Player Matchup

Odin
Odin
 
Odin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
 
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AChronicLegend
Kuzenbo
Level 158
God Stats
4W - 3L
1,823 SR
Queue Stats
513W - 247L
1,658 Elo+
Party 3
Charybdis
Charybdis
Girthasaurus
Charybdis
Level 160
God Stats
16W - 6L
1,528 SR
Queue Stats
423W - 249L
1,638 Elo+
Party 3
Artemis
Artemis
Gεrms
Artemis
Level 149
God Stats
2W - 0L
1,357 SR
Queue Stats
34W - 17L
1,603 Elo+
Party 3
Team Averages
Level 130
1,542 SR
1,580 Elo+

VS

Team Averages
Level 73
1,427 SR
1,545 Elo+
Ao Kuang
Ao Kuang
Chaselifeshield
Ao Kuang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,605 Elo+
Party 1
Cliodhna
Cliodhna
Pine-Apple01
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,547 Elo+
Party 1
Nike
Nike
UmbraVenandi_
Nike
Level 91
God Stats
0W - 1L
1,396 SR
Queue Stats
4W - 12L
1,632 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
aznc009
Ah Muzen Cab
Level 120
God Stats
0W - 3L
1,227 SR
Queue Stats
114W - 109L
1,531 Elo+
Party 2
Hercules
Hercules
oOBatsOo
Hercules
Level 63
God Stats
0W - 3L
1,513 SR
Queue Stats
66W - 85L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
7 / 4 / 18
9,998
909
8,220
16,040
20,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
 
Chernobog
15
3 / 2 / 24
9,259
842
11,905
10,350
5,443
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
7 / 2 / 21
9,518
865
12,621
13,267
20,441
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Girthasaurus
Charybdis
16
7 / 3 / 24
10,029
912
21,953
8,635
3,600
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Gεrms
Artemis
18
14 / 2 / 20
11,134
1,012
22,261
9,653
6,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
1 / 9 / 3
7,733
703
3,601
16,656
8,324
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Pine-Apple01
Cliodhna
11
0 / 10 / 3
7,077
643
3,233
14,202
6,719
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 7 / 7
7,492
681
6,412
16,234
15,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
aznc009
Ah Muzen Cab
16
6 / 7 / 1
9,646
877
13,331
15,189
8,398
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
oOBatsOo
Hercules
17
5 / 5 / 7
9,239
840
9,771
22,439
28,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
33
38
Kills
12
13
Deaths
38
107
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
4
18
4
W
Chernobog
 
Chernobog
3
2
24
7.5
W
7
2
21
8.75
L
Ao Kuang
1
9
3
0.28
W
Charybdis
Girthasaurus
Charybdis
7
3
24
6.33
W
Artemis
Gεrms
Artemis
14
2
20
12
L
Cliodhna
Pine-Apple01
Cliodhna
0
10
3
0.15
L
0
7
7
0.5
L
Ah Muzen Cab
aznc009
Ah Muzen Cab
6
7
1
0.93
L
Hercules
oOBatsOo
Hercules
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,960
Damage
36,348
57,945
Taken
84,720
55,933
Mitigated
66,735
17,970
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,220
1,942
1,211
2,661
16,040
20,378
977
1,159
14,881
0
11,278
W
Chernobog
 
Chernobog
11,905
5,699
1,370
3,746
10,350
5,443
2,695
282
10,068
0
26,843
W
12,621
3,493
1,981
4,301
13,267
20,441
1,320
1,566
11,701
23,385
0
L
Ao Kuang
3,601
821
458
2,249
16,656
8,324
0
3,095
13,525
4,483
0
W
Charybdis
Girthasaurus
Charybdis
21,953
11,687
0
1,654
8,635
3,600
2,319
90
7,457
0
36,854
W
Artemis
Gεrms
Artemis
22,261
8,083
0
1,046
9,653
6,071
572
504
9,149
0
34,854
L
Cliodhna
Pine-Apple01
Cliodhna
3,233
344
0
34
14,202
6,719
0
1,920
12,203
0
9,298
L
6,412
408
1,220
1,238
16,234
15,185
0
2,306
13,799
0
8,930
L
Ah Muzen Cab
aznc009
Ah Muzen Cab
13,331
5,062
1,082
2,424
15,189
8,398
0
1,621
13,568
0
31,048
L
Hercules
oOBatsOo
Hercules
9,771
3,110
765
6,118
22,439
28,109
0
3,049
19,004
0
23,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,938
Gold Earned
41,187
116
Minions Killed
87
0
Camps Cleared
0
910,249
Distance Traveled
709,342
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,998
909
4
0
0
179,049
0
W
Chernobog
9,259
842
31
3
0
191,723
0
W
Kuzenbo
9,518
865
15
1
0
179,490
0
L
Ao Kuang
7,733
703
1
0
0
140,911
0
W
Charybdis
10,029
912
37
3
0
170,033
0
W
Artemis
11,134
1,012
29
3
0
189,954
0
L
Cliodhna
7,077
643
10
1
0
114,111
0
L
Nike
7,492
681
2
0
0
137,013
0
L
Ah Muzen Cab
9,646
877
45
4
0
142,930
0
L
Hercules
9,239
840
29
3
0
174,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role