Player Matchup

Ymir
Ymir
DiggityDonger
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,594 Elo+
Party 1
Ra
Ra
LeBallsAreInert
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,594 Elo+
Party 1
Odin
Odin
Toxemicfall
Odin
Level 128
God Stats
0W - 1L
1,520 SR
Queue Stats
18W - 14L
1,563 Elo+
Party 1
Team Averages
Level 72
1,507 SR
1,584 Elo+

VS

Team Averages
Level 99
1,371 SR
1,424 Elo+
Zhong Kui
Zhong Kui
Ameratsol
Zhong Kui
Level 160
God Stats
4W - 7L
1,342 SR
Queue Stats
136W - 183L
1,370 Elo+
Solo
Kuzenbo
Kuzenbo
COURTBRIAN
Kuzenbo
Level 28
God Stats
3W - 4L
1,197 SR
Queue Stats
118W - 141L
1,446 Elo+
Party 2
Horus
Horus
HurriCAINE01
Horus
Level 109
God Stats
15W - 15L
1,573 SR
Queue Stats
163W - 214L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 7
11,889
626
19,297
27,254
17,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 7 / 8
11,704
616
11,014
13,995
7,586
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 6 / 6
13,897
731
24,661
25,729
11,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ameratsol
Zhong Kui
18
3 / 6 / 11
13,268
698
18,716
21,856
18,529
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
COURTBRIAN
Kuzenbo
19
6 / 2 / 11
14,123
743
12,707
29,917
50,776
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
10 / 4 / 6
14,045
739
23,279
26,188
25,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
12
Kills
19
19
Deaths
12
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Ameratsol
Zhong Kui
3
6
11
1.42
W
Kuzenbo
COURTBRIAN
Kuzenbo
6
2
11
5.75
L
4
6
7
1.25
W
10
4
6
3.25
L
2
7
8
0.86
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,972
Damage
54,702
66,978
Taken
77,961
36,260
Mitigated
95,252
13,584
Healing
24,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Ameratsol
Zhong Kui
18,716
1,042
0
6,345
21,856
18,529
1,717
9,746
11,662
68,222
0
W
Kuzenbo
COURTBRIAN
Kuzenbo
12,707
4,255
539
8,581
29,917
50,776
295
9,974
19,442
40,577
0
L
19,297
3,490
834
3,351
27,254
17,442
378
11,775
15,479
31,896
0
W
23,279
10,609
3,013
5,992
26,188
25,947
838
10,324
15,453
0
53,170
L
11,014
2,142
3,491
2,148
13,995
7,586
398
7,223
6,772
37,332
0
L
24,661
8,368
0
3,760
25,729
11,232
918
12,576
13,153
198
66,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
41,436
185
Minions Killed
161
4
Camps Cleared
8
858,673
Distance Traveled
919,625
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,268
698
85
4
2
262,639
4
W
Kuzenbo
14,123
743
25
1
2
353,658
4
L
Ymir
11,889
626
28
1
0
263,296
0
W
Horus
14,045
739
51
3
4
303,328
2
L
Ra
11,704
616
54
3
0
255,960
0
L
Odin
13,897
731
103
5
4
339,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role