Player Matchup

Lancelot
Lancelot
AnAzzRammer
Lancelot
Level 41
God Stats
6W - 0L
1,800 SR
Queue Stats
548W - 56L
2,109 Elo+
Party 1
King Arthur
King Arthur
AngelWithA
King Arthur
Level 158
God Stats
8W - 0L
1,933 SR
Queue Stats
339W - 69L
1,882 Elo+
Party 1
Baron Samedi
Baron Samedi
Hing
Baron Samedi
Level 94
God Stats
6W - 2L
1,829 SR
Queue Stats
533W - 273L
1,641 Elo+
Party 1
Sylvanus
Sylvanus
KingJabroni
Sylvanus
Level 160
God Stats
11W - 5L
1,853 SR
Queue Stats
610W - 288L
1,776 Elo+
Party 1
Izanami
Izanami
iDuhMylf
Izanami
Level 47
God Stats
71W - 74L
1,452 SR
Queue Stats
176W - 199L
1,447 Elo+
Solo
Team Averages
Level 100
1,773 SR
1,771 Elo+

VS

Team Averages
Level 42
1,504 SR
1,491 Elo+
Agni
Agni
AshiinGui
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
IRONTEER
Skadi
Level 67
God Stats
0W - 6L
1,249 SR
Queue Stats
58W - 73L
1,438 Elo+
Solo
Mulan
Mulan
Pimpward
Mulan
Level 35
God Stats
2W - 6L
1,735 SR
Queue Stats
16W - 21L
1,486 Elo+
Solo
Nox
Nox
ripebananana
Nox
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
x7H3xSL33P3Rx
Cliodhna
Level 46
God Stats
5W - 4L
1,537 SR
Queue Stats
38W - 28L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AnAzzRammer
Lancelot
17
12 / 3 / 16
12,927
1,293
21,531
12,622
8,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
AngelWithA
King Arthur
17
7 / 1 / 16
11,062
1,106
22,278
17,730
25,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Hing
Baron Samedi
18
8 / 0 / 21
11,881
1,188
22,811
6,225
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
KingJabroni
Sylvanus
17
2 / 0 / 25
11,415
1,142
9,583
11,653
18,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
iDuhMylf
Izanami
17
5 / 1 / 17
10,904
1,090
13,993
10,817
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

301

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
0 / 7 / 4
9,101
910
10,704
16,333
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
IRONTEER
Skadi
15
1 / 10 / 4
10,013
1,001
11,405
23,411
8,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Pimpward
Mulan
14
1 / 8 / 1
9,195
920
7,487
24,680
13,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 3
9,564
956
8,689
15,397
6,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
x7H3xSL33P3Rx
Cliodhna
14
2 / 3 / 2
9,807
981
10,424
13,717
5,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
19
34
Kills
5
5
Deaths
34
95
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AnAzzRammer
Lancelot
12
3
16
6.67
W
King Arthur
AngelWithA
King Arthur
7
1
16
15
L
Agni
0
7
4
0.29
W
Baron Samedi
Hing
Baron Samedi
8
0
21
18.5
L
Skadi
IRONTEER
Skadi
1
10
4
0.3
W
Sylvanus
KingJabroni
Sylvanus
2
0
25
14.5
L
Mulan
Pimpward
Mulan
1
8
1
0.19
W
Izanami
iDuhMylf
Izanami
5
1
17
13.5
L
1
6
3
0.42
L
Cliodhna
x7H3xSL33P3Rx
Cliodhna
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,196
Damage
48,709
59,047
Taken
93,538
62,329
Mitigated
40,219
17,517
Healing
928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AnAzzRammer
Lancelot
21,531
5,802
0
1,457
12,622
8,677
0
3,601
9,021
0
34,280
W
King Arthur
AngelWithA
King Arthur
22,278
1,964
0
0
17,730
25,854
0
4,583
12,371
0
36,723
L
Agni
10,704
1,218
0
0
16,333
6,376
0
3,698
12,635
21,008
0
W
Baron Samedi
Hing
Baron Samedi
22,811
2,317
2,797
1,512
6,225
4,194
0
2,590
3,635
36,608
0
L
Skadi
IRONTEER
Skadi
11,405
5,106
0
55
23,411
8,600
0
9,063
14,348
0
32,801
W
Sylvanus
KingJabroni
Sylvanus
9,583
1,978
4,125
4,653
11,653
18,217
0
4,088
7,565
17,288
0
L
Mulan
Pimpward
Mulan
7,487
2,112
0
694
24,680
13,214
0
10,597
14,083
0
15,491
W
Izanami
iDuhMylf
Izanami
13,993
9,704
0
2,973
10,817
5,387
0
4,531
6,286
0
50,316
L
8,689
1,396
0
0
15,397
6,334
0
5,786
9,611
26,745
0
L
Cliodhna
x7H3xSL33P3Rx
Cliodhna
10,424
2,059
0
179
13,717
5,695
0
3,250
10,467
0
21,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,189
Gold Earned
47,680
197
Minions Killed
168
13
Camps Cleared
3
949,575
Distance Traveled
839,954
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,927
1,293
27
3
6
205,996
1
W
King Arthur
11,062
1,106
26
3
0
194,378
0
L
Agni
9,101
910
18
2
0
156,007
0
W
Baron Samedi
11,881
1,188
36
4
4
190,217
0
L
Skadi
10,013
1,001
39
4
1
164,969
0
W
Sylvanus
11,415
1,142
12
1
0
176,595
0
L
Mulan
9,195
920
24
2
0
165,920
0
W
Izanami
10,904
1,090
96
10
3
182,389
0
L
Nox
9,564
956
54
5
0
167,366
1
L
Cliodhna
9,807
981
33
3
2
185,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role