Player Matchup

Loki
Loki
LordHeadAssCG63
Loki
Level 78
God Stats
2W - 1L
1,650 SR
Queue Stats
58W - 61L
1,448 Elo+
Solo
Tyr
Tyr
SprayNPrayXD
Tyr
Level 104
God Stats
2W - 7L
1,554 SR
Queue Stats
212W - 208L
1,481 Elo+
Solo
Aphrodite
Aphrodite
Tangling37
Aphrodite
Level 87
God Stats
28W - 12L
1,568 SR
Queue Stats
204W - 214L
1,384 Elo+
Solo
Apollo
Apollo
TheDeityOfMan
Apollo
Level 61
God Stats
4W - 4L
1,393 SR
Queue Stats
113W - 143L
1,197 Elo+
Solo
Eset
Eset
x8WOLFBLOOD8x
Eset
Level 160
God Stats
9W - 1L
1,479 SR
Queue Stats
226W - 253L
1,436 Elo+
Solo
Team Averages
Level 98
1,529 SR
1,389 Elo+

VS

Team Averages
Level 117
1,444 SR
1,398 Elo+
Loki
Loki
FrodoIfo
Loki
Level 149
God Stats
57W - 46L
1,505 SR
Queue Stats
317W - 303L
1,456 Elo+
Solo
Zeus
Zeus
NooberVN
Zeus
Level 99
God Stats
4W - 2L
1,725 SR
Queue Stats
121W - 131L
1,457 Elo+
Solo
Ravana
Ravana
YT-XD_NATION
Ravana
Level 102
God Stats
0W - 2L
1,229 SR
Queue Stats
158W - 165L
1,394 Elo+
Solo
Chaac
Chaac
cidkrazy09
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,202 Elo+
Solo
Heimdallr
Heimdallr
superchinote
Heimdallr
Level 108
God Stats
8W - 7L
1,260 SR
Queue Stats
191W - 198L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 5
14,912
621
17,081
21,440
10,677
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 4 / 6
10,386
433
9,855
20,765
17,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Tangling37
Aphrodite
19
2 / 2 / 5
12,386
516
11,883
16,700
12,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 2 / 3
10,852
452
4,571
16,236
6,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 3 / 4
12,539
522
14,100
20,057
8,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
0 / 3 / 0
7,154
298
1,915
6,268
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
13
0 / 9 / 0
9,054
377
8,076
13,904
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
19
2 / 4 / 2
11,820
493
11,581
14,827
11,823
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
16
2 / 4 / 4
10,242
427
14,586
25,776
34,138
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
superchinote
Heimdallr
18
7 / 5 / 2
11,960
498
16,161
18,475
9,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
25
Kills
11
13
Deaths
25
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
0
3
0
0
W
13
2
5
7.75
L
Zeus
0
9
0
0
W
2
4
6
1.25
W
Aphrodite
Tangling37
Aphrodite
2
2
5
2.25
W
0
2
3
0.75
L
Ravana
2
4
2
0.75
L
Chaac
2
4
4
1
L
Heimdallr
superchinote
Heimdallr
7
5
2
1.6
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,490
Damage
52,319
95,198
Taken
79,250
56,320
Mitigated
62,244
42,642
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
1,915
369
0
2,368
6,268
1,822
0
1,566
4,679
0
18,685
W
17,081
5,607
0
9,345
21,440
10,677
3,637
2,098
19,203
0
141,608
L
Zeus
8,076
1,127
0
965
13,904
5,261
553
4,903
8,968
57,690
0
W
9,855
971
633
6,308
20,765
17,949
553
554
20,173
32
51,684
W
Aphrodite
Tangling37
Aphrodite
11,883
238
4,255
11,028
16,700
12,698
1,250
1,069
15,579
102,541
0
W
4,571
3,155
0
5,443
16,236
6,682
3,956
847
15,369
0
78,651
L
Ravana
11,581
2,337
0
3,963
14,827
11,823
0
6,489
8,042
26
87,911
L
Chaac
14,586
1,985
0
5,478
25,776
34,138
197
9,464
15,776
0
62,489
L
Heimdallr
superchinote
Heimdallr
16,161
7,950
0
4,288
18,475
9,200
3,109
3,561
14,779
0
86,979
W
14,100
1,622
857
4,773
20,057
8,314
3,359
3,046
16,772
92,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,075
Gold Earned
50,230
719
Minions Killed
525
0
Camps Cleared
0
2,362,131
Distance Traveled
1,744,321
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,154
298
36
2
0
158,601
0
W
Loki
14,912
621
180
8
0
504,921
5
L
Zeus
9,054
377
103
4
0
287,030
5
W
Tyr
10,386
433
86
4
0
479,720
3
W
Aphrodite
12,386
516
177
7
0
448,041
6
W
Apollo
10,852
452
128
5
0
489,155
0
L
Ravana
11,820
493
174
7
0
450,790
2
L
Chaac
10,242
427
80
3
0
475,078
1
L
Heimdallr
11,960
498
132
6
0
372,822
0
W
Eset
12,539
522
148
6
0
440,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role