olorun
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,829
Damage
66,701
75,557
Taken
83,561
36,359
Mitigated
74,323
19,814
Healing
21,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Hadesidon
Anhur
2,690
1,087
335
863
9,388
4,000
0
6,941
2,447
0
5,165
L
9,164
285
787
1,108
14,105
6,436
81
10,881
3,224
28,405
0
W
Khepri
SePEnHoFF
Khepri
6,543
335
827
1,851
20,215
32,445
1,490
6,937
13,278
18,484
0
W
Ne Zha
12,577
1,587
149
1,598
17,439
8,784
0
7,862
9,577
0
18,589
W
Tiamat
kamaleonpe
Tiamat
11,058
1,177
1,972
3,639
12,613
10,187
1,094
6,397
6,216
24,480
0
L
Cupid
lunaraku
Cupid
8,809
2,830
3,985
5,574
17,616
9,239
731
10,164
7,452
0
31,953
L
He Bo
myIesHlGH
He Bo
23,831
1,249
1,429
2,112
19,039
9,528
0
13,615
5,424
38,513
0
L
Danzaburou
rfgdfgyru7y
Danzaburou
9,335
3,515
810
2,811
15,409
7,156
900
12,523
2,886
0
23,453
W
Eset
18,127
2,372
790
3,121
16,175
10,247
306
4,549
11,626
46,150
0
W
Olorun
tomm711
Olorun
18,396
9,335
2,173
5,447
17,119
12,660
4,406
7,250
9,869
49,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,528
Gold Earned
62,884
145
Minions Killed
171
0
Camps Cleared
0
1,207,013
Distance Traveled
1,447,632
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,245
544
5
0
0
151,186
0
L
Thoth
10,610
624
35
2
0
299,982
5
W
Khepri
13,066
769
24
1
0
302,921
0
W
Ne Zha
10,710
630
18
1
0
301,806
0
W
Tiamat
11,357
668
22
1
0
317,251
0
L
Cupid
11,419
672
45
3
0
284,675
0
L
He Bo
12,219
719
34
2
0
254,536
0
L
Danzaburou
11,035
649
26
2
0
216,634
6
W
Eset
13,933
820
60
4
0
281,626
0
W
Olorun
13,818
813
47
3
0
244,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role