Player Matchup

Ymir
Ymir
JSCACERES
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,269 Elo+
Solo
Mulan
Mulan
ZooYorkMama201
Mulan
Level 88
God Stats
16W - 14L
1,486 SR
Queue Stats
115W - 103L
1,541 Elo+
Party 1
Sol
Sol
vans1313
Sol
Level 126
God Stats
6W - 1L
1,647 SR
Queue Stats
54W - 40L
1,556 Elo+
Party 1
Team Averages
Level 94
1,544 SR
1,455 Elo+

VS

Team Averages
Level 81
1,536 SR
1,428 Elo+
Cerberus
Cerberus
Dead Doink
Cerberus
Level 80
God Stats
6W - 6L
1,672 SR
Queue Stats
236W - 239L
1,484 Elo+
Solo
Skadi
Skadi
King_Bancho
Skadi
Level 69
God Stats
14W - 14L
1,437 SR
Queue Stats
74W - 92L
1,300 Elo+
Solo
Ra
Ra
Thicc AP
Ra
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 1 / 10
9,450
859
6,267
9,946
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 7
8,599
782
6,634
10,082
5,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 0 / 7
9,378
853
15,092
7,515
3,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dead Doink
Cerberus
12
2 / 5 / 0
7,688
699
4,247
14,970
14,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 5 / 1
6,939
631
7,192
11,243
5,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 3 / 2
7,274
661
6,397
8,327
4,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dead Doink
Cerberus
2
5
0
0.4
W
Ymir
3
1
10
8
L
0
5
1
0.1
L
0
3
2
0.33
W
4
1
7
7.5
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,993
Damage
17,836
27,543
Taken
34,540
19,609
Mitigated
24,500
9,838
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dead Doink
Cerberus
4,247
100
0
2,533
14,970
14,869
306
8,486
6,484
18,407
0
W
Ymir
6,267
833
126
2,430
9,946
10,690
478
4,715
5,231
18,460
0
L
7,192
3,891
502
800
11,243
5,323
1,137
6,580
4,663
0
22,370
L
6,397
481
3,567
1,988
8,327
4,308
126
5,257
3,070
25,717
0
W
6,634
1,094
0
3,362
10,082
5,182
318
3,607
6,475
0
20,984
W
15,092
4,960
0
3,920
7,515
3,737
1,783
2,970
4,545
50,445
4,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,427
Gold Earned
21,901
134
Minions Killed
111
6
Camps Cleared
3
613,822
Distance Traveled
580,667
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,688
699
39
4
2
196,242
1
W
Ymir
9,450
859
19
2
1
188,200
1
L
Skadi
6,939
631
30
3
1
181,400
4
L
Ra
7,274
661
42
4
0
203,025
2
W
Mulan
8,599
782
33
3
2
214,220
2
W
Sol
9,378
853
82
7
3
211,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role