Player Matchup

Khepri
Khepri
Gold III
 
Khepri
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver I
Camilloo
Freya
Silver I
Level 81
God Stats
3W - 3L
1,487 SR
Queue Stats
174W - 179L
1,168 MMR
Solo
Nemesis
Nemesis
Gold V
Mo0ks
Nemesis
Gold V
Level 93
God Stats
1W - 1L
1,188 SR
Queue Stats
217W - 219L
1,201 MMR
Solo
Izanami
Izanami
Silver I
PAPRIKAA
Izanami
Silver I
Level 128
God Stats
29W - 35L
1,496 SR
Queue Stats
142W - 152L
1,199 MMR
Solo
Shiva
Shiva
Silver I
smite靓仔
Shiva
Silver I
Level 160
God Stats
2W - 1L
1,507 SR
Queue Stats
216W - 227L
1,021 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,435 SR
1,218 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,500 SR
1,500 MMR
Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
 
Ah Muzen Cab
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze II
 
Poseidon
Bronze II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver IV
 
Bastet
Silver IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 0 / 9
7,240
483
2,234
7,341
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Camilloo
Freya
14
6 / 3 / 4
8,636
576
9,744
10,992
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
Mo0ks
Nemesis
14
5 / 0 / 4
8,543
570
8,580
11,920
5,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
PAPRIKAA
Izanami
15
6 / 0 / 2
8,729
582
7,753
6,856
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 4
8,541
569
10,146
13,934
9,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
King ArthurCliodhnaKaliArachne

VS

Bans
BakasuraUllrChang'eBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 3 / 1
7,666
511
5,641
11,830
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
 
Chaac
13
1 / 3 / 0
7,642
509
6,330
14,878
8,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 4 / 0
7,580
505
4,746
9,932
3,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
 
Poseidon
12
1 / 4 / 0
7,236
482
3,415
7,472
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
 
Bastet
11
1 / 5 / 2
6,838
456
6,248
12,521
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
19
Kills
4
4
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
9
4.5
L
Kuzenbo
 
Kuzenbo
1
3
1
0.5
L
Chaac
 
Chaac
1
3
0
0.33
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
0
0
L
Poseidon
 
Poseidon
1
4
0
0.25
L
Bastet
 
Bastet
1
5
2
0.4
W
Freya
Camilloo
Freya
6
3
4
2.67
W
Nemesis
Mo0ks
Nemesis
5
0
4
7
W
Izanami
PAPRIKAA
Izanami
6
0
2
7
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,457
Damage
26,380
51,043
Taken
56,633
29,947
Mitigated
30,122
15,714
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,234
127
0
1,643
7,341
6,749
0
2,251
5,090
24,268
0
L
Kuzenbo
 
Kuzenbo
5,641
1,876
0
2,801
11,830
10,207
0
2,905
8,823
24,374
0
L
Chaac
 
Chaac
6,330
1,093
0
6,901
14,878
8,266
0
552
14,278
0
60,988
L
Ah Muzen Cab
 
Ah Muzen Cab
4,746
2,487
0
1,914
9,932
3,419
0
1,410
8,472
0
72,789
L
Poseidon
 
Poseidon
3,415
414
0
515
7,472
3,213
0
3,167
4,105
62,243
0
L
Bastet
 
Bastet
6,248
1,613
0
4,618
12,521
5,017
0
3,342
8,977
0
41,433
W
Freya
Camilloo
Freya
9,744
3,380
0
4,309
10,992
4,879
124
3,030
7,962
54,461
0
W
Nemesis
Mo0ks
Nemesis
8,580
4,053
0
2,028
11,920
5,315
42
1,294
10,626
0
76,225
W
Izanami
PAPRIKAA
Izanami
7,753
4,671
0
3,215
6,856
3,254
2,481
1,537
5,319
0
68,734
W
10,146
2,220
351
4,168
13,934
9,750
0
944
12,990
0
66,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,689
Gold Earned
36,962
508
Minions Killed
446
0
Camps Cleared
0
1,518,734
Distance Traveled
1,455,044
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,240
483
31
2
0
288,853
5
L
Kuzenbo
7,666
511
49
3
0
295,341
1
L
Chaac
7,642
509
96
6
0
293,390
4
L
Ah Muzen Cab
7,580
505
120
8
0
259,237
2
L
Poseidon
7,236
482
111
7
0
271,504
3
L
Bastet
6,838
456
70
5
0
335,572
2
W
Freya
8,636
576
109
7
0
297,486
4
W
Nemesis
8,543
570
107
7
0
366,566
3
W
Izanami
8,729
582
149
10
0
263,006
3
W
Shiva
8,541
569
112
7
0
302,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role