Player Matchup

Lancelot
Lancelot
FaikkenF7
Lancelot
Level 148
God Stats
4W - 2L
1,412 SR
Queue Stats
230W - 167L
1,601 Elo+
Party 1
Artio
Artio
ONEP00PStaiN
Artio
Level 147
God Stats
3W - 2L
1,291 SR
Queue Stats
285W - 230L
1,524 Elo+
Party 1
Bakasura
Bakasura
RAWhound
Bakasura
Level 153
God Stats
4W - 1L
1,562 SR
Queue Stats
363W - 308L
1,503 Elo+
Party 1
Team Averages
Level 149
1,422 SR
1,543 Elo+

VS

Team Averages
Level 134
1,443 SR
1,642 Elo+
Xing Tian
Xing Tian
Blue4509
Xing Tian
Level 157
God Stats
0W - 1L
1,330 SR
Queue Stats
10W - 7L
1,724 Elo+
Party 2
Lancelot
Lancelot
beats99
Lancelot
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,702 Elo+
Party 2
Cupid
Cupid
gigi4529
Cupid
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FaikkenF7
Lancelot
18
6 / 4 / 8
12,912
760
21,426
19,257
25,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 2 / 11
11,599
682
8,435
31,291
34,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
RAWhound
Bakasura
17
8 / 4 / 3
12,419
731
20,879
19,408
10,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Blue4509
Xing Tian
14
1 / 2 / 8
10,787
635
17,173
25,099
25,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
beats99
Lancelot
14
7 / 7 / 3
11,126
654
22,016
22,451
11,025
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
gigi4529
Cupid
16
1 / 5 / 7
11,086
652
15,208
13,026
6,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
14
Kills
9
10
Deaths
14
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Blue4509
Xing Tian
1
2
8
2.5
W
Lancelot
FaikkenF7
Lancelot
6
4
8
2.5
W
0
2
11
2.75
W
Bakasura
RAWhound
Bakasura
8
4
3
2.38
L
Lancelot
beats99
Lancelot
7
7
3
1.21
L
Cupid
gigi4529
Cupid
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,740
Damage
54,397
69,956
Taken
60,576
71,224
Mitigated
42,771
29,912
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Blue4509
Xing Tian
17,173
1,814
1,131
2,534
25,099
25,460
252
3,601
18,655
40,834
0
W
Lancelot
FaikkenF7
Lancelot
21,426
3,267
0
4,619
19,257
25,877
600
4,271
14,986
0
55,019
W
8,435
1,293
2,047
16,450
31,291
34,755
662
7,812
23,479
25,790
0
W
Bakasura
RAWhound
Bakasura
20,879
12,409
0
6,796
19,408
10,592
1,944
6,431
12,977
0
54,174
L
Lancelot
beats99
Lancelot
22,016
5,959
612
1,653
22,451
11,025
404
3,181
17,393
0
40,023
L
Cupid
gigi4529
Cupid
15,208
7,727
2,155
1,193
13,026
6,286
604
1,719
9,885
0
50,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,930
Gold Earned
32,999
156
Minions Killed
184
14
Camps Cleared
1
955,459
Distance Traveled
857,149
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,787
635
41
2
0
319,260
3
W
Lancelot
12,912
760
58
3
4
319,618
0
W
Artio
11,599
682
25
1
0
306,524
1
W
Bakasura
12,419
731
73
4
10
329,317
0
L
Lancelot
11,126
654
60
4
0
283,368
2
L
Cupid
11,086
652
83
5
1
254,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role