Player Matchup

Thanatos
Thanatos
CorruptedReaper1
Thanatos
Level 159
God Stats
4W - 0L
1,348 SR
Queue Stats
101W - 85L
1,586 Elo+
Party 1
Awilix
Awilix
DREWtheNOODLE
Awilix
Level 160
God Stats
12W - 7L
1,609 SR
Queue Stats
120W - 85L
1,528 Elo+
Party 1
Chang'e
Chang'e
ImSupportOnly
Chang'e
Level 44
God Stats
43W - 24L
1,744 SR
Queue Stats
113W - 96L
1,500 Elo+
Party 1
Lancelot
Lancelot
ShadowBolt-RH
Lancelot
Level 47
God Stats
2W - 1L
1,855 SR
Queue Stats
26W - 21L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
TBP_Lust
Aphrodite
Level 141
God Stats
5W - 0L
1,733 SR
Queue Stats
31W - 15L
1,662 Elo+
Party 1
Team Averages
Level 110
1,658 SR
1,561 Elo+

VS

Team Averages
Level 51
1,563 SR
1,522 Elo+
Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CrystallineCrow
Ganesha
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 10L
1,717 Elo+
Party 3
Poseidon
Poseidon
Druciferising
Poseidon
Level 31
God Stats
2W - 1L
1,813 SR
Queue Stats
43W - 35L
1,637 Elo+
Party 3
The Morrigan
The Morrigan
Tavyrn
The Morrigan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 99L
1,376 Elo+
Party 2
Medusa
Medusa
laughingcofin05
Medusa
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 39L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
11,207
1,019
10,968
12,664
14,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
10 / 3 / 4
13,060
1,187
23,135
13,917
6,420
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
18
1 / 3 / 9
11,201
1,018
11,506
16,323
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
ShadowBolt-RH
Lancelot
16
2 / 3 / 5
10,540
958
13,100
14,197
13,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
TBP_Lust
Aphrodite
17
0 / 1 / 5
10,963
997
9,523
12,126
7,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

215

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
0 / 3 / 8
10,225
930
7,112
13,971
6,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 1 / 11
11,971
1,088
10,196
19,404
27,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Druciferising
Poseidon
17
2 / 6 / 7
11,343
1,031
17,976
15,240
6,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
Tavyrn
The Morrigan
17
5 / 5 / 6
11,645
1,059
12,141
11,809
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 4
11,280
1,025
15,282
14,480
6,781
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
48
17
Kills
12
12
Deaths
17
30
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
8
1.33
W
4
2
7
3.75
L
1
1
11
6.5
W
10
3
4
4
L
Poseidon
Druciferising
Poseidon
2
6
7
0.92
W
Chang'e
1
3
9
1.83
W
Lancelot
ShadowBolt-RH
Lancelot
2
3
5
1.5
W
Aphrodite
TBP_Lust
Aphrodite
0
1
5
2.5
L
The Morrigan
Tavyrn
The Morrigan
5
5
6
1.6
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,232
Damage
62,707
69,227
Taken
74,904
48,279
Mitigated
52,281
36,095
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,112
1,075
540
228
13,971
6,195
0
4,044
9,863
0
24,454
W
10,968
1,128
525
6,877
12,664
14,453
0
6,243
6,421
544
18,447
L
10,196
751
485
1,931
19,404
27,720
0
7,055
11,815
16,806
0
W
23,135
8,537
0
0
13,917
6,420
0
7,574
6,343
0
47,535
L
Poseidon
Druciferising
Poseidon
17,976
2,359
0
544
15,240
6,212
0
3,132
12,031
54,530
0
W
Chang'e
11,506
265
4,634
4,925
16,323
6,650
0
9,947
6,376
43,220
0
W
Lancelot
ShadowBolt-RH
Lancelot
13,100
1,687
392
2,812
14,197
13,264
0
8,044
6,153
0
25,482
W
Aphrodite
TBP_Lust
Aphrodite
9,523
424
8,309
7,621
12,126
7,492
0
6,438
5,688
46,801
0
L
The Morrigan
Tavyrn
The Morrigan
12,141
482
0
0
11,809
5,373
0
2,879
8,835
22,856
2,152
L
15,282
10,786
0
702
14,480
6,781
0
3,919
10,492
0
27,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,971
Gold Earned
56,464
238
Minions Killed
198
12
Camps Cleared
6
1,097,783
Distance Traveled
990,870
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,225
930
49
4
2
200,344
2
W
Thanatos
11,207
1,019
15
1
0
226,225
0
L
Ganesha
11,971
1,088
0
0
0
204,881
2
W
Awilix
13,060
1,187
44
4
6
217,179
0
L
Poseidon
11,343
1,031
86
8
2
204,187
1
W
Chang'e
11,201
1,018
45
4
0
217,449
0
W
Lancelot
10,540
958
17
2
1
215,933
0
W
Aphrodite
10,963
997
117
11
5
220,997
0
L
The Morrigan
11,645
1,059
43
4
1
194,338
3
L
Medusa
11,280
1,025
20
2
1
187,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role